Exiting a UDP listen routine





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1















I am trying to write a routine in powershell which will listen on a UDP port, then exit when a key is pressed. The problem I have is that the program will only exit after a datagram has been read.



I.e. It will read n values, user will hit F12, program will wait until it gets the n+1th value, then exit.



What should happen is: reads n values, user will hit F12, program should shut down.



$endpoint = New-Object System.Net.IPEndPoint ([IPAddress]::Any, $port)
$continue = $true
while($continue)
{

if ([console]::KeyAvailable)
{
echo "Exit with F12";
$x = [System.Console]::ReadKey()

switch ( $x.key)
{
F12 { $continue = $false }
}
}
else
{

$socket = New-Object System.Net.Sockets.UdpClient $port
$content = $socket.Receive([ref]$endpoint)
$socket.Close()
[Text.Encoding]::ASCII.GetString($content)
}
}


I'm completely new to Powershell, so maybe this isn't possible. The rest of the code has been stolen from other answers here.










share|improve this question


















  • 1





    The Receive method is blocking : it will halt until a datagram has been received. Either use an async version or set the receivetimout option for the socket.

    – bluuf
    Nov 24 '18 at 13:00


















1















I am trying to write a routine in powershell which will listen on a UDP port, then exit when a key is pressed. The problem I have is that the program will only exit after a datagram has been read.



I.e. It will read n values, user will hit F12, program will wait until it gets the n+1th value, then exit.



What should happen is: reads n values, user will hit F12, program should shut down.



$endpoint = New-Object System.Net.IPEndPoint ([IPAddress]::Any, $port)
$continue = $true
while($continue)
{

if ([console]::KeyAvailable)
{
echo "Exit with F12";
$x = [System.Console]::ReadKey()

switch ( $x.key)
{
F12 { $continue = $false }
}
}
else
{

$socket = New-Object System.Net.Sockets.UdpClient $port
$content = $socket.Receive([ref]$endpoint)
$socket.Close()
[Text.Encoding]::ASCII.GetString($content)
}
}


I'm completely new to Powershell, so maybe this isn't possible. The rest of the code has been stolen from other answers here.










share|improve this question


















  • 1





    The Receive method is blocking : it will halt until a datagram has been received. Either use an async version or set the receivetimout option for the socket.

    – bluuf
    Nov 24 '18 at 13:00














1












1








1


1






I am trying to write a routine in powershell which will listen on a UDP port, then exit when a key is pressed. The problem I have is that the program will only exit after a datagram has been read.



I.e. It will read n values, user will hit F12, program will wait until it gets the n+1th value, then exit.



What should happen is: reads n values, user will hit F12, program should shut down.



$endpoint = New-Object System.Net.IPEndPoint ([IPAddress]::Any, $port)
$continue = $true
while($continue)
{

if ([console]::KeyAvailable)
{
echo "Exit with F12";
$x = [System.Console]::ReadKey()

switch ( $x.key)
{
F12 { $continue = $false }
}
}
else
{

$socket = New-Object System.Net.Sockets.UdpClient $port
$content = $socket.Receive([ref]$endpoint)
$socket.Close()
[Text.Encoding]::ASCII.GetString($content)
}
}


I'm completely new to Powershell, so maybe this isn't possible. The rest of the code has been stolen from other answers here.










share|improve this question














I am trying to write a routine in powershell which will listen on a UDP port, then exit when a key is pressed. The problem I have is that the program will only exit after a datagram has been read.



I.e. It will read n values, user will hit F12, program will wait until it gets the n+1th value, then exit.



What should happen is: reads n values, user will hit F12, program should shut down.



$endpoint = New-Object System.Net.IPEndPoint ([IPAddress]::Any, $port)
$continue = $true
while($continue)
{

if ([console]::KeyAvailable)
{
echo "Exit with F12";
$x = [System.Console]::ReadKey()

switch ( $x.key)
{
F12 { $continue = $false }
}
}
else
{

$socket = New-Object System.Net.Sockets.UdpClient $port
$content = $socket.Receive([ref]$endpoint)
$socket.Close()
[Text.Encoding]::ASCII.GetString($content)
}
}


I'm completely new to Powershell, so maybe this isn't possible. The rest of the code has been stolen from other answers here.







powershell sockets






share|improve this question













share|improve this question











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share|improve this question










asked Nov 24 '18 at 12:22









CluelessUserCluelessUser

82




82








  • 1





    The Receive method is blocking : it will halt until a datagram has been received. Either use an async version or set the receivetimout option for the socket.

