Derived collection property not serialized in designer
up vote
1
down vote
favorite
I have class which derives from a collection which has a property MyString, i.e.
public class CollectionItem
{
public bool MyBoolean { get; set; }
public int MyInteger { get; set; }
}
public class MyCollection : List<CollectionItem>
{
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
public string MyString { get; set; }
public MyCollection()
{
MyString = "Hello";
}
}
This collection is part of a simple DummyControl, i.e.
public class DummyControl : System.Windows.Forms.Control
{
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
e.Graphics.FillRectangle(System.Drawing.Brushes.Yellow, e.ClipRectangle);
}
public DummyControl()
{
MyCollection = new MyCollection();
for (int i = 0; i < 3; i++)
{
CollectionItem item = new CollectionItem();
item.MyInteger = i;
item.MyBoolean = i > 1;
MyCollection.Add(item);
}
}
[DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
public MyCollection MyCollection { get; set; }
}
When I put this DummyControl on a Windows Form, everything is serialized as expected to the Form Designer except the MyString property - this is what I get:
//
// dummyControl1
//
this.dummyControl1.Location = new System.Drawing.Point(66, 62);
collectionItem1.MyBoolean = false;
collectionItem1.MyInteger = 0;
collectionItem2.MyBoolean = false;
collectionItem2.MyInteger = 1;
collectionItem3.MyBoolean = true;
collectionItem3.MyInteger = 2;
this.dummyControl1.MyCollection.Add(collectionItem1);
this.dummyControl1.MyCollection.Add(collectionItem2);
this.dummyControl1.MyCollection.Add(collectionItem3);
this.dummyControl1.Name = "dummyControl1";
this.dummyControl1.Size = new System.Drawing.Size(338, 266);
this.dummyControl1.TabIndex = 0;
this.dummyControl1.Text = "dummyControl1";
Can anybody please tell me what more I have to do in order to have the MyString property serialized to the Form Designer?
c# .net winforms windows-forms-designer
add a comment |
up vote
1
down vote
favorite
I have class which derives from a collection which has a property MyString, i.e.
public class CollectionItem
{
public bool MyBoolean { get; set; }
public int MyInteger { get; set; }
}
public class MyCollection : List<CollectionItem>
{
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
public string MyString { get; set; }
public MyCollection()
{
MyString = "Hello";
}
}
This collection is part of a simple DummyControl, i.e.
public class DummyControl : System.Windows.Forms.Control
{
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
e.Graphics.FillRectangle(System.Drawing.Brushes.Yellow, e.ClipRectangle);
}
public DummyControl()
{
MyCollection = new MyCollection();
for (int i = 0; i < 3; i++)
{
CollectionItem item = new CollectionItem();
item.MyInteger = i;
item.MyBoolean = i > 1;
MyCollection.Add(item);
}
}
[DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
public MyCollection MyCollection { get; set; }
}
When I put this DummyControl on a Windows Form, everything is serialized as expected to the Form Designer except the MyString property - this is what I get:
//
// dummyControl1
//
this.dummyControl1.Location = new System.Drawing.Point(66, 62);
collectionItem1.MyBoolean = false;
collectionItem1.MyInteger = 0;
collectionItem2.MyBoolean = false;
collectionItem2.MyInteger = 1;
collectionItem3.MyBoolean = true;
collectionItem3.MyInteger = 2;
this.dummyControl1.MyCollection.Add(collectionItem1);
this.dummyControl1.MyCollection.Add(collectionItem2);
this.dummyControl1.MyCollection.Add(collectionItem3);
this.dummyControl1.Name = "dummyControl1";
this.dummyControl1.Size = new System.Drawing.Size(338, 266);
this.dummyControl1.TabIndex = 0;
this.dummyControl1.Text = "dummyControl1";
Can anybody please tell me what more I have to do in order to have the MyString property serialized to the Form Designer?
c# .net winforms windows-forms-designer
add a comment |
up vote
1
down vote
favorite
up vote
1
down vote
favorite
I have class which derives from a collection which has a property MyString, i.e.
public class CollectionItem
{
public bool MyBoolean { get; set; }
public int MyInteger { get; set; }
}
public class MyCollection : List<CollectionItem>
{
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
public string MyString { get; set; }
public MyCollection()
{
MyString = "Hello";
}
}
This collection is part of a simple DummyControl, i.e.
