Apollo mutation reset called state












1















I have an React-Apollo Mutation that is called when a user progresses a certain way through a playing video. The React Player invokes a callback every 2000ms, and when progress is 88% my mutation is called. After that called is true and nothing more happens.



I need to reset the mutation state when the user replays the video. React Player has callbacks for onStart and onEnd where I can do the actual reset, but my issue is I cannot seem to find out how to do it.



<Query query={GET_VIDEO} variables={queryVars}>
{({ error, loading, data, refetch }) => {
return <Mutation
mutation={VIDEO_WATCHED}
variables={mutationVars}
// refetchQueries={[{ query: GET_VIDEO, variables: queryVars }]}
onCompleted={() => refetch()}
>
{(mutate, { called }) => {
const onProgress = ({ played }) => {
if (!called && played >= 0.88) {
mutate();
}
};
return <VimeoPlayer
url={video.url}
onProgress={onProgress}
progressInterval={2000}
/>;
}}
</Mutation>;
}}
</Query>;


I have tried using refetchQueries on the mutation and refetch from the query to refresh my mutation, but no dice.










share|improve this question



























    1















    I have an React-Apollo Mutation that is called when a user progresses a certain way through a playing video. The React Player invokes a callback every 2000ms, and when progress is 88% my mutation is called. After that called is true and nothing more happens.



    I need to reset the mutation state when the user replays the video. React Player has callbacks for onStart and onEnd where I can do the actual reset, but my issue is I cannot seem to find out how to do it.



    <Query query={GET_VIDEO} variables={queryVars}>
    {({ error, loading, data, refetch }) => {
    return <Mutation
    mutation={VIDEO_WATCHED}
    variables={mutationVars}
    // refetchQueries={[{ query: GET_VIDEO, variables: queryVars }]}
    onCompleted={() => refetch()}
    >
    {(mutate, { called }) => {
    const onProgress = ({ played }) => {
    if (!called && played >= 0.88) {
    mutate();
    }
    };
    return <VimeoPlayer
    url={video.url}
    onProgress={onProgress}
    progressInterval={2000}
    />;
    }}
    </Mutation>;
    }}
    </Query>;


    I have tried using refetchQueries on the mutation and refetch from the query to refresh my mutation, but no dice.










    share|improve this question

























      1












      1








      1








      I have an React-Apollo Mutation that is called when a user progresses a certain way through a playing video. The React Player invokes a callback every 2000ms, and when progress is 88% my mutation is called. After that called is true and nothing more happens.



      I need to reset the mutation state when the user replays the video. React Player has callbacks for onStart and onEnd where I can do the actual reset, but my issue is I cannot seem to find out how to do it.



      <Query query={GET_VIDEO} variables={queryVars}>
      {({ error, loading, data, refetch }) => {
      return <Mutation
      mutation={VIDEO_WATCHED}
      variables={mutationVars}
      // refetchQueries={[{ query: GET_VIDEO, variables: queryVars }]}
      onCompleted={() => refetch()}
      >
      {(mutate, { called }) => {
      const onProgress = ({ played }) => {
      if (!called && played >= 0.88) {
      mutate();
      }
      };
      return <VimeoPlayer
      url={video.url}
      onProgress={onProgress}
      progressInterval={2000}
      />;
      }}
      </Mutation>;
      }}
      </Query>;


      I have tried using refetchQueries on the mutation and refetch from the query to refresh my mutation, but no dice.










      share|improve this question














      I have an React-Apollo Mutation that is called when a user progresses a certain way through a playing video. The React Player invokes a callback every 2000ms, and when progress is 88% my mutation is called. After that called is true and nothing more happens.



      I need to reset the mutation state when the user replays the video. React Player has callbacks for onStart and onEnd where I can do the actual reset, but my issue is I cannot seem to find out how to do it.



      <Query query={GET_VIDEO} variables={queryVars}>
      {({ error, loading, data, refetch }) => {
      return <Mutation
      mutation={VIDEO_WATCHED}
      variables={mutationVars}
      // refetchQueries={[{ query: GET_VIDEO, variables: queryVars }]}
      onCompleted={() => refetch()}
      >
      {(mutate, { called }) => {
      const onProgress = ({ played }) => {
      if (!called && played >= 0.88) {
      mutate();
      }
      };
      return <VimeoPlayer
      url={video.url}
      onProgress={onProgress}
      progressInterval={2000}
      />;
      }}
      </Mutation>;
      }}
      </Query>;


      I have tried using refetchQueries on the mutation and refetch from the query to refresh my mutation, but no dice.







      reactjs react-apollo






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      asked Nov 13 '18 at 8:43









      hsimahhsimah

      4831024




      4831024
























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          I solved this by making my component stateful (i.e. extending React.Component. I used a state property to track whether the mutation had been triggered. Simple and effective.



          I would be interested in knowing if my original question has an answer, though.






          share|improve this answer























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            1 Answer
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            active

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            active

            oldest

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            I solved this by making my component stateful (i.e. extending React.Component. I used a state property to track whether the mutation had been triggered. Simple and effective.



            I would be interested in knowing if my original question has an answer, though.






            share|improve this answer




























              0














              I solved this by making my component stateful (i.e. extending React.Component. I used a state property to track whether the mutation had been triggered. Simple and effective.



              I would be interested in knowing if my original question has an answer, though.






              share|improve this answer


























                0












                0








                0







                I solved this by making my component stateful (i.e. extending React.Component. I used a state property to track whether the mutation had been triggered. Simple and effective.



                I would be interested in knowing if my original question has an answer, though.






                share|improve this answer













                I solved this by making my component stateful (i.e. extending React.Component. I used a state property to track whether the mutation had been triggered. Simple and effective.



                I would be interested in knowing if my original question has an answer, though.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 29 '18 at 5:26









                hsimahhsimah

                4831024




                4831024






























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