Problems with multiple tween animations in Flutter - Videos Included












2















I have a weird flutter issue with a certain animation I'm trying to create.



I am trying to animate an image onto the screen.
I want it to move on the x-axis, and I want it to slowly fade in as well.



So I figured - Positioned and Opacity, and animate their value with a tween.



Both the Positioned and Opacity widgets work great on their own, but when I combine the two - I get a weird animation, that only starts to draw after a while (about 3 seconds).



I tried printing the animation.value and it seems to be fine, slowly climbing from 0.0 to 1.0 - but the clouds suddenly appear only after like 3 seconds.



I tried separating them to different controllers, thought that maybe somehow that was the culprit, but nope.



TLDR Videos:



Opacity Animation Only



Positioned Animation Only



Both Animations Combined - NOT GOOD



Here's the widget's code:



import 'package:app/weather/widgets/CloudProperties.dart';
import 'package:flutter/widgets.dart';

class WeatherCloudWidget extends StatefulWidget {
final double sunSize;
final CloudProperties properties;

WeatherCloudWidget({Key key, this.properties, this.sunSize})
: super(key: key);

@override
State<StatefulWidget> createState() => _WeatherCloudWidget();
}

class _WeatherCloudWidget extends State<WeatherCloudWidget>
with TickerProviderStateMixin {
AnimationController controller;
AnimationController controller2;

Animation<double> position;
Animation<double> opacity;

@override
initState() {
super.initState();
_startAnimation();
}

@override
Widget build(BuildContext context) {
// screen width and height
final screenWidth = MediaQuery.of(context).size.width;
final screenHeight = MediaQuery.of(context).size.height;

final properties = widget.properties;

var vertical =
screenHeight * 0.5 + (widget.sunSize * properties.verticalOffset * -1);

var horizontal = (screenWidth * 0.5) + (widget.sunSize * position.value);

print(opacity.value);

// both Positioned & Opacity widgets

return Positioned(
left: horizontal,
top: vertical,
child: Opacity(
opacity: opacity.value,
child: Image.asset(
properties.path,
width: properties.getScaledWidth(widget.sunSize),
height: properties.getScaledHeight(widget.sunSize),
),
));

// Positioned only

return Positioned(
left: horizontal,
top: vertical,
child: Image.asset(
properties.path,
width: properties.getScaledWidth(widget.sunSize),
height: properties.getScaledHeight(widget.sunSize),
));

// Opacity only

return Positioned(
left: (screenWidth * 0.5) + (widget.sunSize * properties.tween[1]),
top: vertical,
child: Opacity(
opacity: opacity.value,
child: Image.asset(
properties.path,
width: properties.getScaledWidth(widget.sunSize),
height: properties.getScaledHeight(widget.sunSize),
),
));
}

@override
dispose() {
controller.dispose();
controller2.dispose();
super.dispose();
}

void _startAnimation() {
controller = AnimationController(
duration: const Duration(milliseconds: 5000), vsync: this);

controller2 = AnimationController(
duration: const Duration(milliseconds: 5000), vsync: this);

position = Tween(
begin: widget.properties.tween[0], end: widget.properties.tween[1])
.animate(
new CurvedAnimation(parent: controller, curve: Curves.decelerate))
..addListener(() => setState(() {}));

opacity = Tween(begin: 0.0, end: 1.0).animate(controller2)
..addListener(() => setState(() {}));

controller.forward();
controller2.forward();
}
}









share|improve this question





























    2















    I have a weird flutter issue with a certain animation I'm trying to create.



    I am trying to animate an image onto the screen.
    I want it to move on the x-axis, and I want it to slowly fade in as well.



    So I figured - Positioned and Opacity, and animate their value with a tween.



    Both the Positioned and Opacity widgets work great on their own, but when I combine the two - I get a weird animation, that only starts to draw after a while (about 3 seconds).



    I tried printing the animation.value and it seems to be fine, slowly climbing from 0.0 to 1.0 - but the clouds suddenly appear only after like 3 seconds.



