mapStateToProps not updating component on change












0















New to react/redux. Wondering why my component is not refreshing on the fired action. Also not sure whether reducer is a good place to manipulate the store but it is pure so it should work.



What happens is that action is fired and store is updated. But the clicked item is not updating (props update shoud add class added to it)



Component:



Referencing rcm_data by Id to toggle class added, onClick fire action



import React, { Component } from "react";
import { connect } from "react-redux";
import { addRateCard } from "../actions";

import "./RcmEditor.css";

class RcmEditor extends Component {
constructor(props) {
super(props);
}

render() {
return (
<table className="slds-table slds-table--cell-buffer slds-table--bordered">
<thead>
<tr>
<th>Rate Card Name</th>
</tr>
</thead>
<tbody>
{group.rateCardIds.map(rcId => {
return (
<tr
className={
"ed-group-rc " +
(this.props.rcm_data[rcId].added ? "added" : "")
}
key={rcId}
onClick={() =>
this.props.addRateCard(this.props.rcm_data[rcId])
}
>
<td colSpan="100">{this.props.rcm_data[rcId].Name}</td>
</tr>
);
})}
</tbody>
</table>
);
}
}

const mapDispatchToProps = {
addRateCard
};

const mapStateToProps = state => {
return { rcm_data: state.rcm_data, group_data: state.group_data };
};

export default connect(
mapStateToProps,
mapDispatchToProps
)(RcmEditor);


Actions:



const ADD_RATE_CARD = "ADD_RATE_CARD";

export const addRateCard = rateCard => ({ type: ADD_RATE_CARD, payload: rateCard });


Reducer:



Copy state (just a precaution), increment added_count property of group_data and change added property of rcm_data referenced by action. payload Id, return a new state. Everything seems pure here



const initialState = {
rcm_data: {},
group_data: {},
};

const rootReducer = (state = initialState, action) => {
case "ADD_RATE_CARD":

let _state = { ...state };
let rateCard = action.payload;

_state.group_data[rateCard.GroupName].added_count++;
_state.rcm_data[rateCard.Id].added = true;

let data = {
rcm_data: _state.rcm_data,
group_data: _state.group_data
};

return { ...state, rcm_data: _state.rcm_data, group_data: _state.group_data };
default:
return state;
}
};

export default rootReducer;









share|improve this question

























  • not sure whether reducer is a good place to manipulate store. I personally prefer that logic should go in actions and reducer should only give new state. You can use redux-thunk in your actions to add logic

    – Ajay Gaur
    Nov 23 '18 at 13:25











  • I tought that accessing store in action creators is not best practice

    – CountGradsky
    Nov 23 '18 at 13:28
















0















New to react/redux. Wondering why my component is not refreshing on the fired action. Also not sure whether reducer is a good place to manipulate the store but it is pure so it should work.



What happens is that action is fired and store is updated. But the clicked item is not updating (props update shoud add class added to it)



Component:



Referencing rcm_data by Id to toggle class added, onClick fire action



import React, { Component } from "react";
import { connect } from "react-redux";
import { addRateCard } from "../actions";

import "./RcmEditor.css";

class RcmEditor extends Component {
constructor(props) {
super(props);
}

render() {
return (
<table className="slds-table slds-table--cell-buffer slds-table--bordered">
<thead>
<tr>
<th>Rate Card Name</th>
</tr>
</thead>
<tbody>
{group.rateCardIds.map(rcId => {
return (
<tr
className={
"ed-group-rc " +
(this.props.rcm_data[rcId].added ? "added" : "")
}
key={rcId}
onClick={() =>
this.props.addRateCard(this.props.rcm_data[rcId])
}
>
<td colSpan="100">{this.props.rcm_data[rcId].Name}</td>
</tr>
);
})}
</tbody>
</table>
);
}
}

const mapDispatchToProps = {
addRateCard
};

const mapStateToProps = state => {
return { rcm_data: state.rcm_data, group_data: state.group_data };
};

export default connect(
mapStateToProps,
mapDispatchToProps
)(RcmEditor);


Actions:



const ADD_RATE_CARD = "ADD_RATE_CARD";

export const addRateCard = rateCard => ({ type: ADD_RATE_CARD, payload: rateCard });


