Creating a List and Summing Attribute in that list of Python Objects












0















I have a class of objects with attribute length. Point class has a (x,y) point and Line class takes these two points and calculate distance between 2 Cartesian (x,y) point and gives a length of line. And I want to create a polygon classes that contain empty list and gets Line values from Line class and add to the list. Any suggestions on this would be greatly appreciated!



class Point(object):
def __init__(self,x,y):
self.__x=float(x)
self.__y=float(y)

@property
def x(self):
return self.__x

@property
def y(self):
return self.__y

@property
def calculation(self):
return (self.__x,self.__y)

def __iter__(self):
for i in (self.calculation):
yield i

class Line(object):
def __init__(self,fromPoint,toPoint):
self.__fromPoint= tuple(fromPoint)
self.__toPoint= tuple(toPoint)

@property
def length(self):
return self.__length

def calc(self):
self.__length = ((self.__fromPoint[0] - self.__toPoint[0]) + (self.__fromPoint[1] - self.__toPoint[1]))**0.5

class Polygon(object):
def __init__(self):
self.__segments=
self.__length= float(length)









share|improve this question



























    0















    I have a class of objects with attribute length. Point class has a (x,y) point and Line class takes these two points and calculate distance between 2 Cartesian (x,y) point and gives a length of line. And I want to create a polygon classes that contain empty list and gets Line values from Line class and add to the list. Any suggestions on this would be greatly appreciated!



    class Point(object):
    def __init__(self,x,y):
    self.__x=float(x)
    self.__y=float(y)

    @property
    def x(self):
    return self.__x

    @property
    def y(self):
    return self.__y

    @property
    def calculation(self):
    return (self.__x,self.__y)

    def __iter__(self):
    for i in (self.calculation):
    yield i

    class Line(object):
    def __init__(self,fromPoint,toPoint):
    self.__fromPoint= tuple(fromPoint)
    self.__toPoint= tuple(toPoint)

    @property
    def length(self):
    return self.__length

    def calc(self):
    self.__length = ((self.__fromPoint[0] - self.__toPoint[0]) + (self.__fromPoint[1] - self.__toPoint[1]))**0.5

    class Polygon(object):
    def __init__(self):
    self.__segments=
    self.__length= float(length)









    share|improve this question

























      0












      0








      0








      I have a class of objects with attribute length. Point class has a (x,y) point and Line class takes these two points and calculate distance between 2 Cartesian (x,y) point and gives a length of line. And I want to create a polygon classes that contain empty list and gets Line values from Line class and add to the list. Any suggestions on this would be greatly appreciated!



      class Point(object):
      def __init__(self,x,y):
      self.__x=float(x)
      self.__y=float(y)

      @property
      def x(self):
      return self.__x

      @property
      def y(self):
      return self.__y

      @property
      def calculation(self):
      return (self.__x,self.__y)

      def __iter__(self):
      for i in (self.calculation):
      yield i

      class Line(object):
      def __init__(self,fromPoint,toPoint):
      self.__fromPoint= tuple(fromPoint)
      self.__toPoint= tuple(toPoint)

      @property
      def length(self):
      return self.__length

      def calc(self):
      self.__length = ((self.__fromPoint[0] - self.__toPoint[0]) + (self.__fromPoint[1] - self.__toPoint[1]))**0.5

      class Polygon(object):
      def __init__(self):
      self.__segments=
      self.__length= float(length)









      share|improve this question














      I have a class of objects with attribute length. Point class has a (x,y) point and Line class takes these two points and calculate distance between 2 Cartesian (x,y) point and gives a length of line. And I want to create a polygon classes that contain empty list and gets Line values from Line class and add to the list. Any suggestions on this would be greatly appreciated!



      class Point(object):
      def __init__(self,x,y):
      self.__x=float(x)
      self.__y=float(y)