    I tried separating them to different controllers, thought that maybe somehow that was the culprit, but nope.



    TLDR Videos:



    Opacity Animation Only



    Positioned Animation Only



    Both Animations Combined - NOT GOOD



    Here's the widget's code:



    import 'package:app/weather/widgets/CloudProperties.dart';
    import 'package:flutter/widgets.dart';

    class WeatherCloudWidget extends StatefulWidget {
    final double sunSize;
    final CloudProperties properties;

    WeatherCloudWidget({Key key, this.properties, this.sunSize})
    : super(key: key);

    @override
    State<StatefulWidget> createState() => _WeatherCloudWidget();
    }

    class _WeatherCloudWidget extends State<WeatherCloudWidget>
    with TickerProviderStateMixin {
    AnimationController controller;
    AnimationController controller2;

    Animation<double> position;
    Animation<double> opacity;

    @override
    initState() {
    super.initState();
    _startAnimation();
    }

    @override
    Widget build(BuildContext context) {
    // screen width and height
    final screenWidth = MediaQuery.of(context).size.width;
    final screenHeight = MediaQuery.of(context).size.height;

    final properties = widget.properties;

    var vertical =
    screenHeight * 0.5 + (widget.sunSize * properties.verticalOffset * -1);

    var horizontal = (screenWidth * 0.5) + (widget.sunSize * position.value);

    print(opacity.value);

    // both Positioned & Opacity widgets

    return Positioned(
    left: horizontal,
    top: vertical,
    child: Opacity(
    opacity: opacity.value,
    child: Image.asset(
    properties.path,
    width: properties.getScaledWidth(widget.sunSize),
    height: properties.getScaledHeight(widget.sunSize),
    ),
    ));

    // Positioned only

    return Positioned(
    left: horizontal,
    top: vertical,
    child: Image.asset(
    properties.path,
    width: properties.getScaledWidth(widget.sunSize),
    height: properties.getScaledHeight(widget.sunSize),
    ));

    // Opacity only

    return Positioned(
    left: (screenWidth * 0.5) + (widget.sunSize * properties.tween[1]),
    top: vertical,
    child: Opacity(
    opacity: opacity.value,
    child: Image.asset(
    properties.path,
    width: properties.getScaledWidth(widget.sunSize),
    height: properties.getScaledHeight(widget.sunSize),
    ),
    ));
    }

    @override
    dispose() {
    controller.dispose();
    controller2.dispose();
    super.dispose();
    }

    void _startAnimation() {
    controller = AnimationController(
    duration: const Duration(milliseconds: 5000), vsync: this);

    controller2 = AnimationController(
    duration: const Duration(milliseconds: 5000), vsync: this);

    position = Tween(
    begin: widget.properties.tween[0], end: widget.properties.tween[1])
    .animate(
    new CurvedAnimation(parent: controller, curve: Curves.decelerate))
    ..addListener(() => setState(() {}));

    opacity = Tween(begin: 0.0, end: 1.0).animate(controller2)
    ..addListener(() => setState(() {}));

    controller.forward();
    controller2.forward();
    }
    }









    share|improve this question



























      2












      2








      2


      1






      I have a weird flutter issue with a certain animation I'm trying to create.



      I am trying to animate an image onto the screen.
      I want it to move on the x-axis, and I want it to slowly fade in as well.



      So I figured - Positioned and Opacity, and animate their value with a tween.



      Both the Positioned and Opacity widgets work great on their own, but when I combine the two - I get a weird animation, that only starts to draw after a while (about 3 seconds).



      I tried printing the animation.value and it seems to be fine, slowly climbing from 0.0 to 1.0 - but the clouds suddenly appear only after like 3 seconds.



      I tried separating them to different controllers, thought that maybe somehow that was the culprit, but nope.