Reducer:



Copy state (just a precaution), increment added_count property of group_data and change added property of rcm_data referenced by action. payload Id, return a new state. Everything seems pure here



const initialState = {
rcm_data: {},
group_data: {},
};

const rootReducer = (state = initialState, action) => {
case "ADD_RATE_CARD":

let _state = { ...state };
let rateCard = action.payload;

_state.group_data[rateCard.GroupName].added_count++;
_state.rcm_data[rateCard.Id].added = true;

let data = {
rcm_data: _state.rcm_data,
group_data: _state.group_data
};

return { ...state, rcm_data: _state.rcm_data, group_data: _state.group_data };
default:
return state;
}
};

export default rootReducer;









share|improve this question

























  • not sure whether reducer is a good place to manipulate store. I personally prefer that logic should go in actions and reducer should only give new state. You can use redux-thunk in your actions to add logic

    – Ajay Gaur
    Nov 23 '18 at 13:25











  • I tought that accessing store in action creators is not best practice

    – CountGradsky
    Nov 23 '18 at 13:28














0












0








0








New to react/redux. Wondering why my component is not refreshing on the fired action. Also not sure whether reducer is a good place to manipulate the store but it is pure so it should work.



What happens is that action is fired and store is updated. But the clicked item is not updating (props update shoud add class added to it)



Component:



Referencing rcm_data by Id to toggle class added, onClick fire action



import React, { Component } from "react";
import { connect } from "react-redux";
import { addRateCard } from "../actions";

import "./RcmEditor.css";

class RcmEditor extends Component {
constructor(props) {
super(props);
}

render() {
return (
<table className="slds-table slds-table--cell-buffer slds-table--bordered">
<thead>
<tr>
<th>Rate Card Name</th>
</tr>
</thead>
<tbody>
{group.rateCardIds.map(rcId => {
return (
<tr
className={
"ed-group-rc " +
(this.props.rcm_data[rcId].added ? "added" : "")
}
key={rcId}
onClick={() =>
this.props.addRateCard(this.props.rcm_data[rcId])
}
>
<td colSpan="100">{this.props.rcm_data[rcId].Name}</td>
</tr>
);
})}
</tbody>
</table>
);
}
}

const mapDispatchToProps = {
addRateCard
};

const mapStateToProps = state => {
return { rcm_data: state.rcm_data, group_data: state.group_data };
};

export default connect(
mapStateToProps,
mapDispatchToProps
)(RcmEditor);


Actions:



const ADD_RATE_CARD = "ADD_RATE_CARD";

export const addRateCard = rateCard => ({ type: ADD_RATE_CARD, payload: rateCard });


Reducer:



Copy state (just a precaution), increment added_count property of group_data and change added property of rcm_data referenced by action. payload Id, return a new state. Everything seems pure here



const initialState = {
rcm_data: {},
group_data: {},
};

const rootReducer = (state = initialState, action) => {
case "ADD_RATE_CARD":

let _state = { ...state };
let rateCard = action.payload;

_state.group_data[rateCard.GroupName].added_count++;
_state.rcm_data[rateCard.Id].added = true;

let data = {
rcm_data: _state.rcm_data,
group_data: _state.group_data
};

return { ...state, rcm_data: _state.rcm_data, group_data: _state.group_data };
default:
return state;
}
};

export default rootReducer;









share|improve this question
















New to react/redux. Wondering why my component is not refreshing on the fired action. Also not sure whether reducer is a good place to manipulate the store but it is pure so it should work.



What happens is that action is fired and store is updated. But the clicked item is not updating (props update shoud add class added to it)



Component:



Referencing rcm_data by Id to toggle class added, onClick fire action



import React, { Component } from "react";
import { connect } from "react-redux";
import { addRateCard } from "../actions";

import "./RcmEditor.css";

class RcmEditor extends Component {
constructor(props) {
super(props);
}

render() {
return (
<table className="slds-table slds-table--cell-buffer slds-table--bordered">
<thead>
<tr>
<th>Rate Card Name</th>
</tr>
</thead>
<tbody>
{group.rateCardIds.map(rcId => {
return (
<tr
className={
"ed-group-rc " +
(this.props.rcm_data[rcId].added ? "added" : "")
}
key={rcId}
onClick={() =>
this.props.addRateCard(this.props.rcm_data[rcId])
}
>
<td colSpan="100">{this.props.rcm_data[rcId].Name}</td>
</tr>
);
})}
</tbody>
</table>
);
}
}

const mapDispatchToProps = {
addRateCard
};

const mapStateToProps = state => {
return { rcm_data: state.rcm_data, group_data: state.group_data };
};

export default connect(
mapStateToProps,
mapDispatchToProps
)(RcmEditor);


Actions:



const ADD_RATE_CARD = "ADD_RATE_CARD";

export const addRateCard = rateCard => ({ type: ADD_RATE_CARD, payload: rateCard });


Reducer:



Copy state (just a precaution), increment added_count property of group_data and change added property of rcm_data referenced by action. payload Id, return a new state. Everything seems pure here



const initialState = {
rcm_data: {},
group_data: {},
};

const rootReducer = (state = initialState, action) => {
case "ADD_RATE_CARD":

let _state = { ...state };
let rateCard = action.payload;

_state.group_data[rateCard.GroupName].added_count++;
_state.rcm_data[rateCard.Id].added = true;

let data = {
rcm_data: _state.rcm_data,
group_data: _state.group_data
};

return { ...state, rcm_data: _state.rcm_data, group_data: _state.group_data };
default:
return state;
}
};

export default rootReducer;






javascript reactjs redux






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 23 '18 at 13:30







CountGradsky

















asked Nov 23 '18 at 13:22









CountGradskyCountGradsky

1412213




1412213













  • not sure whether reducer is a good place to manipulate store. I personally prefer that logic should go in actions and reducer should only give new state. You can use redux-thunk in your actions to add logic

    – Ajay Gaur
    Nov 23 '18 at 13:25











  • I tought that accessing store in action creators is not best practice

    – CountGradsky
    Nov 23 '18 at 13:28



















  • not sure whether reducer is a good place to manipulate store. I personally prefer that logic should go in actions and reducer should only give new state. You can use redux-thunk in your actions to add logic

    – Ajay Gaur
    Nov 23 '18 at 13:25











  • I tought that accessing store in action creators is not best practice

    – CountGradsky
    Nov 23 '18 at 13:28

















not sure whether reducer is a good place to manipulate store. I personally prefer that logic should go in actions and reducer should only give new state. You can use redux-thunk in your actions to add logic

– Ajay Gaur
Nov 23 '18 at 13:25





not sure whether reducer is a good place to manipulate store. I personally prefer that logic should go in actions and reducer should only give new state. You can use redux-thunk in your actions to add logic

– Ajay Gaur
Nov 23 '18 at 13:25













I tought that accessing store in action creators is not best practice

– CountGradsky
Nov 23 '18 at 13:28





I tought that accessing store in action creators is not best practice

– CountGradsky
Nov 23 '18 at 13:28












1 Answer
1






active

oldest

votes


















1














Your reducer copies objects (rcm_data and group_data) and mutates them.



Redux compares shallowly - using the same object refs there is no difference then no update/rerender.



Simply create a new sub-objects, sth like:



    let data = {
rcm_data: {...state.rcm_data},
group_data: {...state.group_data}
};
data.group_data[rateCard.GroupName].added_count++;
data.rcm_data[rateCard.Id].added = true;
return data





share|improve this answer


























  • This worked altough I dont see difference with what I did

    – CountGradsky
    Nov 23 '18 at 13:43













  • New rcm_data and group_data objects (with updated data) created - used in mapStateToProps - new for redux shouldComponentUpdate.

    – xadm
    Nov 23 '18 at 13:46













  • Will have more close look into it. I changed return statement to return {...state, ...data}; which works as well. In case I add more states later on

    – CountGradsky
    Nov 23 '18 at 13:50














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1 Answer
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active

oldest

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














Your reducer copies objects (rcm_data and group_data) and mutates them.



Redux compares shallowly - using the same object refs there is no difference then no update/rerender.