public class DummyControl : System.Windows.Forms.Control
{
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
e.Graphics.FillRectangle(System.Drawing.Brushes.Yellow, e.ClipRectangle);
}
public DummyControl()
{
MyCollection = new MyCollection();
for (int i = 0; i < 3; i++)
{
CollectionItem item = new CollectionItem();
item.MyInteger = i;
item.MyBoolean = i > 1;
MyCollection.Add(item);
}
}
[DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
public MyCollection MyCollection { get; set; }
}
When I put this DummyControl on a Windows Form, everything is serialized as expected to the Form Designer except the MyString property - this is what I get:
//
// dummyControl1
//
this.dummyControl1.Location = new System.Drawing.Point(66, 62);
collectionItem1.MyBoolean = false;
collectionItem1.MyInteger = 0;
collectionItem2.MyBoolean = false;
collectionItem2.MyInteger = 1;
collectionItem3.MyBoolean = true;
collectionItem3.MyInteger = 2;
this.dummyControl1.MyCollection.Add(collectionItem1);
this.dummyControl1.MyCollection.Add(collectionItem2);
this.dummyControl1.MyCollection.Add(collectionItem3);
this.dummyControl1.Name = "dummyControl1";
this.dummyControl1.Size = new System.Drawing.Size(338, 266);
this.dummyControl1.TabIndex = 0;
this.dummyControl1.Text = "dummyControl1";
Can anybody please tell me what more I have to do in order to have the MyString property serialized to the Form Designer?
c# .net winforms windows-forms-designer
I have class which derives from a collection which has a property MyString, i.e.
public class CollectionItem
{
public bool MyBoolean { get; set; }
public int MyInteger { get; set; }
}
public class MyCollection : List<CollectionItem>
{
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
public string MyString { get; set; }
public MyCollection()
{
MyString = "Hello";
}
}
This collection is part of a simple DummyControl, i.e.
public class DummyControl : System.Windows.Forms.Control
{
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
e.Graphics.FillRectangle(System.Drawing.Brushes.Yellow, e.ClipRectangle);
}
public DummyControl()
{
MyCollection = new MyCollection();
for (int i = 0; i < 3; i++)
{
CollectionItem item = new CollectionItem();
item.MyInteger = i;
item.MyBoolean = i > 1;
MyCollection.Add(item);
}
}
[DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
public MyCollection MyCollection { get; set; }
}
When I put this DummyControl on a Windows Form, everything is serialized as expected to the Form Designer except the MyString property - this is what I get:
//
// dummyControl1
//
this.dummyControl1.Location = new System.Drawing.Point(66, 62);
collectionItem1.MyBoolean = false;
collectionItem1.MyInteger = 0;
collectionItem2.MyBoolean = false;
collectionItem2.MyInteger = 1;
collectionItem3.MyBoolean = true;
collectionItem3.MyInteger = 2;
this.dummyControl1.MyCollection.Add(collectionItem1);
this.dummyControl1.MyCollection.Add(collectionItem2);
this.dummyControl1.MyCollection.Add(collectionItem3);
this.dummyControl1.Name = "dummyControl1";
this.dummyControl1.Size = new System.Drawing.Size(338, 266);
this.dummyControl1.TabIndex = 0;
this.dummyControl1.Text = "dummyControl1";
Can anybody please tell me what more I have to do in order to have the MyString property serialized to the Form Designer?
c# .net winforms windows-forms-designer
c# .net winforms windows-forms-designer
asked Nov 7 at 9:05
Shunyata Kharg
46221125
46221125
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
up vote
1
down vote
accepted
Default CodeDom collection serializer doesn't serialize properties of the collection. You can create a custom serializer by deriving from CodeDomSerializer
. Then register the custom serializer for your class:
[DesignerSerializer(typeof(MyCollectionSerializer), typeof(CodeDomSerializer))]
public class MyCollection : List<CollectionItem>
MyCollectionSerializer
This serializer serializes MyString
property of MyCollection
:
using System.CodeDom;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
public class MyCollectionSerializer : CodeDomSerializer
{
public override object Serialize(IDesignerSerializationManager manager, object value)
{
var baseSerializer = (CodeDomSerializer)manager.GetSerializer(
typeof(MyCollection).BaseType, typeof(CodeDomSerializer));
var statements = (CodeStatementCollection)baseSerializer.Serialize(manager, value);
var property = TypeDescriptor.GetProperties(value)[nameof(MyCollection.MyString)];
if (property.ShouldSerializeValue(value))
{
var targetObject = base.GetExpression(manager, value);
var cpre = new CodePropertyReferenceExpression(targetObject, property.Name);
var cpe = new CodePrimitiveExpression(property.GetValue(value));
var cas = new CodeAssignStatement(cpre, cpe);
statements.Add(cas);
}
return statements;
}
}
Then MyString
property will be serialized as well:
//
// dummyControl1
//
...