      TLDR Videos:



      Opacity Animation Only



      Positioned Animation Only



      Both Animations Combined - NOT GOOD



      Here's the widget's code:



      import 'package:app/weather/widgets/CloudProperties.dart';
      import 'package:flutter/widgets.dart';

      class WeatherCloudWidget extends StatefulWidget {
      final double sunSize;
      final CloudProperties properties;

      WeatherCloudWidget({Key key, this.properties, this.sunSize})
      : super(key: key);

      @override
      State<StatefulWidget> createState() => _WeatherCloudWidget();
      }

      class _WeatherCloudWidget extends State<WeatherCloudWidget>
      with TickerProviderStateMixin {
      AnimationController controller;
      AnimationController controller2;

      Animation<double> position;
      Animation<double> opacity;

      @override
      initState() {
      super.initState();
      _startAnimation();
      }

      @override
      Widget build(BuildContext context) {
      // screen width and height
      final screenWidth = MediaQuery.of(context).size.width;
      final screenHeight = MediaQuery.of(context).size.height;

      final properties = widget.properties;

      var vertical =
      screenHeight * 0.5 + (widget.sunSize * properties.verticalOffset * -1);

      var horizontal = (screenWidth * 0.5) + (widget.sunSize * position.value);

      print(opacity.value);

      // both Positioned & Opacity widgets

      return Positioned(
      left: horizontal,
      top: vertical,
      child: Opacity(
      opacity: opacity.value,
      child: Image.asset(
      properties.path,
      width: properties.getScaledWidth(widget.sunSize),
      height: properties.getScaledHeight(widget.sunSize),
      ),
      ));

      // Positioned only

      return Positioned(
      left: horizontal,
      top: vertical,
      child: Image.asset(
      properties.path,
      width: properties.getScaledWidth(widget.sunSize),
      height: properties.getScaledHeight(widget.sunSize),
      ));

      // Opacity only

      return Positioned(
      left: (screenWidth * 0.5) + (widget.sunSize * properties.tween[1]),
      top: vertical,
      child: Opacity(
      opacity: opacity.value,
      child: Image.asset(
      properties.path,
      width: properties.getScaledWidth(widget.sunSize),
      height: properties.getScaledHeight(widget.sunSize),
      ),
      ));
      }

      @override
      dispose() {
      controller.dispose();
      controller2.dispose();
      super.dispose();
      }

      void _startAnimation() {
      controller = AnimationController(
      duration: const Duration(milliseconds: 5000), vsync: this);

      controller2 = AnimationController(
      duration: const Duration(milliseconds: 5000), vsync: this);

      position = Tween(
      begin: widget.properties.tween[0], end: widget.properties.tween[1])
      .animate(
      new CurvedAnimation(parent: controller, curve: Curves.decelerate))
      ..addListener(() => setState(() {}));

      opacity = Tween(begin: 0.0, end: 1.0).animate(controller2)
      ..addListener(() => setState(() {}));

      controller.forward();
      controller2.forward();
      }
      }









      share|improve this question
















      I have a weird flutter issue with a certain animation I'm trying to create.



      I am trying to animate an image onto the screen.
      I want it to move on the x-axis, and I want it to slowly fade in as well.



      So I figured - Positioned and Opacity, and animate their value with a tween.



      Both the Positioned and Opacity widgets work great on their own, but when I combine the two - I get a weird animation, that only starts to draw after a while (about 3 seconds).



      I tried printing the animation.value and it seems to be fine, slowly climbing from 0.0 to 1.0 - but the clouds suddenly appear only after like 3 seconds.



      I tried separating them to different controllers, thought that maybe somehow that was the culprit, but nope.



