dyld: Library not loaded: @rpath/libswiftAVFoundation.dylib
I have just updated to Xcode 7 and swift 2 and finished fixing the errors that come with the transition. I finally got the project to build, but after the launch screen I get an error saying:
dyld: Library not loaded: @rpath/libswiftAVFoundation.dylib
Referenced from: /var/mobile/Containers/Bundle/Application/...
Reason: no suitable image found. Did find:
/private/var/mobile/Containers/Bundle/Application/.../Frameworks/libswiftAVFoundation.dylib: mmap() errno=1 validating first page of '/private/var/mobile/Containers/Bundle/Application/.../Frameworks/libswiftAVFoundation.dylib'
I have seen this error before but with other frameworks, and can't solve my issue. Is there a way to bypass this by adding my framework somewhere?
Thanks.
macos avfoundation xcode7 dyld
add a comment |
I have just updated to Xcode 7 and swift 2 and finished fixing the errors that come with the transition. I finally got the project to build, but after the launch screen I get an error saying:
dyld: Library not loaded: @rpath/libswiftAVFoundation.dylib
Referenced from: /var/mobile/Containers/Bundle/Application/...
Reason: no suitable image found. Did find:
/private/var/mobile/Containers/Bundle/Application/.../Frameworks/libswiftAVFoundation.dylib: mmap() errno=1 validating first page of '/private/var/mobile/Containers/Bundle/Application/.../Frameworks/libswiftAVFoundation.dylib'
I have seen this error before but with other frameworks, and can't solve my issue. Is there a way to bypass this by adding my framework somewhere?
Thanks.
macos avfoundation xcode7 dyld
Ok so after having this issue multiple times, this is the only thing that has worked for me. Not sure why the other solutions didn't, but I followed the instructions here: stackoverflow.com/a/32730393/3474814
– coracora
Sep 24 '15 at 22:48
5
I had this problem after moving to a new mac. The cause was a missing apple WWDR intermediate certificate.
– Morten Holmgaard
Oct 14 '15 at 9:58
Possible duplicate of Reason: no suitable image found.
– trojanfoe
Nov 3 '15 at 15:38
desmond's solution helped.
– Bharathi
Feb 17 '16 at 7:18
Just clean the project and run again
– onmyway133
Nov 6 '18 at 9:37
add a comment |
I have just updated to Xcode 7 and swift 2 and finished fixing the errors that come with the transition. I finally got the project to build, but after the launch screen I get an error saying:
dyld: Library not loaded: @rpath/libswiftAVFoundation.dylib
Referenced from: /var/mobile/Containers/Bundle/Application/...
Reason: no suitable image found. Did find:
/private/var/mobile/Containers/Bundle/Application/.../Frameworks/libswiftAVFoundation.dylib: mmap() errno=1 validating first page of '/private/var/mobile/Containers/Bundle/Application/.../Frameworks/libswiftAVFoundation.dylib'
I have seen this error before but with other frameworks, and can't solve my issue. Is there a way to bypass this by adding my framework somewhere?
Thanks.
macos avfoundation xcode7 dyld
I have just updated to Xcode 7 and swift 2 and finished fixing the errors that come with the transition. I finally got the project to build, but after the launch screen I get an error saying:
dyld: Library not loaded: @rpath/libswiftAVFoundation.dylib
Referenced from: /var/mobile/Containers/Bundle/Application/...
Reason: no suitable image found. Did find:
/private/var/mobile/Containers/Bundle/Application/.../Frameworks/libswiftAVFoundation.dylib: mmap() errno=1 validating first page of '/private/var/mobile/Containers/Bundle/Application/.../Frameworks/libswiftAVFoundation.dylib'
I have seen this error before but with other frameworks, and can't solve my issue. Is there a way to bypass this by adding my framework somewhere?