this.dummyControl1.MyCollection.Add(collectionItem1);
this.dummyControl1.MyCollection.Add(collectionItem2);
this.dummyControl1.MyCollection.Add(collectionItem3);
this.dummyControl1.MyCollection.MyString = "Hello";
...
Thank you Reza!
– Shunyata Kharg
Nov 12 at 9:04
You're welcome :)
– Reza Aghaei
Nov 12 at 9:17
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
accepted
Default CodeDom collection serializer doesn't serialize properties of the collection. You can create a custom serializer by deriving from CodeDomSerializer
. Then register the custom serializer for your class:
[DesignerSerializer(typeof(MyCollectionSerializer), typeof(CodeDomSerializer))]
public class MyCollection : List<CollectionItem>
MyCollectionSerializer
This serializer serializes MyString
property of MyCollection
:
using System.CodeDom;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
public class MyCollectionSerializer : CodeDomSerializer
{
public override object Serialize(IDesignerSerializationManager manager, object value)
{
var baseSerializer = (CodeDomSerializer)manager.GetSerializer(
typeof(MyCollection).BaseType, typeof(CodeDomSerializer));
var statements = (CodeStatementCollection)baseSerializer.Serialize(manager, value);
var property = TypeDescriptor.GetProperties(value)[nameof(MyCollection.MyString)];
if (property.ShouldSerializeValue(value))
{
var targetObject = base.GetExpression(manager, value);
var cpre = new CodePropertyReferenceExpression(targetObject, property.Name);
var cpe = new CodePrimitiveExpression(property.GetValue(value));
var cas = new CodeAssignStatement(cpre, cpe);
statements.Add(cas);
}
return statements;
}
}
Then MyString
property will be serialized as well:
//
// dummyControl1
//
...
this.dummyControl1.MyCollection.Add(collectionItem1);
this.dummyControl1.MyCollection.Add(collectionItem2);
this.dummyControl1.MyCollection.Add(collectionItem3);
this.dummyControl1.MyCollection.MyString = "Hello";
...
Thank you Reza!
– Shunyata Kharg
Nov 12 at 9:04
You're welcome :)
– Reza Aghaei
Nov 12 at 9:17
add a comment |
up vote
1
down vote
accepted
Default CodeDom collection serializer doesn't serialize properties of the collection. You can create a custom serializer by deriving from CodeDomSerializer
. Then register the custom serializer for your class:
[DesignerSerializer(typeof(MyCollectionSerializer), typeof(CodeDomSerializer))]
public class MyCollection : List<CollectionItem>
MyCollectionSerializer
This serializer serializes MyString
property of MyCollection
:
using System.CodeDom;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
public class MyCollectionSerializer : CodeDomSerializer
{
public override object Serialize(IDesignerSerializationManager manager, object value)
{
var baseSerializer = (CodeDomSerializer)manager.GetSerializer(
typeof(MyCollection).BaseType, typeof(CodeDomSerializer));
var statements = (CodeStatementCollection)baseSerializer.Serialize(manager, value);
var property = TypeDescriptor.GetProperties(value)[nameof(MyCollection.MyString)];
if (property.ShouldSerializeValue(value))
{
var targetObject = base.GetExpression(manager, value);
var cpre = new CodePropertyReferenceExpression(targetObject, property.Name);
var cpe = new CodePrimitiveExpression(property.GetValue(value));
var cas = new CodeAssignStatement(cpre, cpe);
statements.Add(cas);
}
return statements;
}
}
Then MyString
property will be serialized as well:
//
// dummyControl1
//
...
this.dummyControl1.MyCollection.Add(collectionItem1);
this.dummyControl1.MyCollection.Add(collectionItem2);
this.dummyControl1.MyCollection.Add(collectionItem3);
this.dummyControl1.MyCollection.MyString = "Hello";
...
