ARKit: problems with orientation of nodes in scene on iPhone and iPad












0















I have a very strange behavoir with placing and rotating SCNNodes in an ARKit app (based on SceneKit). I detect vertical planes and if a vertical plane was found I show a focal node with some images. I have to rotate the node so that the images are shown in the correct plane and therefore are visible to the user facing him/her. I mostly tested with an iPad Pro but recently I was using an iPhone X. Although I have no specific code for phone or pad, the appearance on both devices was totally different. When on the iPad I had to change the value of (for example) the x-value of the SCNVector3 to move the image to the left (x-axis) from the focal node, it was moving infront (z-axis) on the phone. Same with eulerAngles: changing one axis rotated a different axis on phone and pad. What might I doing wrong?



Thanks, Björn










share|improve this question



























    0















    I have a very strange behavoir with placing and rotating SCNNodes in an ARKit app (based on SceneKit). I detect vertical planes and if a vertical plane was found I show a focal node with some images. I have to rotate the node so that the images are shown in the correct plane and therefore are visible to the user facing him/her. I mostly tested with an iPad Pro but recently I was using an iPhone X. Although I have no specific code for phone or pad, the appearance on both devices was totally different. When on the iPad I had to change the value of (for example) the x-value of the SCNVector3 to move the image to the left (x-axis) from the focal node, it was moving infront (z-axis) on the phone. Same with eulerAngles: changing one axis rotated a different axis on phone and pad. What might I doing wrong?



    Thanks, Björn










    share|improve this question

























      0












      0








      0








      I have a very strange behavoir with placing and rotating SCNNodes in an ARKit app (based on SceneKit). I detect vertical planes and if a vertical plane was found I show a focal node with some images. I have to rotate the node so that the images are shown in the correct plane and therefore are visible to the user facing him/her. I mostly tested with an iPad Pro but recently I was using an iPhone X. Although I have no specific code for phone or pad, the appearance on both devices was totally different. When on the iPad I had to change the value of (for example) the x-value of the SCNVector3 to move the image to the left (x-axis) from the focal node, it was moving infront (z-axis) on the phone. Same with eulerAngles: changing one axis rotated a different axis on phone and pad. What might I doing wrong?



      Thanks, Björn










      share|improve this question














      I have a very strange behavoir with placing and rotating SCNNodes in an ARKit app (based on SceneKit). I detect vertical planes and if a vertical plane was found I show a focal node with some images. I have to rotate the node so that the images are shown in the correct plane and therefore are visible to the user facing him/her. I mostly tested with an iPad Pro but recently I was using an iPhone X. Although I have no specific code for phone or pad, the appearance on both devices was totally different. When on the iPad I had to change the value of (for example) the x-value of the SCNVector3 to move the image to the left (x-axis) from the focal node, it was moving infront (z-axis) on the phone. Same with eulerAngles: changing one axis rotated a different axis on phone and pad. What might I doing wrong?



      Thanks, Björn







      ios arkit device-orientation






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 23 '18 at 8:20









      bjoernbbjoernb

      7616




      7616
























          0






          active

          oldest

          votes












          Your Answer






          StackExchange.ifUsing("editor", function () {
          StackExchange.using("externalEditor", function () {
          StackExchange.using("snippets", function () {
          StackExchange.snippets.init();
          });
          });
          }, "code-snippets");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "1"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: true,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: 10,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53442930%2farkit-problems-with-orientation-of-nodes-in-scene-on-iphone-and-ipad%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          0






          active

          oldest

          votes








          0






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes
















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Stack Overflow!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53442930%2farkit-problems-with-orientation-of-nodes-in-scene-on-iphone-and-ipad%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          這個網誌中的熱門文章

          Xamarin.form Move up view when keyboard appear

          Post-Redirect-Get with Spring WebFlux and Thymeleaf

          Anylogic : not able to use stopDelay()