      TLDR Videos:



      Opacity Animation Only



      Positioned Animation Only



      Both Animations Combined - NOT GOOD



      Here's the widget's code:



      import 'package:app/weather/widgets/CloudProperties.dart';
      import 'package:flutter/widgets.dart';

      class WeatherCloudWidget extends StatefulWidget {
      final double sunSize;
      final CloudProperties properties;

      WeatherCloudWidget({Key key, this.properties, this.sunSize})
      : super(key: key);

      @override
      State<StatefulWidget> createState() => _WeatherCloudWidget();
      }

      class _WeatherCloudWidget extends State<WeatherCloudWidget>
      with TickerProviderStateMixin {
      AnimationController controller;
      AnimationController controller2;

      Animation<double> position;
      Animation<double> opacity;

      @override
      initState() {
      super.initState();
      _startAnimation();
      }

      @override
      Widget build(BuildContext context) {
      // screen width and height
      final screenWidth = MediaQuery.of(context).size.width;
      final screenHeight = MediaQuery.of(context).size.height;

      final properties = widget.properties;

      var vertical =
      screenHeight * 0.5 + (widget.sunSize * properties.verticalOffset * -1);

      var horizontal = (screenWidth * 0.5) + (widget.sunSize * position.value);

      print(opacity.value);

      // both Positioned & Opacity widgets

      return Positioned(
      left: horizontal,
      top: vertical,
      child: Opacity(
      opacity: opacity.value,
      child: Image.asset(
      properties.path,
      width: properties.getScaledWidth(widget.sunSize),
      height: properties.getScaledHeight(widget.sunSize),
      ),
      ));

      // Positioned only

      return Positioned(
      left: horizontal,
      top: vertical,
      child: Image.asset(
      properties.path,
      width: properties.getScaledWidth(widget.sunSize),
      height: properties.getScaledHeight(widget.sunSize),
      ));

      // Opacity only

      return Positioned(
      left: (screenWidth * 0.5) + (widget.sunSize * properties.tween[1]),
      top: vertical,
      child: Opacity(
      opacity: opacity.value,
      child: Image.asset(
      properties.path,
      width: properties.getScaledWidth(widget.sunSize),
      height: properties.getScaledHeight(widget.sunSize),
      ),
      ));
      }

      @override
      dispose() {
      controller.dispose();
      controller2.dispose();
      super.dispose();
      }

      void _startAnimation() {
      controller = AnimationController(
      duration: const Duration(milliseconds: 5000), vsync: this);

      controller2 = AnimationController(
      duration: const Duration(milliseconds: 5000), vsync: this);

      position = Tween(
      begin: widget.properties.tween[0], end: widget.properties.tween[1])
      .animate(
      new CurvedAnimation(parent: controller, curve: Curves.decelerate))
      ..addListener(() => setState(() {}));

      opacity = Tween(begin: 0.0, end: 1.0).animate(controller2)
      ..addListener(() => setState(() {}));

      controller.forward();
      controller2.forward();
      }
      }






      dart flutter flutter-layout flutter-animation






      share|improve this question















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      share|improve this question




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      edited Nov 18 '18 at 21:00







      sofakingforever

















      asked Nov 18 '18 at 19:51









      sofakingforeversofakingforever

      419211




      419211
























          1 Answer
          1






          active

          oldest

          votes


















          1














          Alright guys. I managed to sort this using SlideTransition and FadeTransition.
          I guess we should only use Transition widgets for... transitions? while things like Positioned and Opacity are for more static widgets? Not sure...



          What it looks like: https://youtu.be/hj7PkjXrgfg



          Anyways, here's the replacement code, if anyone's looking for reference:



          class WeatherCloudWidget extends StatefulWidget {
          final double sunSize;
          final CloudProperties properties;

          WeatherCloudWidget({Key key, this.properties, this.sunSize})
          : super(key: key);

          @override
          State<StatefulWidget> createState() => _WeatherCloudWidget();
          }

          class _WeatherCloudWidget extends State<WeatherCloudWidget>
          with TickerProviderStateMixin {
          AnimationController controller;
          Animation<Offset> position;
          Animation<double> opacity;

          final alphaTween = new Tween(begin: 0.0, end: 1.0);

          @override
          initState() {
          super.initState();
          _startAnimation();
          }