Thank you Reza!
– Shunyata Kharg
Nov 12 at 9:04
You're welcome :)
– Reza Aghaei
Nov 12 at 9:17
add a comment |
up vote
1
down vote
accepted
up vote
1
down vote
accepted
Default CodeDom collection serializer doesn't serialize properties of the collection. You can create a custom serializer by deriving from CodeDomSerializer
. Then register the custom serializer for your class:
[DesignerSerializer(typeof(MyCollectionSerializer), typeof(CodeDomSerializer))]
public class MyCollection : List<CollectionItem>
MyCollectionSerializer
This serializer serializes MyString
property of MyCollection
:
using System.CodeDom;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
public class MyCollectionSerializer : CodeDomSerializer
{
public override object Serialize(IDesignerSerializationManager manager, object value)
{
var baseSerializer = (CodeDomSerializer)manager.GetSerializer(
typeof(MyCollection).BaseType, typeof(CodeDomSerializer));
var statements = (CodeStatementCollection)baseSerializer.Serialize(manager, value);
var property = TypeDescriptor.GetProperties(value)[nameof(MyCollection.MyString)];
if (property.ShouldSerializeValue(value))
{
var targetObject = base.GetExpression(manager, value);
var cpre = new CodePropertyReferenceExpression(targetObject, property.Name);
var cpe = new CodePrimitiveExpression(property.GetValue(value));
var cas = new CodeAssignStatement(cpre, cpe);
statements.Add(cas);
}
return statements;
}
}
Then MyString
property will be serialized as well:
//
// dummyControl1
//
...
this.dummyControl1.MyCollection.Add(collectionItem1);
this.dummyControl1.MyCollection.Add(collectionItem2);
this.dummyControl1.MyCollection.Add(collectionItem3);
this.dummyControl1.MyCollection.MyString = "Hello";
...
Default CodeDom collection serializer doesn't serialize properties of the collection. You can create a custom serializer by deriving from CodeDomSerializer
. Then register the custom serializer for your class:
[DesignerSerializer(typeof(MyCollectionSerializer), typeof(CodeDomSerializer))]
public class MyCollection : List<CollectionItem>
MyCollectionSerializer
This serializer serializes MyString
property of MyCollection
:
using System.CodeDom;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
public class MyCollectionSerializer : CodeDomSerializer
{
public override object Serialize(IDesignerSerializationManager manager, object value)
{
var baseSerializer = (CodeDomSerializer)manager.GetSerializer(
typeof(MyCollection).BaseType, typeof(CodeDomSerializer));
var statements = (CodeStatementCollection)baseSerializer.Serialize(manager, value);
var property = TypeDescriptor.GetProperties(value)[nameof(MyCollection.MyString)];
if (property.ShouldSerializeValue(value))
{
var targetObject = base.GetExpression(manager, value);
var cpre = new CodePropertyReferenceExpression(targetObject, property.Name);
var cpe = new CodePrimitiveExpression(property.GetValue(value));
var cas = new CodeAssignStatement(cpre, cpe);
statements.Add(cas);
}
return statements;
}
}
Then MyString
property will be serialized as well:
//
// dummyControl1
//
...
this.dummyControl1.MyCollection.Add(collectionItem1);
this.dummyControl1.MyCollection.Add(collectionItem2);
this.dummyControl1.MyCollection.Add(collectionItem3);
this.dummyControl1.MyCollection.MyString = "Hello";
...
edited Nov 11 at 20:35
answered Nov 11 at 20:16
Reza Aghaei
61.8k849139
61.8k849139
Thank you Reza!
– Shunyata Kharg
Nov 12 at 9:04
You're welcome :)
– Reza Aghaei
Nov 12 at 9:17
add a comment |
Thank you Reza!
– Shunyata Kharg
Nov 12 at 9:04
You're welcome :)
– Reza Aghaei
Nov 12 at 9:17
Thank you Reza!
– Shunyata Kharg
Nov 12 at 9:04
Thank you Reza!
– Shunyata Kharg
Nov 12 at 9:04
You're welcome :)
– Reza Aghaei
Nov 12 at 9:17
You're welcome :)
– Reza Aghaei
Nov 12 at 9:17
add a comment |
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