Thanks.
macos avfoundation xcode7 dyld
macos avfoundation xcode7 dyld
edited Apr 2 '16 at 18:03
Mick MacCallum
113k35257265
113k35257265
asked Sep 24 '15 at 22:12
coracoracoracora
6981511
6981511
Ok so after having this issue multiple times, this is the only thing that has worked for me. Not sure why the other solutions didn't, but I followed the instructions here: stackoverflow.com/a/32730393/3474814
– coracora
Sep 24 '15 at 22:48
5
I had this problem after moving to a new mac. The cause was a missing apple WWDR intermediate certificate.
– Morten Holmgaard
Oct 14 '15 at 9:58
Possible duplicate of Reason: no suitable image found.
– trojanfoe
Nov 3 '15 at 15:38
desmond's solution helped.
– Bharathi
Feb 17 '16 at 7:18
Just clean the project and run again
– onmyway133
Nov 6 '18 at 9:37
add a comment |
Ok so after having this issue multiple times, this is the only thing that has worked for me. Not sure why the other solutions didn't, but I followed the instructions here: stackoverflow.com/a/32730393/3474814
– coracora
Sep 24 '15 at 22:48
5
I had this problem after moving to a new mac. The cause was a missing apple WWDR intermediate certificate.
– Morten Holmgaard
Oct 14 '15 at 9:58
Possible duplicate of Reason: no suitable image found.
– trojanfoe
Nov 3 '15 at 15:38
desmond's solution helped.
– Bharathi
Feb 17 '16 at 7:18
Just clean the project and run again
– onmyway133
Nov 6 '18 at 9:37
Ok so after having this issue multiple times, this is the only thing that has worked for me. Not sure why the other solutions didn't, but I followed the instructions here: stackoverflow.com/a/32730393/3474814
– coracora
Sep 24 '15 at 22:48
Ok so after having this issue multiple times, this is the only thing that has worked for me. Not sure why the other solutions didn't, but I followed the instructions here: stackoverflow.com/a/32730393/3474814
– coracora
Sep 24 '15 at 22:48
5
5
I had this problem after moving to a new mac. The cause was a missing apple WWDR intermediate certificate.
– Morten Holmgaard
Oct 14 '15 at 9:58
I had this problem after moving to a new mac. The cause was a missing apple WWDR intermediate certificate.
– Morten Holmgaard
Oct 14 '15 at 9:58
Possible duplicate of Reason: no suitable image found.
– trojanfoe
Nov 3 '15 at 15:38
Possible duplicate of Reason: no suitable image found.
– trojanfoe
Nov 3 '15 at 15:38
desmond's solution helped.
– Bharathi
Feb 17 '16 at 7:18
desmond's solution helped.
– Bharathi
Feb 17 '16 at 7:18
Just clean the project and run again
– onmyway133
Nov 6 '18 at 9:37
Just clean the project and run again
– onmyway133
Nov 6 '18 at 9:37
add a comment |
11 Answers
11
active
oldest
votes
Try to do clean, build and then run the project. Worked for me.
Didn't work for me, for a similar problem with Swifty.json :(
– Hatchmaster J
Mar 9 '16 at 9:36
4
Worked for me. I had this problem since my certificate has been revoked. Now its OK.
– Adam Studenic
Apr 27 '16 at 10:33
1
Thank you so much for the help! I have just renewed my iOS development certificate and I was facing this frustrating error. It's incredible how xcode's errors are NOT intuitive to inspect...
– Gabriel Checchia Vitali
Apr 17 '18 at 7:57
1
Working Thanks!
– GovindhaRaj
Jun 7 '18 at 13:10
add a comment |
In Xcode 8 updating the Build Setting
Always Embed Swift Standard Libraries to Yes
worked for me.
I think this is a possible correct answer. From Apple docs. "If you are building an app that does not use Swift but embeds content such as a framework that does, Xcode will not include these libraries in your app. " Reference: developer.apple.com/library/content/qa/qa1881/_index.html
– David Pettigrew
Feb 16 '17 at 20:00
1
I'm trying to convert an old objective-C project (partly) to swift. Setting "always embed swift standard libraries" to yes fixed it for me.