          @override
          Widget build(BuildContext context) {
          // screen width and height
          final screenWidth = MediaQuery.of(context).size.width;
          final screenHeight = MediaQuery.of(context).size.height;

          final properties = widget.properties;

          var vertical = (screenHeight * 0.5) +
          (widget.sunSize * properties.verticalOffset * -1);

          var horizontal =
          (screenWidth * 0.5) + (widget.sunSize * properties.tweenEnd);

          return Positioned(
          left: horizontal,
          top: vertical,
          child: SlideTransition(
          position: position,
          child: FadeTransition(
          opacity: opacity,
          child: Image.asset(
          properties.path,
          width: properties.getScaledWidth(widget.sunSize),
          height: properties.getScaledHeight(widget.sunSize),
          ),
          )),
          );
          }

          @override
          dispose() {
          controller.dispose();
          super.dispose();
          }

          void _startAnimation() {
          controller = AnimationController(
          duration: const Duration(milliseconds: 2000), vsync: this);

          position = new Tween<Offset>(
          begin: new Offset(widget.properties.tweenStart, 0.0),
          end: new Offset(0.0, 0.0),
          ).animate(new CurvedAnimation(parent: controller, curve: Curves.decelerate));

          opacity = alphaTween.animate(controller);

          controller.forward();
          }
          }





          share|improve this answer





















          • 1





            you dont need addListener and setState in the listener (it rebuilds WeatherCloudWidget) - controller.forward(); is just enough

            – pskink
            Nov 19 '18 at 7:48








          • 1





            do you mind making a video of the new version? (i'm curious) :)

            – Feu
            Nov 19 '18 at 23:28











          • Hey @Feu, i've added the video to the answer.

            – sofakingforever
            Nov 21 '18 at 14:32











          • @pskink - you're right of course! It was something I tried when the animations didn't work, and forgot to remove this.

            – sofakingforever
            Nov 21 '18 at 14:34











          • so in theory your WeatherCloudWidget could be now StatelessWidget? or not?

            – pskink
            Nov 21 '18 at 14:40













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          1 Answer
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          1 Answer
          1






          active

          oldest

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          active

          oldest

          votes






          active

          oldest

          votes









          1














          Alright guys. I managed to sort this using SlideTransition and FadeTransition.
          I guess we should only use Transition widgets for... transitions? while things like Positioned and Opacity are for more static widgets? Not sure...



          What it looks like: https://youtu.be/hj7PkjXrgfg



          Anyways, here's the replacement code, if anyone's looking for reference:



          class WeatherCloudWidget extends StatefulWidget {
          final double sunSize;
          final CloudProperties properties;

          WeatherCloudWidget({Key key, this.properties, this.sunSize})
          : super(key: key);

          @override
          State<StatefulWidget> createState() => _WeatherCloudWidget();
          }

          class _WeatherCloudWidget extends State<WeatherCloudWidget>
          with TickerProviderStateMixin {
          AnimationController controller;
          Animation<Offset> position;
          Animation<double> opacity;

          final alphaTween = new Tween(begin: 0.0, end: 1.0);

          @override
          initState() {
          super.initState();
          _startAnimation();
          }

          @override
          Widget build(BuildContext context) {
          // screen width and height
          final screenWidth = MediaQuery.of(context).size.width;
          final screenHeight = MediaQuery.of(context).size.height;

          final properties = widget.properties;

          var vertical = (screenHeight * 0.5) +
          (widget.sunSize * properties.verticalOffset * -1);

          var horizontal =
          (screenWidth * 0.5) + (widget.sunSize * properties.tweenEnd);

          return Positioned(
          left: horizontal,
          top: vertical,
          child: SlideTransition(
          position: position,
          child: FadeTransition(
          opacity: opacity,
          child: Image.asset(
          properties.path,
          width: properties.getScaledWidth(widget.sunSize),
          height: properties.getScaledHeight(widget.sunSize),
          ),
          )),
          );
          }

