Doctor of Humane Letters

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The degree of Doctor of Humane Letters (Latin: Litterarum humanarum doctor; D.H.L.; or L.H.D.) is almost always conferred as an honorary degree, usually to those students who have distinguished themselves in areas other than science, government, literature or religion, which are awarded degrees of Doctor of Science, Doctor of Law, Doctor of Letters, or Doctor of Divinity, respectively.
Doctor of Humane Letters degrees should not be confused with earned academic degrees awarded on the basis of research, such as Doctor of Philosophy, Doctor of Science or Doctor of Theology, nor earned professional doctorates such as Doctor of Medicine, Doctor of Osteopathic Medicine, Doctor of Podiatric Medicine, Juris Doctor, Doctor of Optometry etc.[1]
References
^ "Doctor of Humane Letters." WordNet 3.0. Retrieved October 16, 2013
Levels of academic degree
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| Undergraduate |
ISCED level 5 |
- Associate degree
- Foundation degree
Higher National Diploma/Diploma of Higher Education/Certificate of Higher Education
|
ISCED level 6 |
- Bachelor's degree
- Honours degree
|
|
| Postgraduate |
ISCED level 7 |
- Master's degree
- Magister degree
Postgraduate certificate/diploma
- Diplom degree
- Engineer's degree
|
ISCED level 8 |
- Doctorate
- Candidate of Sciences
- Magister degree
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|
| Other |
| Postdoctoral |
- Higher doctorate
- Doktor nauk
- Habilitation
- Docent
- Tenure
- Fellow
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| No dominant classification |
- Laurea
- Licentiate
- Professional degree
Graduate certificate/diploma
Specialist degree/diploma
- Terminal degree
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| Unearned |
- Honorary degree
Ad eundem degree
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I'm trying to build a Chat app UI, the idea of the Layout was pretty simple: When the input bar is focused, keyboard show up and "push" up the chat bar, as it's a grid, the ListView will resize to fit the screen: I update the input bar's margin to "push" it up: NSValue result = (NSValue)args.Notification.UserInfo.ObjectForKey(new NSString(UIKeyboard.FrameEndUserInfoKey)); CGSize keyboardSize = result.RectangleFValue.Size; if (Element != null){ Element.Margin = new Thickness(0, 0, 0,keyboardSize.Height); //push the entry up to keyboard height when keyboard is activated } And this is ...