– Darrell R
yesterday
add a comment |
None of the above solutions worked for me. In the end the problem was my signing certificate's trust settings. They were set to "Always Trust" which seemed to cause this issue. Switching it back "Use System Defaults" fixed it for me.
In my case I originally changed the certs trust settings because I had issues building remotely. I was able to fix both issues by switching the trust settings to "Use System Defaults" globally and "Always Allow" for SSL.
Hope this helps someone.
add a comment |
When the answer marked as correct didn't work for me I added the following to "Build Settings > Linking > Runpath Search Paths":
@executable_path/Frameworks
add a comment |
I got this problem when trying to remove my provisioning profile and app certificate. Then all my swift projects have this problem. After almost an hour i found that just simply clean the project by:
Click on Product -> Clean (or CMD
-Shift
-K
)
And the projects will run normally.
add a comment |
Similar question below, the answers there may offer some help.
dyld: Library not loaded: @rpath/libswiftCore.dylib
For me the only solution that worked was as @morten-holmgaard suggested in his comment.
I have also tried to change the "Embedded Content Contains Swift Code" flag to true in build settings, but it had no effect.
3
This solution isn't working for me..
– coracora
Oct 15 '15 at 21:31
add a comment |
Changing the Build Settings -> "Embedded Content Contains Swift Code" flag to true/yes worked for me.
add a comment |
For the framework I am using on OSX (MailCore2) I had to set my target's
"Build Settings > Linking > Runpath Search Paths" to @loader_path
a solution I found here:
http://www.dribin.org/dave/blog/archives/2009/11/15/rpath/
The article was helpful, thanks! None of the other solutions here did it for me, but I was able to finally get it working by adding@rpath
to theRunpath Search Paths
linker setting.
– caughtinflux
Aug 11 '17 at 4:19
add a comment |
I ran into this issue with Xcode 9. This did the trick for me:
Project > Build Settings > Swift Compiler - Search Path: Setting "Import Paths"
to $(PROJECT_DIR)
(recursive)
add a comment |
There are two solutions for this:
Solution 1:
Quit Xcode
(cmd + Q)- Open and
Clean Project
(cmd + shift + k)
- Now, run the project which should work correctly
Solution 2:
The console log itself states that dynamic link editor (dyld) is not able to load library. In order to fix this use below steps :
- Select
Project
->Build settings
-> - Go to
Build options
tab -> Select ‘Always Embed Swift Standard Libraries’
to ‘Yes
’ - Now, run the project which should work correctly
add a comment |
This can be a problem with certificates. Go to the Apple developer member center and make sure you have "Organizational Unit" set in your distribution profile.
Also take a look in the logs for the text deny-mmap, this will probably help you further.
I ran into this problem with a Xamarin application for the Apple Watch. The main application and the Mono framework were signed and working, but the Watchkit Extension did not load due to the dyld error.
add a comment |
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11 Answers
11
active
oldest
votes
11 Answers
11
active
oldest
votes
active
oldest
votes
active
oldest
votes
Try to do clean, build and then run the project. Worked for me.
Didn't work for me, for a similar problem with Swifty.json :(
– Hatchmaster J
Mar 9 '16 at 9:36
4
Worked for me. I had this problem since my certificate has been revoked. Now its OK.
– Adam Studenic
Apr 27 '16 at 10:33
1
Thank you so much for the help! I have just renewed my iOS development certificate and I was facing this frustrating error. It's incredible how xcode's errors are NOT intuitive to inspect...
– Gabriel Checchia Vitali
Apr 17 '18 at 7:57
1
Working Thanks!
– GovindhaRaj
Jun 7 '18 at 13:10
add a comment |
Try to do clean, build and then run the project. Worked for me.
Didn't work for me, for a similar problem with Swifty.json :(
– Hatchmaster J
Mar 9 '16 at 9:36
4
Worked for me. I had this problem since my certificate has been revoked. Now its OK.