    – bluuf
    Nov 24 '18 at 13:00














  • 1





    The Receive method is blocking : it will halt until a datagram has been received. Either use an async version or set the receivetimout option for the socket.

    – bluuf
    Nov 24 '18 at 13:00








1




1





The Receive method is blocking : it will halt until a datagram has been received. Either use an async version or set the receivetimout option for the socket.

– bluuf
Nov 24 '18 at 13:00





The Receive method is blocking : it will halt until a datagram has been received. Either use an async version or set the receivetimout option for the socket.

– bluuf
Nov 24 '18 at 13:00












1 Answer
1






active

oldest

votes


















1














A solution that uses the ReceiveTimeout property, which is mentioned in the @bluuf's comment:



$p = 17042
$e = New-Object System.Net.IPEndPoint ([System.Net.IPAddress]::Any, $p)
$u = New-Object System.Net.Sockets.UdpClient $p
$u.Client.ReceiveTimeout = 100
try
{
for()
{
try
{
$b = $u.Receive([ref]$e)
$s = [System.Text.Encoding]::ASCII.GetString($b)
Write-Host $s
}
catch [System.Net.Sockets.SocketException]
{
if ( $_.Exception.SocketErrorCode -ne 'TimedOut' )
{
throw
}
}
if ( [System.Console]::KeyAvailable )
{
$x = [System.Console]::ReadKey($true)
if ( $x.key -eq [System.ConsoleKey]::F12 )
{
Write-Host 'Exit with F12'
break
}
}
}
}
finally
{
$u.Close()
}


The asynchronous version might look like this:



if( -not('CallbackEventBridge' -as [type]) )
{
Add-Type @'
using System;

public sealed class CallbackEventBridge
{
public event AsyncCallback CallbackComplete = delegate { };

private CallbackEventBridge() {}

private void CallbackInternal(IAsyncResult result)
{
CallbackComplete(result);
}

public AsyncCallback Callback
{
get { return new AsyncCallback(CallbackInternal); }
}

public static CallbackEventBridge Create()
{
return new CallbackEventBridge();
}
}
'@
}
$sb = {
param($ar)
$e = $ar.AsyncState.e
$u = $ar.AsyncState.u
$b = $u.EndReceive($ar, [ref]$e)
$s = [System.Text.Encoding]::ASCII.GetString($b)
Write-Host $s
$ar.AsyncState.completed = $true
}
$bridge = [CallbackEventBridge]::Create()
Register-ObjectEvent -InputObject $bridge -EventName CallbackComplete -Action $sb > $null
$p = 17042
$e = New-Object System.Net.IPEndPoint ([System.Net.IPAddress]::Any, $p)
$u = New-Object System.Net.Sockets.UdpClient $p
$state = @{e = $e; u = $u; completed = $true}
try
{
for()
{
if( $state.completed )
{
$state.completed = $false
[void]$u.BeginReceive($bridge.Callback, $state)
}
if ( [System.Console]::KeyAvailable )
{
$x = [System.Console]::ReadKey($true)
if ( $x.key -eq [System.ConsoleKey]::F12 )
{
Write-Host 'Exit with F12'
break
}
}
[System.Threading.Thread]::Sleep(100)
}
}
finally
{
$u.Close()
}


Learn more about the CallbackEventouBridge class in the PowerShell 2.0 – Asynchronous Callbacks from .NET article by Oisin Grehan.



Both versions can be tested with the following code snippet:



$p = 17042
$u = New-Object System.Net.Sockets.UdpClient
$b = [System.Text.Encoding]::ASCII.GetBytes('Is anybody there')
$u.Connect('localhost', $p)
[void]$u.Send($b, $b.Length)
$u.Close()





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    active

    oldest

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    1














    A solution that uses the ReceiveTimeout property, which is mentioned in the @bluuf's comment:



    $p = 17042
    $e = New-Object System.Net.IPEndPoint ([System.Net.IPAddress]::Any, $p)
    $u = New-Object System.Net.Sockets.UdpClient $p
    $u.Client.ReceiveTimeout = 100
    try
    {
    for()
    {
    try
    {
    $b = $u.Receive([ref]$e)
    $s = [System.Text.Encoding]::ASCII.GetString($b)
    Write-Host $s
    }
    catch [System.Net.Sockets.SocketException]
    {
    if ( $_.Exception.SocketErrorCode -ne 'TimedOut' )
    {
    throw
    }
    }
    if ( [System.Console]::KeyAvailable )
    {
    $x = [System.Console]::ReadKey($true)
    if ( $x.key -eq [System.ConsoleKey]::F12 )
    {
    Write-Host 'Exit with F12'
    break
    }
    }
    }
    }
    finally
    {
    $u.Close()
    }


    The asynchronous version might look like this:



    if( -not('CallbackEventBridge' -as [type]) )
    {
    Add-Type @'
    using System;

    public sealed class CallbackEventBridge
    {
    public event AsyncCallback CallbackComplete = delegate { };

    private CallbackEventBridge() {}

    private void CallbackInternal(IAsyncResult result)
    {
    CallbackComplete(result);
    }

    public AsyncCallback Callback
    {
    get { return new AsyncCallback(CallbackInternal); }
    }

    public static CallbackEventBridge Create()
    {
    return new CallbackEventBridge();
    }
    }
    '@
    }
    $sb = {
    param($ar)
    $e = $ar.AsyncState.e
    $u = $ar.AsyncState.u
    $b = $u.EndReceive($ar, [ref]$e)
    $s = [System.Text.Encoding]::ASCII.GetString($b)
    Write-Host $s
    $ar.AsyncState.completed = $true
    }
    $bridge = [CallbackEventBridge]::Create()
    Register-ObjectEvent -InputObject $bridge -EventName CallbackComplete -Action $sb > $null
    $p = 17042
    $e = New-Object System.Net.IPEndPoint ([System.Net.IPAddress]::Any, $p)
    $u = New-Object System.Net.Sockets.UdpClient $p
    $state = @{e = $e; u = $u; completed = $true}
    try
    {
    for()
    {
    if( $state.completed )
    {
    $state.completed = $false
    [void]$u.BeginReceive($bridge.Callback, $state)
    }
    if ( [System.Console]::KeyAvailable )
    {
    $x = [System.Console]::ReadKey($true)
    if ( $x.key -eq [System.ConsoleKey]::F12 )
    {
    Write-Host 'Exit with F12'
    break
    }
    }
    [System.Threading.Thread]::Sleep(100)
    }
    }
    finally
    {
    $u.Close()
    }


    Learn more about the CallbackEventouBridge class in the PowerShell 2.0 – Asynchronous Callbacks from .NET article by Oisin Grehan.



    Both versions can be tested with the following code snippet:



    $p = 17042
    $u = New-Object System.Net.Sockets.UdpClient
    $b = [System.Text.Encoding]::ASCII.GetBytes('Is anybody there')
    $u.Connect('localhost', $p)
    [void]$u.Send($b, $b.Length)
    $u.Close()





    share|improve this answer






























      1














      A solution that uses the ReceiveTimeout property, which is mentioned in the @bluuf's comment:



      $p = 17042
      $e = New-Object System.Net.IPEndPoint ([System.Net.IPAddress]::Any, $p)
      $u = New-Object System.Net.Sockets.UdpClient $p
      $u.Client.ReceiveTimeout = 100
      try
      {
      for()
      {
      try
      {
      $b = $u.Receive([ref]$e)
      $s = [System.Text.Encoding]::ASCII.GetString($b)
      Write-Host $s
      }
      catch [System.Net.Sockets.SocketException]
      {
      if ( $_.Exception.SocketErrorCode -ne 'TimedOut' )
      {
      throw
      }
      }
      if ( [System.Console]::KeyAvailable )
      {
      $x = [System.Console]::ReadKey($true)
      if ( $x.key -eq [System.ConsoleKey]::F12 )
      {
      Write-Host 'Exit with F12'
      break
      }
      }
      }
      }
      finally
      {
      $u.Close()
      }


