Is there a way to calculate the time taken by a falling object to reach terminal velocity? [duplicate]











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  • Calculating time to reach certain velocity with drag force

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I know it is possible to calculate terminal velocity using air density, mass, and drag coefficient, but is there any way to calculate the time taken until that speed is reached (assuming air density is constant for simplification purposes)?










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This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.











  • 7




    The time is infinite - i.e. the falling object's velocity is never exactly as fast as the terminal velocity. If you want to know how long it takes to get to say 99% of the terminal velocity, that is a better question!
    – alephzero
    Nov 6 at 17:10








  • 4




    @alephzero: Well, in a more realistic scenario where the density is higher near the ground, an object falling from high enough above will eventually reach its "terminal" velocity (momentarily, relative to the current density). And then its speed will go down as the air gets denser, and the object will actually reach the ground at super-terminal velocity.
    – Meni Rosenfeld
    Nov 7 at 1:49












  • If an object has varying drag (for example is a skydiver, or is not a sphere and is tumbling), its terminal velocity will be different according to its orientation. In this scenario it may exceed its terminal velocity at some times.
    – Ben
    Nov 7 at 13:58






  • 1




    @Ben: Even for a sphere, the drag will not be constant because Cd typically varies with Reynolds number, which will be continually decreasing until the terminal velocity is reached.
    – D. Halsey
    Nov 7 at 22:44















up vote
11
down vote

favorite
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This question already has an answer here:




  • Calculating time to reach certain velocity with drag force

    3 answers




I know it is possible to calculate terminal velocity using air density, mass, and drag coefficient, but is there any way to calculate the time taken until that speed is reached (assuming air density is constant for simplification purposes)?










share|cite|improve this question















marked as duplicate by sammy gerbil, John Rennie newtonian-mechanics
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Nov 9 at 5:23


This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.











  • 7




    The time is infinite - i.e. the falling object's velocity is never exactly as fast as the terminal velocity. If you want to know how long it takes to get to say 99% of the terminal velocity, that is a better question!
    – alephzero
    Nov 6 at 17:10








  • 4




    @alephzero: Well, in a more realistic scenario where the density is higher near the ground, an object falling from high enough above will eventually reach its "terminal" velocity (momentarily, relative to the current density). And then its speed will go down as the air gets denser, and the object will actually reach the ground at super-terminal velocity.
    – Meni Rosenfeld
    Nov 7 at 1:49












  • If an object has varying drag (for example is a skydiver, or is not a sphere and is tumbling), its terminal velocity will be different according to its orientation. In this scenario it may exceed its terminal velocity at some times.
    – Ben
    Nov 7 at 13:58






  • 1




    @Ben: Even for a sphere, the drag will not be constant because Cd typically varies with Reynolds number, which will be continually decreasing until the terminal velocity is reached.
    – D. Halsey
    Nov 7 at 22:44













up vote
11
down vote

favorite
4









up vote
11
down vote

favorite
4






4






This question already has an answer here:




  • Calculating time to reach certain velocity with drag force

    3 answers




I know it is possible to calculate terminal velocity using air density, mass, and drag coefficient, but is there any way to calculate the time taken until that speed is reached (assuming air density is constant for simplification purposes)?










share|cite|improve this question
















This question already has an answer here:




  • Calculating time to reach certain velocity with drag force

    3 answers




I know it is possible to calculate terminal velocity using air density, mass, and drag coefficient, but is there any way to calculate the time taken until that speed is reached (assuming air density is constant for simplification purposes)?





This question already has an answer here:




  • Calculating time to reach certain velocity with drag force

    3 answers








homework-and-exercises newtonian-mechanics projectile drag






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edited Nov 7 at 9:18









knzhou

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asked Nov 6 at 16:56









phenolicdeath

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marked as duplicate by sammy gerbil, John Rennie newtonian-mechanics
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Nov 9 at 5:23


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Nov 9 at 5:23


This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.