– Adam Studenic
Apr 27 '16 at 10:33
1
Thank you so much for the help! I have just renewed my iOS development certificate and I was facing this frustrating error. It's incredible how xcode's errors are NOT intuitive to inspect...
– Gabriel Checchia Vitali
Apr 17 '18 at 7:57
1
Working Thanks!
– GovindhaRaj
Jun 7 '18 at 13:10
add a comment |
Try to do clean, build and then run the project. Worked for me.
Try to do clean, build and then run the project. Worked for me.
answered Nov 3 '15 at 15:27
mikebertieanmikebertiean
2,65831227
2,65831227
Didn't work for me, for a similar problem with Swifty.json :(
– Hatchmaster J
Mar 9 '16 at 9:36
4
Worked for me. I had this problem since my certificate has been revoked. Now its OK.
– Adam Studenic
Apr 27 '16 at 10:33
1
Thank you so much for the help! I have just renewed my iOS development certificate and I was facing this frustrating error. It's incredible how xcode's errors are NOT intuitive to inspect...
– Gabriel Checchia Vitali
Apr 17 '18 at 7:57
1
Working Thanks!
– GovindhaRaj
Jun 7 '18 at 13:10
add a comment |
Didn't work for me, for a similar problem with Swifty.json :(
– Hatchmaster J
Mar 9 '16 at 9:36
4
Worked for me. I had this problem since my certificate has been revoked. Now its OK.
– Adam Studenic
Apr 27 '16 at 10:33
1
Thank you so much for the help! I have just renewed my iOS development certificate and I was facing this frustrating error. It's incredible how xcode's errors are NOT intuitive to inspect...
– Gabriel Checchia Vitali
Apr 17 '18 at 7:57
1
Working Thanks!
– GovindhaRaj
Jun 7 '18 at 13:10
Didn't work for me, for a similar problem with Swifty.json :(
– Hatchmaster J
Mar 9 '16 at 9:36
Didn't work for me, for a similar problem with Swifty.json :(
– Hatchmaster J
Mar 9 '16 at 9:36
4
4
Worked for me. I had this problem since my certificate has been revoked. Now its OK.
– Adam Studenic
Apr 27 '16 at 10:33
Worked for me. I had this problem since my certificate has been revoked. Now its OK.
– Adam Studenic
Apr 27 '16 at 10:33
1
1
Thank you so much for the help! I have just renewed my iOS development certificate and I was facing this frustrating error. It's incredible how xcode's errors are NOT intuitive to inspect...
– Gabriel Checchia Vitali
Apr 17 '18 at 7:57
Thank you so much for the help! I have just renewed my iOS development certificate and I was facing this frustrating error. It's incredible how xcode's errors are NOT intuitive to inspect...
– Gabriel Checchia Vitali
Apr 17 '18 at 7:57
1
1
Working Thanks!
– GovindhaRaj
Jun 7 '18 at 13:10
Working Thanks!
– GovindhaRaj
Jun 7 '18 at 13:10
add a comment |
In Xcode 8 updating the Build Setting
Always Embed Swift Standard Libraries to Yes
worked for me.
I think this is a possible correct answer. From Apple docs. "If you are building an app that does not use Swift but embeds content such as a framework that does, Xcode will not include these libraries in your app. " Reference: developer.apple.com/library/content/qa/qa1881/_index.html
– David Pettigrew
Feb 16 '17 at 20:00
1
I'm trying to convert an old objective-C project (partly) to swift. Setting "always embed swift standard libraries" to yes fixed it for me.
– Darrell R
yesterday
add a comment |
In Xcode 8 updating the Build Setting
Always Embed Swift Standard Libraries to Yes
worked for me.
I think this is a possible correct answer. From Apple docs. "If you are building an app that does not use Swift but embeds content such as a framework that does, Xcode will not include these libraries in your app. " Reference: developer.apple.com/library/content/qa/qa1881/_index.html
– David Pettigrew
Feb 16 '17 at 20:00
1
I'm trying to convert an old objective-C project (partly) to swift. Setting "always embed swift standard libraries" to yes fixed it for me.