      The asynchronous version might look like this:



      if( -not('CallbackEventBridge' -as [type]) )
      {
      Add-Type @'
      using System;

      public sealed class CallbackEventBridge
      {
      public event AsyncCallback CallbackComplete = delegate { };

      private CallbackEventBridge() {}

      private void CallbackInternal(IAsyncResult result)
      {
      CallbackComplete(result);
      }

      public AsyncCallback Callback
      {
      get { return new AsyncCallback(CallbackInternal); }
      }

      public static CallbackEventBridge Create()
      {
      return new CallbackEventBridge();
      }
      }
      '@
      }
      $sb = {
      param($ar)
      $e = $ar.AsyncState.e
      $u = $ar.AsyncState.u
      $b = $u.EndReceive($ar, [ref]$e)
      $s = [System.Text.Encoding]::ASCII.GetString($b)
      Write-Host $s
      $ar.AsyncState.completed = $true
      }
      $bridge = [CallbackEventBridge]::Create()
      Register-ObjectEvent -InputObject $bridge -EventName CallbackComplete -Action $sb > $null
      $p = 17042
      $e = New-Object System.Net.IPEndPoint ([System.Net.IPAddress]::Any, $p)
      $u = New-Object System.Net.Sockets.UdpClient $p
      $state = @{e = $e; u = $u; completed = $true}
      try
      {
      for()
      {
      if( $state.completed )
      {
      $state.completed = $false
      [void]$u.BeginReceive($bridge.Callback, $state)
      }
      if ( [System.Console]::KeyAvailable )
      {
      $x = [System.Console]::ReadKey($true)
      if ( $x.key -eq [System.ConsoleKey]::F12 )
      {
      Write-Host 'Exit with F12'
      break
      }
      }
      [System.Threading.Thread]::Sleep(100)
      }
      }
      finally
      {
      $u.Close()
      }


      Learn more about the CallbackEventouBridge class in the PowerShell 2.0 – Asynchronous Callbacks from .NET article by Oisin Grehan.



      Both versions can be tested with the following code snippet:



      $p = 17042
      $u = New-Object System.Net.Sockets.UdpClient
      $b = [System.Text.Encoding]::ASCII.GetBytes('Is anybody there')
      $u.Connect('localhost', $p)
      [void]$u.Send($b, $b.Length)
      $u.Close()





      share|improve this answer




























        1












        1








        1







        A solution that uses the ReceiveTimeout property, which is mentioned in the @bluuf's comment:



        $p = 17042
        $e = New-Object System.Net.IPEndPoint ([System.Net.IPAddress]::Any, $p)
        $u = New-Object System.Net.Sockets.UdpClient $p
        $u.Client.ReceiveTimeout = 100
        try
        {
        for()
        {
        try
        {
        $b = $u.Receive([ref]$e)
        $s = [System.Text.Encoding]::ASCII.GetString($b)
        Write-Host $s
        }
        catch [System.Net.Sockets.SocketException]
        {
        if ( $_.Exception.SocketErrorCode -ne 'TimedOut' )
        {
        throw
        }
        }
        if ( [System.Console]::KeyAvailable )
        {
        $x = [System.Console]::ReadKey($true)
        if ( $x.key -eq [System.ConsoleKey]::F12 )
        {
        Write-Host 'Exit with F12'
        break
        }
        }
        }
        }
        finally
        {
        $u.Close()
        }


        The asynchronous version might look like this:



        if( -not('CallbackEventBridge' -as [type]) )
        {
        Add-Type @'
        using System;

        public sealed class CallbackEventBridge
        {
        public event AsyncCallback CallbackComplete = delegate { };

        private CallbackEventBridge() {}

        private void CallbackInternal(IAsyncResult result)
        {
        CallbackComplete(result);
        }

        public AsyncCallback Callback
        {
        get { return new AsyncCallback(CallbackInternal); }
        }

        public static CallbackEventBridge Create()
        {
        return new CallbackEventBridge();
        }
        }
        '@
        }
        $sb = {
        param($ar)
        $e = $ar.AsyncState.e
        $u = $ar.AsyncState.u
        $b = $u.EndReceive($ar, [ref]$e)
        $s = [System.Text.Encoding]::ASCII.GetString($b)
        Write-Host $s
        $ar.AsyncState.completed = $true
        }
        $bridge = [CallbackEventBridge]::Create()
        Register-ObjectEvent -InputObject $bridge -EventName CallbackComplete -Action $sb > $null
        $p = 17042
        $e = New-Object System.Net.IPEndPoint ([System.Net.IPAddress]::Any, $p)
        $u = New-Object System.Net.Sockets.UdpClient $p
        $state = @{e = $e; u = $u; completed = $true}
        try
        {
        for()
        {
        if( $state.completed )
        {
        $state.completed = $false
        [void]$u.BeginReceive($bridge.Callback, $state)
        }
        if ( [System.Console]::KeyAvailable )
        {
        $x = [System.Console]::ReadKey($true)
        if ( $x.key -eq [System.ConsoleKey]::F12 )
        {
        Write-Host 'Exit with F12'
        break
        }
        }
        [System.Threading.Thread]::Sleep(100)
        }
        }
        finally
        {
        $u.Close()
        }


        Learn more about the CallbackEventouBridge class in the PowerShell 2.0 – Asynchronous Callbacks from .NET article by Oisin Grehan.