  • 7




    The time is infinite - i.e. the falling object's velocity is never exactly as fast as the terminal velocity. If you want to know how long it takes to get to say 99% of the terminal velocity, that is a better question!
    – alephzero
    Nov 6 at 17:10








  • 4




    @alephzero: Well, in a more realistic scenario where the density is higher near the ground, an object falling from high enough above will eventually reach its "terminal" velocity (momentarily, relative to the current density). And then its speed will go down as the air gets denser, and the object will actually reach the ground at super-terminal velocity.
    – Meni Rosenfeld
    Nov 7 at 1:49












  • If an object has varying drag (for example is a skydiver, or is not a sphere and is tumbling), its terminal velocity will be different according to its orientation. In this scenario it may exceed its terminal velocity at some times.
    – Ben
    Nov 7 at 13:58






  • 1




    @Ben: Even for a sphere, the drag will not be constant because Cd typically varies with Reynolds number, which will be continually decreasing until the terminal velocity is reached.
    – D. Halsey
    Nov 7 at 22:44














  • 7




    The time is infinite - i.e. the falling object's velocity is never exactly as fast as the terminal velocity. If you want to know how long it takes to get to say 99% of the terminal velocity, that is a better question!
    – alephzero
    Nov 6 at 17:10








  • 4




    @alephzero: Well, in a more realistic scenario where the density is higher near the ground, an object falling from high enough above will eventually reach its "terminal" velocity (momentarily, relative to the current density). And then its speed will go down as the air gets denser, and the object will actually reach the ground at super-terminal velocity.
    – Meni Rosenfeld
    Nov 7 at 1:49












  • If an object has varying drag (for example is a skydiver, or is not a sphere and is tumbling), its terminal velocity will be different according to its orientation. In this scenario it may exceed its terminal velocity at some times.
    – Ben
    Nov 7 at 13:58






  • 1




    @Ben: Even for a sphere, the drag will not be constant because Cd typically varies with Reynolds number, which will be continually decreasing until the terminal velocity is reached.
    – D. Halsey
    Nov 7 at 22:44








7




7




The time is infinite - i.e. the falling object's velocity is never exactly as fast as the terminal velocity. If you want to know how long it takes to get to say 99% of the terminal velocity, that is a better question!
– alephzero
Nov 6 at 17:10






The time is infinite - i.e. the falling object's velocity is never exactly as fast as the terminal velocity. If you want to know how long it takes to get to say 99% of the terminal velocity, that is a better question!
– alephzero
Nov 6 at 17:10






4




4




@alephzero: Well, in a more realistic scenario where the density is higher near the ground, an object falling from high enough above will eventually reach its "terminal" velocity (momentarily, relative to the current density). And then its speed will go down as the air gets denser, and the object will actually reach the ground at super-terminal velocity.
– Meni Rosenfeld
Nov 7 at 1:49






@alephzero: Well, in a more realistic scenario where the density is higher near the ground, an object falling from high enough above will eventually reach its "terminal" velocity (momentarily, relative to the current density). And then its speed will go down as the air gets denser, and the object will actually reach the ground at super-terminal velocity.
– Meni Rosenfeld
Nov 7 at 1:49














If an object has varying drag (for example is a skydiver, or is not a sphere and is tumbling), its terminal velocity will be different according to its orientation. In this scenario it may exceed its terminal velocity at some times.
– Ben
Nov 7 at 13:58




If an object has varying drag (for example is a skydiver, or is not a sphere and is tumbling), its terminal velocity will be different according to its orientation. In this scenario it may exceed its terminal velocity at some times.
– Ben
Nov 7 at 13:58




1




1




@Ben: Even for a sphere, the drag will not be constant because Cd typically varies with Reynolds number, which will be continually decreasing until the terminal velocity is reached.
– D. Halsey
Nov 7 at 22:44




@Ben: Even for a sphere, the drag will not be constant because Cd typically varies with Reynolds number, which will be continually decreasing until the terminal velocity is reached.
– D. Halsey
Nov 7 at 22:44










1 Answer
1






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A falling object doesn’t reach terminal velocity; it approaches terminal velocity asymptotically according to the formula
$$v=sqrt{frac{2mg}{rho A C_d}}tanh{left(tsqrt{frac{grho A C_d}{2m}}right)}.$$
Here $m$ is the mass of the object, $g$ is the acceleration due to gravity, $rho$ is the density of the fluid through which the object is falling, $A$ is the projected area of the object, and $C_d$ is the coefficient of drag.