– Darrell R
yesterday
add a comment |
In Xcode 8 updating the Build Setting
Always Embed Swift Standard Libraries to Yes
worked for me.
In Xcode 8 updating the Build Setting
Always Embed Swift Standard Libraries to Yes
worked for me.
answered Sep 18 '16 at 14:35
JulianMJulianM
2,1971313
2,1971313
I think this is a possible correct answer. From Apple docs. "If you are building an app that does not use Swift but embeds content such as a framework that does, Xcode will not include these libraries in your app. " Reference: developer.apple.com/library/content/qa/qa1881/_index.html
– David Pettigrew
Feb 16 '17 at 20:00
1
I'm trying to convert an old objective-C project (partly) to swift. Setting "always embed swift standard libraries" to yes fixed it for me.
– Darrell R
yesterday
add a comment |
I think this is a possible correct answer. From Apple docs. "If you are building an app that does not use Swift but embeds content such as a framework that does, Xcode will not include these libraries in your app. " Reference: developer.apple.com/library/content/qa/qa1881/_index.html
– David Pettigrew
Feb 16 '17 at 20:00
1
I'm trying to convert an old objective-C project (partly) to swift. Setting "always embed swift standard libraries" to yes fixed it for me.
– Darrell R
yesterday
I think this is a possible correct answer. From Apple docs. "If you are building an app that does not use Swift but embeds content such as a framework that does, Xcode will not include these libraries in your app. " Reference: developer.apple.com/library/content/qa/qa1881/_index.html
– David Pettigrew
Feb 16 '17 at 20:00
I think this is a possible correct answer. From Apple docs. "If you are building an app that does not use Swift but embeds content such as a framework that does, Xcode will not include these libraries in your app. " Reference: developer.apple.com/library/content/qa/qa1881/_index.html
– David Pettigrew
Feb 16 '17 at 20:00
1
1
I'm trying to convert an old objective-C project (partly) to swift. Setting "always embed swift standard libraries" to yes fixed it for me.
– Darrell R
yesterday
I'm trying to convert an old objective-C project (partly) to swift. Setting "always embed swift standard libraries" to yes fixed it for me.
– Darrell R
yesterday
add a comment |
None of the above solutions worked for me. In the end the problem was my signing certificate's trust settings. They were set to "Always Trust" which seemed to cause this issue. Switching it back "Use System Defaults" fixed it for me.
In my case I originally changed the certs trust settings because I had issues building remotely. I was able to fix both issues by switching the trust settings to "Use System Defaults" globally and "Always Allow" for SSL.
Hope this helps someone.
add a comment |
None of the above solutions worked for me. In the end the problem was my signing certificate's trust settings. They were set to "Always Trust" which seemed to cause this issue. Switching it back "Use System Defaults" fixed it for me.
In my case I originally changed the certs trust settings because I had issues building remotely. I was able to fix both issues by switching the trust settings to "Use System Defaults" globally and "Always Allow" for SSL.
Hope this helps someone.
add a comment |
None of the above solutions worked for me. In the end the problem was my signing certificate's trust settings. They were set to "Always Trust" which seemed to cause this issue. Switching it back "Use System Defaults" fixed it for me.
In my case I originally changed the certs trust settings because I had issues building remotely. I was able to fix both issues by switching the trust settings to "Use System Defaults" globally and "Always Allow" for SSL.
Hope this helps someone.
None of the above solutions worked for me. In the end the problem was my signing certificate's trust settings. They were set to "Always Trust" which seemed to cause this issue. Switching it back "Use System Defaults" fixed it for me.
In my case I originally changed the certs trust settings because I had issues building remotely. I was able to fix both issues by switching the trust settings to "Use System Defaults" globally and "Always Allow" for SSL.