        Both versions can be tested with the following code snippet:



        $p = 17042
        $u = New-Object System.Net.Sockets.UdpClient
        $b = [System.Text.Encoding]::ASCII.GetBytes('Is anybody there')
        $u.Connect('localhost', $p)
        [void]$u.Send($b, $b.Length)
        $u.Close()





        share|improve this answer















        A solution that uses the ReceiveTimeout property, which is mentioned in the @bluuf's comment:



        $p = 17042
        $e = New-Object System.Net.IPEndPoint ([System.Net.IPAddress]::Any, $p)
        $u = New-Object System.Net.Sockets.UdpClient $p
        $u.Client.ReceiveTimeout = 100
        try
        {
        for()
        {
        try
        {
        $b = $u.Receive([ref]$e)
        $s = [System.Text.Encoding]::ASCII.GetString($b)
        Write-Host $s
        }
        catch [System.Net.Sockets.SocketException]
        {
        if ( $_.Exception.SocketErrorCode -ne 'TimedOut' )
        {
        throw
        }
        }
        if ( [System.Console]::KeyAvailable )
        {
        $x = [System.Console]::ReadKey($true)
        if ( $x.key -eq [System.ConsoleKey]::F12 )
        {
        Write-Host 'Exit with F12'
        break
        }
        }
        }
        }
        finally
        {
        $u.Close()
        }


        The asynchronous version might look like this:



        if( -not('CallbackEventBridge' -as [type]) )
        {
        Add-Type @'
        using System;

        public sealed class CallbackEventBridge
        {
        public event AsyncCallback CallbackComplete = delegate { };

        private CallbackEventBridge() {}

        private void CallbackInternal(IAsyncResult result)
        {
        CallbackComplete(result);
        }

        public AsyncCallback Callback
        {
        get { return new AsyncCallback(CallbackInternal); }
        }

        public static CallbackEventBridge Create()
        {
        return new CallbackEventBridge();
        }
        }
        '@
        }
        $sb = {
        param($ar)
        $e = $ar.AsyncState.e
        $u = $ar.AsyncState.u
        $b = $u.EndReceive($ar, [ref]$e)
        $s = [System.Text.Encoding]::ASCII.GetString($b)
        Write-Host $s
        $ar.AsyncState.completed = $true
        }
        $bridge = [CallbackEventBridge]::Create()
        Register-ObjectEvent -InputObject $bridge -EventName CallbackComplete -Action $sb > $null
        $p = 17042
        $e = New-Object System.Net.IPEndPoint ([System.Net.IPAddress]::Any, $p)
        $u = New-Object System.Net.Sockets.UdpClient $p
        $state = @{e = $e; u = $u; completed = $true}
        try
        {
        for()
        {
        if( $state.completed )
        {
        $state.completed = $false
        [void]$u.BeginReceive($bridge.Callback, $state)
        }
        if ( [System.Console]::KeyAvailable )
        {
        $x = [System.Console]::ReadKey($true)
        if ( $x.key -eq [System.ConsoleKey]::F12 )
        {
        Write-Host 'Exit with F12'
        break
        }
        }
        [System.Threading.Thread]::Sleep(100)
        }
        }
        finally
        {
        $u.Close()
        }


        Learn more about the CallbackEventouBridge class in the PowerShell 2.0 – Asynchronous Callbacks from .NET article by Oisin Grehan.



        Both versions can be tested with the following code snippet:



        $p = 17042
        $u = New-Object System.Net.Sockets.UdpClient
        $b = [System.Text.Encoding]::ASCII.GetBytes('Is anybody there')
        $u.Connect('localhost', $p)
        [void]$u.Send($b, $b.Length)
        $u.Close()






        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Nov 26 '18 at 8:03

























        answered Nov 25 '18 at 6:00









        Andrei OdegovAndrei Odegov

        1,62311016




        1,62311016
































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