Simply create a new sub-objects, sth like:



    let data = {
rcm_data: {...state.rcm_data},
group_data: {...state.group_data}
};
data.group_data[rateCard.GroupName].added_count++;
data.rcm_data[rateCard.Id].added = true;
return data





share|improve this answer


























  • This worked altough I dont see difference with what I did

    – CountGradsky
    Nov 23 '18 at 13:43













  • New rcm_data and group_data objects (with updated data) created - used in mapStateToProps - new for redux shouldComponentUpdate.

    – xadm
    Nov 23 '18 at 13:46













  • Will have more close look into it. I changed return statement to return {...state, ...data}; which works as well. In case I add more states later on

    – CountGradsky
    Nov 23 '18 at 13:50


















1














Your reducer copies objects (rcm_data and group_data) and mutates them.



Redux compares shallowly - using the same object refs there is no difference then no update/rerender.



Simply create a new sub-objects, sth like:



    let data = {
rcm_data: {...state.rcm_data},
group_data: {...state.group_data}
};
data.group_data[rateCard.GroupName].added_count++;
data.rcm_data[rateCard.Id].added = true;
return data





share|improve this answer


























  • This worked altough I dont see difference with what I did

    – CountGradsky
    Nov 23 '18 at 13:43













  • New rcm_data and group_data objects (with updated data) created - used in mapStateToProps - new for redux shouldComponentUpdate.

    – xadm
    Nov 23 '18 at 13:46













  • Will have more close look into it. I changed return statement to return {...state, ...data}; which works as well. In case I add more states later on

    – CountGradsky
    Nov 23 '18 at 13:50
















1












1








1







Your reducer copies objects (rcm_data and group_data) and mutates them.



Redux compares shallowly - using the same object refs there is no difference then no update/rerender.



Simply create a new sub-objects, sth like:



    let data = {
rcm_data: {...state.rcm_data},
group_data: {...state.group_data}
};
data.group_data[rateCard.GroupName].added_count++;
data.rcm_data[rateCard.Id].added = true;
return data





share|improve this answer















Your reducer copies objects (rcm_data and group_data) and mutates them.



Redux compares shallowly - using the same object refs there is no difference then no update/rerender.



Simply create a new sub-objects, sth like:



    let data = {
rcm_data: {...state.rcm_data},
group_data: {...state.group_data}
};
data.group_data[rateCard.GroupName].added_count++;
data.rcm_data[rateCard.Id].added = true;
return data






share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 23 '18 at 13:39

























answered Nov 23 '18 at 13:30









xadmxadm

1,651258




1,651258













  • This worked altough I dont see difference with what I did

    – CountGradsky
    Nov 23 '18 at 13:43













  • New rcm_data and group_data objects (with updated data) created - used in mapStateToProps - new for redux shouldComponentUpdate.

    – xadm
    Nov 23 '18 at 13:46













  • Will have more close look into it. I changed return statement to return {...state, ...data}; which works as well. In case I add more states later on

    – CountGradsky
    Nov 23 '18 at 13:50





















  • This worked altough I dont see difference with what I did

    – CountGradsky
    Nov 23 '18 at 13:43













  • New rcm_data and group_data objects (with updated data) created - used in mapStateToProps - new for redux shouldComponentUpdate.

    – xadm
    Nov 23 '18 at 13:46













  • Will have more close look into it. I changed return statement to return {...state, ...data}; which works as well. In case I add more states later on

    – CountGradsky
    Nov 23 '18 at 13:50



















This worked altough I dont see difference with what I did

– CountGradsky
Nov 23 '18 at 13:43







This worked altough I dont see difference with what I did

– CountGradsky
Nov 23 '18 at 13:43















New rcm_data and group_data objects (with updated data) created - used in mapStateToProps - new for redux shouldComponentUpdate.

– xadm
Nov 23 '18 at 13:46







New rcm_data and group_data objects (with updated data) created - used in mapStateToProps - new for redux shouldComponentUpdate.

– xadm
Nov 23 '18 at 13:46















Will have more close look into it. I changed return statement to return {...state, ...data}; which works as well. In case I add more states later on

– CountGradsky
Nov 23 '18 at 13:50







Will have more close look into it. I changed return statement to return {...state, ...data}; which works as well. In case I add more states later on

– CountGradsky
Nov 23 '18 at 13:50






















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