Hope this helps someone.
answered Feb 5 '16 at 15:02
desmonddesmond
35546
35546
add a comment |
add a comment |
When the answer marked as correct didn't work for me I added the following to "Build Settings > Linking > Runpath Search Paths":
@executable_path/Frameworks
add a comment |
When the answer marked as correct didn't work for me I added the following to "Build Settings > Linking > Runpath Search Paths":
@executable_path/Frameworks
add a comment |
When the answer marked as correct didn't work for me I added the following to "Build Settings > Linking > Runpath Search Paths":
@executable_path/Frameworks
When the answer marked as correct didn't work for me I added the following to "Build Settings > Linking > Runpath Search Paths":
@executable_path/Frameworks
edited Feb 18 '16 at 16:31
answered Dec 19 '15 at 6:29
ArtisanCArtisanC
368139
368139
add a comment |
add a comment |
I got this problem when trying to remove my provisioning profile and app certificate. Then all my swift projects have this problem. After almost an hour i found that just simply clean the project by:
Click on Product -> Clean (or CMD
-Shift
-K
)
And the projects will run normally.
add a comment |
I got this problem when trying to remove my provisioning profile and app certificate. Then all my swift projects have this problem. After almost an hour i found that just simply clean the project by:
Click on Product -> Clean (or CMD
-Shift
-K
)
And the projects will run normally.
add a comment |
I got this problem when trying to remove my provisioning profile and app certificate. Then all my swift projects have this problem. After almost an hour i found that just simply clean the project by:
Click on Product -> Clean (or CMD
-Shift
-K
)
And the projects will run normally.
I got this problem when trying to remove my provisioning profile and app certificate. Then all my swift projects have this problem. After almost an hour i found that just simply clean the project by:
Click on Product -> Clean (or CMD
-Shift
-K
)
And the projects will run normally.
edited Jul 24 '18 at 6:46
answered Jul 2 '17 at 17:42
nhoxbypassnhoxbypass
3,45351843
3,45351843
add a comment |
add a comment |
Similar question below, the answers there may offer some help.
dyld: Library not loaded: @rpath/libswiftCore.dylib
For me the only solution that worked was as @morten-holmgaard suggested in his comment.
I have also tried to change the "Embedded Content Contains Swift Code" flag to true in build settings, but it had no effect.
3
This solution isn't working for me..
– coracora
Oct 15 '15 at 21:31
add a comment |
Similar question below, the answers there may offer some help.
dyld: Library not loaded: @rpath/libswiftCore.dylib
For me the only solution that worked was as @morten-holmgaard suggested in his comment.
I have also tried to change the "Embedded Content Contains Swift Code" flag to true in build settings, but it had no effect.
3
This solution isn't working for me..
– coracora
Oct 15 '15 at 21:31
add a comment |
Similar question below, the answers there may offer some help.
dyld: Library not loaded: @rpath/libswiftCore.dylib
For me the only solution that worked was as @morten-holmgaard suggested in his comment.
I have also tried to change the "Embedded Content Contains Swift Code" flag to true in build settings, but it had no effect.
Similar question below, the answers there may offer some help.
dyld: Library not loaded: @rpath/libswiftCore.dylib
For me the only solution that worked was as @morten-holmgaard suggested in his comment.
I have also tried to change the "Embedded Content Contains Swift Code" flag to true in build settings, but it had no effect.
edited Sep 13 '18 at 7:15
Cœur
18.4k9109148
18.4k9109148
answered Oct 15 '15 at 16:34
Bruno CoelhoBruno Coelho
598820
598820
3
This solution isn't working for me..
– coracora
Oct 15 '15 at 21:31
add a comment |
3
This solution isn't working for me..
– coracora
Oct 15 '15 at 21:31
3
3
This solution isn't working for me..
– coracora
Oct 15 '15 at 21:31
This solution isn't working for me..
– coracora
Oct 15 '15 at 21:31
add a comment |
Changing the Build Settings -> "Embedded Content Contains Swift Code" flag to true/yes worked for me.
add a comment |
Changing the Build Settings -> "Embedded Content Contains Swift Code" flag to true/yes worked for me.
add a comment |
Changing the Build Settings -> "Embedded Content Contains Swift Code" flag to true/yes worked for me.