So $$v_t=sqrt{frac{2mg}{rho A C_d}}$$ is the terminal velocity and $$tau=sqrt{frac{2m}{grho A C_d}}=frac{v_t}{g}$$ is the time scale on which the terminal velocity is approached according to $$v=v_ttanh{frac{t}{tau}}.$$ At $t=tau$ the object is at 76% of terminal velocity. At $t=2tau$ the object is at 96% of terminal velocity. At $t=3tau$ it is at 99.5% of terminal velocity.






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  • 6




    Note that $tanh x approx 1 - 2 e^{-2x}$ for large $x$, so the difference between $v$ and terminal velocity decreases approximately exponentially with time. This can be a helpful rule of thumb; if $v$ is 1% below $v_t$ at some time, and 0.5% below $v_t$ 10 seconds later, then $v$ will be 0.25% below $v_t$ 10 seconds after that.
    – Michael Seifert
    Nov 6 at 20:43




















1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
23
down vote



accepted










A falling object doesn’t reach terminal velocity; it approaches terminal velocity asymptotically according to the formula
$$v=sqrt{frac{2mg}{rho A C_d}}tanh{left(tsqrt{frac{grho A C_d}{2m}}right)}.$$
Here $m$ is the mass of the object, $g$ is the acceleration due to gravity, $rho$ is the density of the fluid through which the object is falling, $A$ is the projected area of the object, and $C_d$ is the coefficient of drag.



So $$v_t=sqrt{frac{2mg}{rho A C_d}}$$ is the terminal velocity and $$tau=sqrt{frac{2m}{grho A C_d}}=frac{v_t}{g}$$ is the time scale on which the terminal velocity is approached according to $$v=v_ttanh{frac{t}{tau}}.$$ At $t=tau$ the object is at 76% of terminal velocity. At $t=2tau$ the object is at 96% of terminal velocity. At $t=3tau$ it is at 99.5% of terminal velocity.






share|cite|improve this answer



















  • 6




    Note that $tanh x approx 1 - 2 e^{-2x}$ for large $x$, so the difference between $v$ and terminal velocity decreases approximately exponentially with time. This can be a helpful rule of thumb; if $v$ is 1% below $v_t$ at some time, and 0.5% below $v_t$ 10 seconds later, then $v$ will be 0.25% below $v_t$ 10 seconds after that.
    – Michael Seifert
    Nov 6 at 20:43

















up vote
23
down vote



accepted










A falling object doesn’t reach terminal velocity; it approaches terminal velocity asymptotically according to the formula
$$v=sqrt{frac{2mg}{rho A C_d}}tanh{left(tsqrt{frac{grho A C_d}{2m}}right)}.$$
Here $m$ is the mass of the object, $g$ is the acceleration due to gravity, $rho$ is the density of the fluid through which the object is falling, $A$ is the projected area of the object, and $C_d$ is the coefficient of drag.



So $$v_t=sqrt{frac{2mg}{rho A C_d}}$$ is the terminal velocity and $$tau=sqrt{frac{2m}{grho A C_d}}=frac{v_t}{g}$$ is the time scale on which the terminal velocity is approached according to $$v=v_ttanh{frac{t}{tau}}.$$ At $t=tau$ the object is at 76% of terminal velocity. At $t=2tau$ the object is at 96% of terminal velocity. At $t=3tau$ it is at 99.5% of terminal velocity.