          @override
          dispose() {
          controller.dispose();
          super.dispose();
          }

          void _startAnimation() {
          controller = AnimationController(
          duration: const Duration(milliseconds: 2000), vsync: this);

          position = new Tween<Offset>(
          begin: new Offset(widget.properties.tweenStart, 0.0),
          end: new Offset(0.0, 0.0),
          ).animate(new CurvedAnimation(parent: controller, curve: Curves.decelerate));

          opacity = alphaTween.animate(controller);

          controller.forward();
          }
          }





          share|improve this answer





















          • 1





            you dont need addListener and setState in the listener (it rebuilds WeatherCloudWidget) - controller.forward(); is just enough

            – pskink
            Nov 19 '18 at 7:48








          • 1





            do you mind making a video of the new version? (i'm curious) :)

            – Feu
            Nov 19 '18 at 23:28











          • Hey @Feu, i've added the video to the answer.

            – sofakingforever
            Nov 21 '18 at 14:32











          • @pskink - you're right of course! It was something I tried when the animations didn't work, and forgot to remove this.

            – sofakingforever
            Nov 21 '18 at 14:34











          • so in theory your WeatherCloudWidget could be now StatelessWidget? or not?

            – pskink
            Nov 21 '18 at 14:40


















          1














          Alright guys. I managed to sort this using SlideTransition and FadeTransition.
          I guess we should only use Transition widgets for... transitions? while things like Positioned and Opacity are for more static widgets? Not sure...



          What it looks like: https://youtu.be/hj7PkjXrgfg



          Anyways, here's the replacement code, if anyone's looking for reference:



          class WeatherCloudWidget extends StatefulWidget {
          final double sunSize;
          final CloudProperties properties;

          WeatherCloudWidget({Key key, this.properties, this.sunSize})
          : super(key: key);

          @override
          State<StatefulWidget> createState() => _WeatherCloudWidget();
          }

          class _WeatherCloudWidget extends State<WeatherCloudWidget>
          with TickerProviderStateMixin {
          AnimationController controller;
          Animation<Offset> position;
          Animation<double> opacity;

          final alphaTween = new Tween(begin: 0.0, end: 1.0);

          @override
          initState() {
          super.initState();
          _startAnimation();
          }

          @override
          Widget build(BuildContext context) {
          // screen width and height
          final screenWidth = MediaQuery.of(context).size.width;
          final screenHeight = MediaQuery.of(context).size.height;

          final properties = widget.properties;

          var vertical = (screenHeight * 0.5) +
          (widget.sunSize * properties.verticalOffset * -1);

          var horizontal =
          (screenWidth * 0.5) + (widget.sunSize * properties.tweenEnd);

          return Positioned(
          left: horizontal,
          top: vertical,
          child: SlideTransition(
          position: position,
          child: FadeTransition(
          opacity: opacity,
          child: Image.asset(
          properties.path,
          width: properties.getScaledWidth(widget.sunSize),
          height: properties.getScaledHeight(widget.sunSize),
          ),
          )),
          );
          }

          @override
          dispose() {
          controller.dispose();
          super.dispose();
          }

          void _startAnimation() {
          controller = AnimationController(
          duration: const Duration(milliseconds: 2000), vsync: this);

          position = new Tween<Offset>(
          begin: new Offset(widget.properties.tweenStart, 0.0),
          end: new Offset(0.0, 0.0),
          ).animate(new CurvedAnimation(parent: controller, curve: Curves.decelerate));

          opacity = alphaTween.animate(controller);

          controller.forward();
          }
          }





          share|improve this answer





















          • 1





            you dont need addListener and setState in the listener (it rebuilds WeatherCloudWidget) - controller.forward(); is just enough

            – pskink
            Nov 19 '18 at 7:48








          • 1





            do you mind making a video of the new version? (i'm curious) :)

            – Feu
            Nov 19 '18 at 23:28











          • Hey @Feu, i've added the video to the answer.