Changing the Build Settings -> "Embedded Content Contains Swift Code" flag to true/yes worked for me.
answered Jun 12 '16 at 20:29
Brian OgdenBrian Ogden
10.8k459112
10.8k459112
add a comment |
add a comment |
For the framework I am using on OSX (MailCore2) I had to set my target's
"Build Settings > Linking > Runpath Search Paths" to @loader_path
a solution I found here:
http://www.dribin.org/dave/blog/archives/2009/11/15/rpath/
The article was helpful, thanks! None of the other solutions here did it for me, but I was able to finally get it working by adding@rpath
to theRunpath Search Paths
linker setting.
– caughtinflux
Aug 11 '17 at 4:19
add a comment |
For the framework I am using on OSX (MailCore2) I had to set my target's
"Build Settings > Linking > Runpath Search Paths" to @loader_path
a solution I found here:
http://www.dribin.org/dave/blog/archives/2009/11/15/rpath/
The article was helpful, thanks! None of the other solutions here did it for me, but I was able to finally get it working by adding@rpath
to theRunpath Search Paths
linker setting.
– caughtinflux
Aug 11 '17 at 4:19
add a comment |
For the framework I am using on OSX (MailCore2) I had to set my target's
"Build Settings > Linking > Runpath Search Paths" to @loader_path
a solution I found here:
http://www.dribin.org/dave/blog/archives/2009/11/15/rpath/
For the framework I am using on OSX (MailCore2) I had to set my target's
"Build Settings > Linking > Runpath Search Paths" to @loader_path
a solution I found here:
http://www.dribin.org/dave/blog/archives/2009/11/15/rpath/
answered Aug 10 '16 at 3:53
ghrghr
34538
34538
The article was helpful, thanks! None of the other solutions here did it for me, but I was able to finally get it working by adding@rpath
to theRunpath Search Paths
linker setting.
– caughtinflux
Aug 11 '17 at 4:19
add a comment |
The article was helpful, thanks! None of the other solutions here did it for me, but I was able to finally get it working by adding@rpath
to theRunpath Search Paths
linker setting.
– caughtinflux
Aug 11 '17 at 4:19
The article was helpful, thanks! None of the other solutions here did it for me, but I was able to finally get it working by adding
@rpath
to the Runpath Search Paths
linker setting.– caughtinflux
Aug 11 '17 at 4:19
The article was helpful, thanks! None of the other solutions here did it for me, but I was able to finally get it working by adding
@rpath
to the Runpath Search Paths
linker setting.– caughtinflux
Aug 11 '17 at 4:19
add a comment |
I ran into this issue with Xcode 9. This did the trick for me:
Project > Build Settings > Swift Compiler - Search Path: Setting "Import Paths"
to $(PROJECT_DIR)
(recursive)
add a comment |
I ran into this issue with Xcode 9. This did the trick for me:
Project > Build Settings > Swift Compiler - Search Path: Setting "Import Paths"
to $(PROJECT_DIR)
(recursive)
add a comment |
I ran into this issue with Xcode 9. This did the trick for me:
Project > Build Settings > Swift Compiler - Search Path: Setting "Import Paths"
to $(PROJECT_DIR)
(recursive)
I ran into this issue with Xcode 9. This did the trick for me:
Project > Build Settings > Swift Compiler - Search Path: Setting "Import Paths"
to $(PROJECT_DIR)
(recursive)
edited Sep 13 '18 at 7:16
Cœur
18.4k9109148
18.4k9109148
answered Oct 27 '17 at 8:02
ggsggs
2119
2119
add a comment |
add a comment |
There are two solutions for this:
Solution 1:
Quit Xcode
(cmd + Q)- Open and
Clean Project
(cmd + shift + k)
- Now, run the project which should work correctly
Solution 2:
The console log itself states that dynamic link editor (dyld) is not able to load library. In order to fix this use below steps :
- Select
Project
->Build settings
-> - Go to
Build options
tab -> Select ‘Always Embed Swift Standard Libraries’
to ‘Yes
’ - Now, run the project which should work correctly
add a comment |
There are two solutions for this:
Solution 1:
Quit Xcode
(cmd + Q)- Open and
Clean Project
(cmd + shift + k)
- Now, run the project which should work correctly
Solution 2:
