Ruby Chipmunk remove object from space












1















So I'm writing a platforming game with Ruby, Gosu (ruby and C++ library for handling images, windows and other game-related things) and Chipmunk (physics library for ruby and C++) and I want to delete an enemy. This is the code I used to do so:



@space.remove_shape(enemy.shape)
@enemies.delete enemy


However the collision still happens with an empty space, so I assume I've removed the wrong thing or failed to remove the right thing.

Sorry if this is a really obvious question because I'm new to all of these things.










share|improve this question





























    1















    So I'm writing a platforming game with Ruby, Gosu (ruby and C++ library for handling images, windows and other game-related things) and Chipmunk (physics library for ruby and C++) and I want to delete an enemy. This is the code I used to do so:



    @space.remove_shape(enemy.shape)
    @enemies.delete enemy


    However the collision still happens with an empty space, so I assume I've removed the wrong thing or failed to remove the right thing.

    Sorry if this is a really obvious question because I'm new to all of these things.










    share|improve this question



























      1












      1








      1








      So I'm writing a platforming game with Ruby, Gosu (ruby and C++ library for handling images, windows and other game-related things) and Chipmunk (physics library for ruby and C++) and I want to delete an enemy. This is the code I used to do so:



      @space.remove_shape(enemy.shape)
      @enemies.delete enemy


      However the collision still happens with an empty space, so I assume I've removed the wrong thing or failed to remove the right thing.

      Sorry if this is a really obvious question because I'm new to all of these things.










      share|improve this question
















      So I'm writing a platforming game with Ruby, Gosu (ruby and C++ library for handling images, windows and other game-related things) and Chipmunk (physics library for ruby and C++) and I want to delete an enemy. This is the code I used to do so:



      @space.remove_shape(enemy.shape)
      @enemies.delete enemy


      However the collision still happens with an empty space, so I assume I've removed the wrong thing or failed to remove the right thing.

      Sorry if this is a really obvious question because I'm new to all of these things.







      ruby chipmunk






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Jan 7 at 10:44









      hakamairi

      1,6301526




      1,6301526










      asked Nov 15 '18 at 3:06









      PenguinPenguin

      93




      93
























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