            – sofakingforever
            Nov 21 '18 at 14:32











          • @pskink - you're right of course! It was something I tried when the animations didn't work, and forgot to remove this.

            – sofakingforever
            Nov 21 '18 at 14:34











          • so in theory your WeatherCloudWidget could be now StatelessWidget? or not?

            – pskink
            Nov 21 '18 at 14:40
















          1












          1








          1







          Alright guys. I managed to sort this using SlideTransition and FadeTransition.
          I guess we should only use Transition widgets for... transitions? while things like Positioned and Opacity are for more static widgets? Not sure...



          What it looks like: https://youtu.be/hj7PkjXrgfg



          Anyways, here's the replacement code, if anyone's looking for reference:



          class WeatherCloudWidget extends StatefulWidget {
          final double sunSize;
          final CloudProperties properties;

          WeatherCloudWidget({Key key, this.properties, this.sunSize})
          : super(key: key);

          @override
          State<StatefulWidget> createState() => _WeatherCloudWidget();
          }

          class _WeatherCloudWidget extends State<WeatherCloudWidget>
          with TickerProviderStateMixin {
          AnimationController controller;
          Animation<Offset> position;
          Animation<double> opacity;

          final alphaTween = new Tween(begin: 0.0, end: 1.0);

          @override
          initState() {
          super.initState();
          _startAnimation();
          }

          @override
          Widget build(BuildContext context) {
          // screen width and height
          final screenWidth = MediaQuery.of(context).size.width;
          final screenHeight = MediaQuery.of(context).size.height;

          final properties = widget.properties;

          var vertical = (screenHeight * 0.5) +
          (widget.sunSize * properties.verticalOffset * -1);

          var horizontal =
          (screenWidth * 0.5) + (widget.sunSize * properties.tweenEnd);

          return Positioned(
          left: horizontal,
          top: vertical,
          child: SlideTransition(
          position: position,
          child: FadeTransition(
          opacity: opacity,
          child: Image.asset(
          properties.path,
          width: properties.getScaledWidth(widget.sunSize),
          height: properties.getScaledHeight(widget.sunSize),
          ),
          )),
          );
          }

          @override
          dispose() {
          controller.dispose();
          super.dispose();
          }

          void _startAnimation() {
          controller = AnimationController(
          duration: const Duration(milliseconds: 2000), vsync: this);

          position = new Tween<Offset>(
          begin: new Offset(widget.properties.tweenStart, 0.0),
          end: new Offset(0.0, 0.0),
          ).animate(new CurvedAnimation(parent: controller, curve: Curves.decelerate));

          opacity = alphaTween.animate(controller);

          controller.forward();
          }
          }





          share|improve this answer















          Alright guys. I managed to sort this using SlideTransition and FadeTransition.
          I guess we should only use Transition widgets for... transitions? while things like Positioned and Opacity are for more static widgets? Not sure...



          What it looks like: https://youtu.be/hj7PkjXrgfg



          Anyways, here's the replacement code, if anyone's looking for reference:



          class WeatherCloudWidget extends StatefulWidget {
          final double sunSize;
          final CloudProperties properties;

          WeatherCloudWidget({Key key, this.properties, this.sunSize})
          : super(key: key);

          @override
          State<StatefulWidget> createState() => _WeatherCloudWidget();
          }

          class _WeatherCloudWidget extends State<WeatherCloudWidget>
          with TickerProviderStateMixin {
          AnimationController controller;
          Animation<Offset> position;
          Animation<double> opacity;

          final alphaTween = new Tween(begin: 0.0, end: 1.0);

          @override
          initState() {
          super.initState();
          _startAnimation();
          }