The console log itself states that dynamic link editor (dyld) is not able to load library. In order to fix this use below steps :
- Select
Project
->Build settings
-> - Go to
Build options
tab -> Select ‘Always Embed Swift Standard Libraries’
to ‘Yes
’ - Now, run the project which should work correctly
add a comment |
There are two solutions for this:
Solution 1:
Quit Xcode
(cmd + Q)- Open and
Clean Project
(cmd + shift + k)
- Now, run the project which should work correctly
Solution 2:
The console log itself states that dynamic link editor (dyld) is not able to load library. In order to fix this use below steps :
- Select
Project
->Build settings
-> - Go to
Build options
tab -> Select ‘Always Embed Swift Standard Libraries’
to ‘Yes
’ - Now, run the project which should work correctly
There are two solutions for this:
Solution 1:
Quit Xcode
(cmd + Q)- Open and
Clean Project
(cmd + shift + k)
- Now, run the project which should work correctly
Solution 2:
The console log itself states that dynamic link editor (dyld) is not able to load library. In order to fix this use below steps :
- Select
Project
->Build settings
-> - Go to
Build options
tab -> Select ‘Always Embed Swift Standard Libraries’
to ‘Yes
’ - Now, run the project which should work correctly
edited Sep 13 '18 at 7:30
Cœur
18.4k9109148
18.4k9109148
answered Jun 7 '18 at 6:35
Jayprakash DubeyJayprakash Dubey
24.5k9123133
24.5k9123133
add a comment |
add a comment |
This can be a problem with certificates. Go to the Apple developer member center and make sure you have "Organizational Unit" set in your distribution profile.
Also take a look in the logs for the text deny-mmap, this will probably help you further.
I ran into this problem with a Xamarin application for the Apple Watch. The main application and the Mono framework were signed and working, but the Watchkit Extension did not load due to the dyld error.
add a comment |
This can be a problem with certificates. Go to the Apple developer member center and make sure you have "Organizational Unit" set in your distribution profile.
Also take a look in the logs for the text deny-mmap, this will probably help you further.
I ran into this problem with a Xamarin application for the Apple Watch. The main application and the Mono framework were signed and working, but the Watchkit Extension did not load due to the dyld error.
add a comment |
This can be a problem with certificates. Go to the Apple developer member center and make sure you have "Organizational Unit" set in your distribution profile.
Also take a look in the logs for the text deny-mmap, this will probably help you further.
I ran into this problem with a Xamarin application for the Apple Watch. The main application and the Mono framework were signed and working, but the Watchkit Extension did not load due to the dyld error.
This can be a problem with certificates. Go to the Apple developer member center and make sure you have "Organizational Unit" set in your distribution profile.
Also take a look in the logs for the text deny-mmap, this will probably help you further.
I ran into this problem with a Xamarin application for the Apple Watch. The main application and the Mono framework were signed and working, but the Watchkit Extension did not load due to the dyld error.
answered Nov 10 '15 at 7:37
WindelWindel
825
825
add a comment |
add a comment |
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Ok so after having this issue multiple times, this is the only thing that has worked for me. Not sure why the other solutions didn't, but I followed the instructions here: stackoverflow.com/a/32730393/3474814
– coracora
Sep 24 '15 at 22:48
5
I had this problem after moving to a new mac. The cause was a missing apple WWDR intermediate certificate.
– Morten Holmgaard
Oct 14 '15 at 9:58
Possible duplicate of Reason: no suitable image found.
– trojanfoe
Nov 3 '15 at 15:38
desmond's solution helped.
– Bharathi
Feb 17 '16 at 7:18
Just clean the project and run again
– onmyway133
Nov 6 '18 at 9:37