How to set dynamic variables in flash (swf) that are passed from javascript?
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I'm trying to modify an SWF using a flash decompiler.
I found a SWF that plays a live crypted stream rtmps and I want to use it to embed on my website.
I want to be able to change the url for the stream with javascript:
//FUNCTION IN FLASH
public var serverName:String;
function frame1() : *
{
this.nc = null;
this.serverName = "rtmps://and_the_stream_url";
this.streamName = "A name";
this.stageListener = new Object();
this.videoSizeTimer = Number(0);
this.videoLastW = Number(0);
this.videoLastH = Number(0);
this.fullscreenCapable = false;
this.hardwareScaleCapable = false;
this.debugInterval = Number(0);
this.bufferTime = Number(3);
this.mainInit();
}
So I basicly want to be able to set the serverName variable with something that I pass with javascript when embedding it on my website.
The javascript i´v been looking at is SWFObject.. for example:
var flashvars={};
flashvars.serverName = "my url..";
swfobject.embedSWF("myContent.swf", "my-target-element", "300", "120", "10.0.0", flashvars);
How do I modify the code in flash (swf file) so that it reads the value I´m passing from javascript?
(IF there are other better ways to include a live stream rtmps stream on a website then also let me know :)
I have tried using the flowplayer but I only manage to play rtmp-streams with it)
flash video-streaming rtmp swfobject rtmps
add a comment |
I'm trying to modify an SWF using a flash decompiler.
I found a SWF that plays a live crypted stream rtmps and I want to use it to embed on my website.
I want to be able to change the url for the stream with javascript:
//FUNCTION IN FLASH
public var serverName:String;
function frame1() : *
{
this.nc = null;
this.serverName = "rtmps://and_the_stream_url";
this.streamName = "A name";
this.stageListener = new Object();
this.videoSizeTimer = Number(0);
this.videoLastW = Number(0);
this.videoLastH = Number(0);
this.fullscreenCapable = false;
this.hardwareScaleCapable = false;
this.debugInterval = Number(0);
this.bufferTime = Number(3);
this.mainInit();
}
So I basicly want to be able to set the serverName variable with something that I pass with javascript when embedding it on my website.
The javascript i´v been looking at is SWFObject.. for example:
var flashvars={};
flashvars.serverName = "my url..";
swfobject.embedSWF("myContent.swf", "my-target-element", "300", "120", "10.0.0", flashvars);
How do I modify the code in flash (swf file) so that it reads the value I´m passing from javascript?
(IF there are other better ways to include a live stream rtmps stream on a website then also let me know :)
I have tried using the flowplayer but I only manage to play rtmp-streams with it)
flash video-streaming rtmp swfobject rtmps
add a comment |
I'm trying to modify an SWF using a flash decompiler.
I found a SWF that plays a live crypted stream rtmps and I want to use it to embed on my website.
I want to be able to change the url for the stream with javascript:
//FUNCTION IN FLASH
public var serverName:String;
function frame1() : *
{
this.nc = null;
this.serverName = "rtmps://and_the_stream_url";
this.streamName = "A name";
this.stageListener = new Object();
this.videoSizeTimer = Number(0);
this.videoLastW = Number(0);
this.videoLastH = Number(0);
this.fullscreenCapable = false;
this.hardwareScaleCapable = false;
this.debugInterval = Number(0);
this.bufferTime = Number(3);
this.mainInit();
}
So I basicly want to be able to set the serverName variable with something that I pass with javascript when embedding it on my website.
The javascript i´v been looking at is SWFObject.. for example:
var flashvars={};
flashvars.serverName = "my url..";
swfobject.embedSWF("myContent.swf", "my-target-element", "300", "120", "10.0.0", flashvars);
How do I modify the code in flash (swf file) so that it reads the value I´m passing from javascript?
(IF there are other better ways to include a live stream rtmps stream on a website then also let me know :)
I have tried using the flowplayer but I only manage to play rtmp-streams with it)
flash video-streaming rtmp swfobject rtmps
I'm trying to modify an SWF using a flash decompiler.
I found a SWF that plays a live crypted stream rtmps and I want to use it to embed on my website.
I want to be able to change the url for the stream with javascript:
//FUNCTION IN FLASH
public var serverName:String;
function frame1() : *
{
this.nc = null;
this.serverName = "rtmps://and_the_stream_url";
this.streamName = "A name";
this.stageListener = new Object();
this.videoSizeTimer = Number(0);
this.videoLastW = Number(0);
this.videoLastH = Number(0);
this.fullscreenCapable = false;
this.hardwareScaleCapable = false;
this.debugInterval = Number(0);
this.bufferTime = Number(3);
this.mainInit();
}
So I basicly want to be able to set the serverName variable with something that I pass with javascript when embedding it on my website.
The javascript i´v been looking at is SWFObject.. for example:
var flashvars={};
flashvars.serverName = "my url..";
swfobject.embedSWF("myContent.swf", "my-target-element", "300", "120", "10.0.0", flashvars);
How do I modify the code in flash (swf file) so that it reads the value I´m passing from javascript?
(IF there are other better ways to include a live stream rtmps stream on a website then also let me know :)
I have tried using the flowplayer but I only manage to play rtmp-streams with it)
flash video-streaming rtmp swfobject rtmps
flash video-streaming rtmp swfobject rtmps
asked Nov 23 '18 at 14:11
user10695836user10695836
11
11
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1 Answer
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The flashvars are stored in stage.loaderInfo.parameters. So if you want to loop over all flashvars it would be something like this:
var flashVars:Object = stage.loaderInfo.parameters;
for (var key:String in flashVars)
{
var value:String = flashVars[key] as String;
trace(key + ' = ' + value);
}
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
The flashvars are stored in stage.loaderInfo.parameters. So if you want to loop over all flashvars it would be something like this:
var flashVars:Object = stage.loaderInfo.parameters;
for (var key:String in flashVars)
{
var value:String = flashVars[key] as String;
trace(key + ' = ' + value);
}
add a comment |
The flashvars are stored in stage.loaderInfo.parameters. So if you want to loop over all flashvars it would be something like this:
var flashVars:Object = stage.loaderInfo.parameters;
for (var key:String in flashVars)
{
var value:String = flashVars[key] as String;
trace(key + ' = ' + value);
}
add a comment |
The flashvars are stored in stage.loaderInfo.parameters. So if you want to loop over all flashvars it would be something like this:
var flashVars:Object = stage.loaderInfo.parameters;
for (var key:String in flashVars)
{
var value:String = flashVars[key] as String;
trace(key + ' = ' + value);
}
The flashvars are stored in stage.loaderInfo.parameters. So if you want to loop over all flashvars it would be something like this:
var flashVars:Object = stage.loaderInfo.parameters;
for (var key:String in flashVars)
{
var value:String = flashVars[key] as String;
trace(key + ' = ' + value);
}
answered Dec 10 '18 at 13:30
PhilarmonPhilarmon
1,5811613
1,5811613
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