          @override
          Widget build(BuildContext context) {
          // screen width and height
          final screenWidth = MediaQuery.of(context).size.width;
          final screenHeight = MediaQuery.of(context).size.height;

          final properties = widget.properties;

          var vertical = (screenHeight * 0.5) +
          (widget.sunSize * properties.verticalOffset * -1);

          var horizontal =
          (screenWidth * 0.5) + (widget.sunSize * properties.tweenEnd);

          return Positioned(
          left: horizontal,
          top: vertical,
          child: SlideTransition(
          position: position,
          child: FadeTransition(
          opacity: opacity,
          child: Image.asset(
          properties.path,
          width: properties.getScaledWidth(widget.sunSize),
          height: properties.getScaledHeight(widget.sunSize),
          ),
          )),
          );
          }

          @override
          dispose() {
          controller.dispose();
          super.dispose();
          }

          void _startAnimation() {
          controller = AnimationController(
          duration: const Duration(milliseconds: 2000), vsync: this);

          position = new Tween<Offset>(
          begin: new Offset(widget.properties.tweenStart, 0.0),
          end: new Offset(0.0, 0.0),
          ).animate(new CurvedAnimation(parent: controller, curve: Curves.decelerate));

          opacity = alphaTween.animate(controller);

          controller.forward();
          }
          }






          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Nov 21 '18 at 14:32

























          answered Nov 18 '18 at 21:25









          sofakingforeversofakingforever

          419211




          419211








          • 1





            you dont need addListener and setState in the listener (it rebuilds WeatherCloudWidget) - controller.forward(); is just enough

            – pskink
            Nov 19 '18 at 7:48








          • 1





            do you mind making a video of the new version? (i'm curious) :)

            – Feu
            Nov 19 '18 at 23:28











          • Hey @Feu, i've added the video to the answer.

            – sofakingforever
            Nov 21 '18 at 14:32











          • @pskink - you're right of course! It was something I tried when the animations didn't work, and forgot to remove this.

            – sofakingforever
            Nov 21 '18 at 14:34











          • so in theory your WeatherCloudWidget could be now StatelessWidget? or not?

            – pskink
            Nov 21 '18 at 14:40
















          • 1





            you dont need addListener and setState in the listener (it rebuilds WeatherCloudWidget) - controller.forward(); is just enough

            – pskink
            Nov 19 '18 at 7:48








          • 1





            do you mind making a video of the new version? (i'm curious) :)

            – Feu
            Nov 19 '18 at 23:28











          • Hey @Feu, i've added the video to the answer.

            – sofakingforever
            Nov 21 '18 at 14:32











          • @pskink - you're right of course! It was something I tried when the animations didn't work, and forgot to remove this.

            – sofakingforever
            Nov 21 '18 at 14:34











          • so in theory your WeatherCloudWidget could be now StatelessWidget? or not?

            – pskink
            Nov 21 '18 at 14:40










          1




          1





          you dont need addListener and setState in the listener (it rebuilds WeatherCloudWidget) - controller.forward(); is just enough

          – pskink
          Nov 19 '18 at 7:48







          you dont need addListener and setState in the listener (it rebuilds WeatherCloudWidget) - controller.forward(); is just enough

          – pskink
          Nov 19 '18 at 7:48






          1




          1





          do you mind making a video of the new version? (i'm curious) :)

          – Feu
          Nov 19 '18 at 23:28





          do you mind making a video of the new version? (i'm curious) :)

          – Feu
          Nov 19 '18 at 23:28













          Hey @Feu, i've added the video to the answer.

          – sofakingforever
          Nov 21 '18 at 14:32





          Hey @Feu, i've added the video to the answer.

          – sofakingforever
          Nov 21 '18 at 14:32













          @pskink - you're right of course! It was something I tried when the animations didn't work, and forgot to remove this.

          – sofakingforever
          Nov 21 '18 at 14:34





          @pskink - you're right of course! It was something I tried when the animations didn't work, and forgot to remove this.

          – sofakingforever
          Nov 21 '18 at 14:34













          so in theory your WeatherCloudWidget could be now StatelessWidget? or not?

          – pskink
          Nov 21 '18 at 14:40







          so in theory your WeatherCloudWidget could be now StatelessWidget? or not?

          – pskink
          Nov 21 '18 at 14:40






















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