share|cite|improve this answer



















  • 6




    Note that $tanh x approx 1 - 2 e^{-2x}$ for large $x$, so the difference between $v$ and terminal velocity decreases approximately exponentially with time. This can be a helpful rule of thumb; if $v$ is 1% below $v_t$ at some time, and 0.5% below $v_t$ 10 seconds later, then $v$ will be 0.25% below $v_t$ 10 seconds after that.
    – Michael Seifert
    Nov 6 at 20:43















up vote
23
down vote



accepted







up vote
23
down vote



accepted






A falling object doesn’t reach terminal velocity; it approaches terminal velocity asymptotically according to the formula
$$v=sqrt{frac{2mg}{rho A C_d}}tanh{left(tsqrt{frac{grho A C_d}{2m}}right)}.$$
Here $m$ is the mass of the object, $g$ is the acceleration due to gravity, $rho$ is the density of the fluid through which the object is falling, $A$ is the projected area of the object, and $C_d$ is the coefficient of drag.



So $$v_t=sqrt{frac{2mg}{rho A C_d}}$$ is the terminal velocity and $$tau=sqrt{frac{2m}{grho A C_d}}=frac{v_t}{g}$$ is the time scale on which the terminal velocity is approached according to $$v=v_ttanh{frac{t}{tau}}.$$ At $t=tau$ the object is at 76% of terminal velocity. At $t=2tau$ the object is at 96% of terminal velocity. At $t=3tau$ it is at 99.5% of terminal velocity.






share|cite|improve this answer














A falling object doesn’t reach terminal velocity; it approaches terminal velocity asymptotically according to the formula
$$v=sqrt{frac{2mg}{rho A C_d}}tanh{left(tsqrt{frac{grho A C_d}{2m}}right)}.$$
Here $m$ is the mass of the object, $g$ is the acceleration due to gravity, $rho$ is the density of the fluid through which the object is falling, $A$ is the projected area of the object, and $C_d$ is the coefficient of drag.



So $$v_t=sqrt{frac{2mg}{rho A C_d}}$$ is the terminal velocity and $$tau=sqrt{frac{2m}{grho A C_d}}=frac{v_t}{g}$$ is the time scale on which the terminal velocity is approached according to $$v=v_ttanh{frac{t}{tau}}.$$ At $t=tau$ the object is at 76% of terminal velocity. At $t=2tau$ the object is at 96% of terminal velocity. At $t=3tau$ it is at 99.5% of terminal velocity.







share|cite|improve this answer














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edited Nov 6 at 17:39

























answered Nov 6 at 17:20









G. Smith

2,311310




2,311310








  • 6




    Note that $tanh x approx 1 - 2 e^{-2x}$ for large $x$, so the difference between $v$ and terminal velocity decreases approximately exponentially with time. This can be a helpful rule of thumb; if $v$ is 1% below $v_t$ at some time, and 0.5% below $v_t$ 10 seconds later, then $v$ will be 0.25% below $v_t$ 10 seconds after that.
    – Michael Seifert
    Nov 6 at 20:43
















  • 6




    Note that $tanh x approx 1 - 2 e^{-2x}$ for large $x$, so the difference between $v$ and terminal velocity decreases approximately exponentially with time. This can be a helpful rule of thumb; if $v$ is 1% below $v_t$ at some time, and 0.5% below $v_t$ 10 seconds later, then $v$ will be 0.25% below $v_t$ 10 seconds after that.
    – Michael Seifert
    Nov 6 at 20:43










6




6




Note that $tanh x approx 1 - 2 e^{-2x}$ for large $x$, so the difference between $v$ and terminal velocity decreases approximately exponentially with time. This can be a helpful rule of thumb; if $v$ is 1% below $v_t$ at some time, and 0.5% below $v_t$ 10 seconds later, then $v$ will be 0.25% below $v_t$ 10 seconds after that.
– Michael Seifert
Nov 6 at 20:43






Note that $tanh x approx 1 - 2 e^{-2x}$ for large $x$, so the difference between $v$ and terminal velocity decreases approximately exponentially with time. This can be a helpful rule of thumb; if $v$ is 1% below $v_t$ at some time, and 0.5% below $v_t$ 10 seconds later, then $v$ will be 0.25% below $v_t$ 10 seconds after that.
– Michael Seifert
Nov 6 at 20:43





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