Currently creating a 'check-in' command for guild raiding












1














I am currently trying to create a 'check-in' bot command for guild raiding.



Simply put, whenever a user types !checkin, their username will be registered into the raid team. This will keep going until raid team becomes full. Here is my current code:



if (command === "checkin") {
let team = ;
team.push(message.member.displayName)
}


Right now this code only registers 1 user to the team, and I know it's because whenever the command is called, the array is set to an empty array. How would I rewrite this code to make it so that whenever a user types !checkin, they will be pushed into the array, and when the next person does it, he will be pushed into the updated array instead of the empty one?










share|improve this question
























  • Hi, I'm removing the push tag since it's meant for version control, not for Array.push() :)
    – Federico Grandi
    Nov 12 at 14:56
















1














I am currently trying to create a 'check-in' bot command for guild raiding.



Simply put, whenever a user types !checkin, their username will be registered into the raid team. This will keep going until raid team becomes full. Here is my current code:



if (command === "checkin") {
let team = ;
team.push(message.member.displayName)
}


Right now this code only registers 1 user to the team, and I know it's because whenever the command is called, the array is set to an empty array. How would I rewrite this code to make it so that whenever a user types !checkin, they will be pushed into the array, and when the next person does it, he will be pushed into the updated array instead of the empty one?










share|improve this question
























  • Hi, I'm removing the push tag since it's meant for version control, not for Array.push() :)
    – Federico Grandi
    Nov 12 at 14:56














1












1








1







I am currently trying to create a 'check-in' bot command for guild raiding.



Simply put, whenever a user types !checkin, their username will be registered into the raid team. This will keep going until raid team becomes full. Here is my current code:



if (command === "checkin") {
let team = ;
team.push(message.member.displayName)
}


Right now this code only registers 1 user to the team, and I know it's because whenever the command is called, the array is set to an empty array. How would I rewrite this code to make it so that whenever a user types !checkin, they will be pushed into the array, and when the next person does it, he will be pushed into the updated array instead of the empty one?










share|improve this question















I am currently trying to create a 'check-in' bot command for guild raiding.



Simply put, whenever a user types !checkin, their username will be registered into the raid team. This will keep going until raid team becomes full. Here is my current code:



if (command === "checkin") {
let team = ;
team.push(message.member.displayName)
}


Right now this code only registers 1 user to the team, and I know it's because whenever the command is called, the array is set to an empty array. How would I rewrite this code to make it so that whenever a user types !checkin, they will be pushed into the array, and when the next person does it, he will be pushed into the updated array instead of the empty one?







javascript arrays bots discord.js






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share|improve this question













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share|improve this question








edited Nov 12 at 14:56









Federico Grandi

2,68521127




2,68521127










asked Nov 11 at 23:21









Robin Sung

163




163












  • Hi, I'm removing the push tag since it's meant for version control, not for Array.push() :)
    – Federico Grandi
    Nov 12 at 14:56


















  • Hi, I'm removing the push tag since it's meant for version control, not for Array.push() :)
    – Federico Grandi
    Nov 12 at 14:56
















Hi, I'm removing the push tag since it's meant for version control, not for Array.push() :)
– Federico Grandi
Nov 12 at 14:56




Hi, I'm removing the push tag since it's meant for version control, not for Array.push() :)
– Federico Grandi
Nov 12 at 14:56












1 Answer
1






active

oldest

votes


















2














If I'm correct, your code would look something like this:



const Discord = require('discord.js');
const client = new Discord.Client()

client.on('message', msg => {
// ... previous code
if (command == 'checkin') {
team.push(message.member.displayName);
}
})


The issue is that the array 'team' is not defined in the correct scope. You should define your array outside of the client.on('message', msg => { block like below:



const Discord = require('discord.js');
const client = new Discord.Client()
var team = ;


This will allow the array to be pushed into inside of the message function and still retain its original contents.



If you would like to read more on JavaScript variable scope, I found this webpage helped me out: https://www.w3schools.com/js/js_scope.asp






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    1 Answer
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    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    2














    If I'm correct, your code would look something like this:



    const Discord = require('discord.js');
    const client = new Discord.Client()

    client.on('message', msg => {
    // ... previous code
    if (command == 'checkin') {
    team.push(message.member.displayName);
    }
    })


    The issue is that the array 'team' is not defined in the correct scope. You should define your array outside of the client.on('message', msg => { block like below:



    const Discord = require('discord.js');
    const client = new Discord.Client()
    var team = ;


    This will allow the array to be pushed into inside of the message function and still retain its original contents.



    If you would like to read more on JavaScript variable scope, I found this webpage helped me out: https://www.w3schools.com/js/js_scope.asp






    share|improve this answer


























      2














      If I'm correct, your code would look something like this:



      const Discord = require('discord.js');
      const client = new Discord.Client()

      client.on('message', msg => {
      // ... previous code
      if (command == 'checkin') {
      team.push(message.member.displayName);
      }
      })


      The issue is that the array 'team' is not defined in the correct scope. You should define your array outside of the client.on('message', msg => { block like below:



      const Discord = require('discord.js');
      const client = new Discord.Client()
      var team = ;


      This will allow the array to be pushed into inside of the message function and still retain its original contents.



      If you would like to read more on JavaScript variable scope, I found this webpage helped me out: https://www.w3schools.com/js/js_scope.asp






      share|improve this answer
























        2












        2








        2






        If I'm correct, your code would look something like this:



        const Discord = require('discord.js');
        const client = new Discord.Client()

        client.on('message', msg => {
        // ... previous code
        if (command == 'checkin') {
        team.push(message.member.displayName);
        }
        })


        The issue is that the array 'team' is not defined in the correct scope. You should define your array outside of the client.on('message', msg => { block like below:



        const Discord = require('discord.js');
        const client = new Discord.Client()
        var team = ;


        This will allow the array to be pushed into inside of the message function and still retain its original contents.



        If you would like to read more on JavaScript variable scope, I found this webpage helped me out: https://www.w3schools.com/js/js_scope.asp






        share|improve this answer












        If I'm correct, your code would look something like this:



        const Discord = require('discord.js');
        const client = new Discord.Client()

        client.on('message', msg => {
        // ... previous code
        if (command == 'checkin') {
        team.push(message.member.displayName);
        }
        })


        The issue is that the array 'team' is not defined in the correct scope. You should define your array outside of the client.on('message', msg => { block like below:



        const Discord = require('discord.js');
        const client = new Discord.Client()
        var team = ;


        This will allow the array to be pushed into inside of the message function and still retain its original contents.



        If you would like to read more on JavaScript variable scope, I found this webpage helped me out: https://www.w3schools.com/js/js_scope.asp







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 12 at 4:24









        Max Rumsey

        236




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