      @property
      def x(self):
      return self.__x

      @property
      def y(self):
      return self.__y

      @property
      def calculation(self):
      return (self.__x,self.__y)

      def __iter__(self):
      for i in (self.calculation):
      yield i

      class Line(object):
      def __init__(self,fromPoint,toPoint):
      self.__fromPoint= tuple(fromPoint)
      self.__toPoint= tuple(toPoint)

      @property
      def length(self):
      return self.__length

      def calc(self):
      self.__length = ((self.__fromPoint[0] - self.__toPoint[0]) + (self.__fromPoint[1] - self.__toPoint[1]))**0.5

      class Polygon(object):
      def __init__(self):
      self.__segments=
      self.__length= float(length)






      python python-2.7






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 23 '18 at 0:13









      DjarumXDjarumX

      136




      136
























          1 Answer
          1






          active

          oldest

          votes


















          0














          If I understand you correctly, than something like that is that what you need:



          class Polygon(object):
          def __init__(self, *points):
          self.points = points
          self.lines =

          def create():
          points = self.points
          i = 0
          while i < len(points):
          if i + 1 == len(points):
          line = Line(points[i], points[0])
          self.lines.append(line)
          break
          line = Line(points[i], points[i + 1])
          self.lines.append(line)
          i += 1





          share|improve this answer

























            Your Answer






            StackExchange.ifUsing("editor", function () {
            StackExchange.using("externalEditor", function () {
            StackExchange.using("snippets", function () {
            StackExchange.snippets.init();
            });
            });
            }, "code-snippets");

            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "1"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: true,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: 10,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });














            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53439309%2fcreating-a-list-and-summing-attribute-in-that-list-of-python-objects%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            0














            If I understand you correctly, than something like that is that what you need:



            class Polygon(object):
            def __init__(self, *points):
            self.points = points
            self.lines =

            def create():
            points = self.points
            i = 0
            while i < len(points):
            if i + 1 == len(points):
            line = Line(points[i], points[0])
            self.lines.append(line)
            break
            line = Line(points[i], points[i + 1])
            self.lines.append(line)
            i += 1





            share|improve this answer






























              0














              If I understand you correctly, than something like that is that what you need:



              class Polygon(object):
              def __init__(self, *points):
              self.points = points
              self.lines =

              def create():
              points = self.points
              i = 0
              while i < len(points):
              if i + 1 == len(points):
              line = Line(points[i], points[0])
              self.lines.append(line)
              break
              line = Line(points[i], points[i + 1])
              self.lines.append(line)
              i += 1





              share|improve this answer




























                0












                0








                0







                If I understand you correctly, than something like that is that what you need:



                class Polygon(object):
                def __init__(self, *points):
                self.points = points
                self.lines =

                def create():
                points = self.points
                i = 0
                while i < len(points):
                if i + 1 == len(points):
                line = Line(points[i], points[0])
                self.lines.append(line)
                break
                line = Line(points[i], points[i + 1])
                self.lines.append(line)
                i += 1





                share|improve this answer















                If I understand you correctly, than something like that is that what you need:



                class Polygon(object):
                def __init__(self, *points):
                self.points = points
                self.lines =

                def create():
                points = self.points
                i = 0
                while i < len(points):
                if i + 1 == len(points):
                line = Line(points[i], points[0])
                self.lines.append(line)
                break
                line = Line(points[i], points[i + 1])
                self.lines.append(line)
                i += 1






                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Nov 23 '18 at 0:41

























                answered Nov 23 '18 at 0:31









                Andrey SuglobovAndrey Suglobov

                1649




                1649
































                    draft saved

                    draft discarded




















































                    Thanks for contributing an answer to Stack Overflow!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53439309%2fcreating-a-list-and-summing-attribute-in-that-list-of-python-objects%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    這個網誌中的熱門文章

                    Xamarin.form Move up view when keyboard appear

                    Post-Redirect-Get with Spring WebFlux and Thymeleaf

                    Anylogic : not able to use stopDelay()