Draw objects on a loaded image in java





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I need help with loading an image of a map and drawing a point on the received location.
Here is the code of the server:



import java.awt.Dimension;
import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import javax.swing.JFrame;
import javax.swing.SwingUtilities;

public class Server extends JFrame{

private static int PACKETSIZE = 100 ;
private static int WIDTH = 1340;
private static int HEIGHT = 613;
public DatagramSocket socket;
public DrawPoint drawPoint;

public Server() {

setDefaultCloseOperation(EXIT_ON_CLOSE);
drawPoint = new DrawPoint();
drawPoint.setPreferredSize(new Dimension(WIDTH, HEIGHT));
add(drawPoint);
pack();
setVisible(true);
}

//This method converts the lat,lon coordinates to the coordinates of the pixels in the image of the map (which is 1319 by 664)

public String GPStoCoord( double lat, double lon){

double latref = 30.631103;
double lonref = -96.358981;
double yref = 0.015128;
double xref = 0.035589;
int coordx = (int)((latref - lat)/yref*1319);
int coordy = (int)((lon - lonref)/xref*664);

return coordx + "," +coordy;
}

private void GPSlocdraw() {
try {
DatagramPacket packet_GPS1 = new DatagramPacket(new byte[PACKETSIZE], PACKETSIZE);
socket.receive(packet_GPS1);
String sGPS1 = new String(packet_GPS1.getData());
String latlonGPS1 = sGPS1.split(",", 2);
double lat1 = Double.parseDouble(latlonGPS1[0]);
double lon1 = Double.parseDouble(latlonGPS1[1]);

//converting the GPS data to coordinates
String coord = GPStoCoord(lat1,lon1);
String latlon = coord.split(",");
int lat = Integer.parseInt(latlon[0]);
int lon = Integer.parseInt(latlon[1]);

drawPoint.setCoordx(lat);
drawPoint.setCoordy(lon);
drawPoint.repaint();
} catch( IOException e){}
}

public static void main( String args ) {

SwingUtilities.invokeLater(() -> new Server().GPSlocdraw());
}
}


Here is the code to the DRawPoint class, where I am trying to draw the image loaded and draw the oval graphic on top of it by it seems that whichever is drawn last erases the other.



import java.awt.Color;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JPanel;

public class DrawPoint extends JPanel {
private int coordx, coordy;

@Override
public void paintComponent( Graphics g){
try {
BufferedImage map = ImageIO.read(new File("CSmap.png"));

super.paintComponent(g);
g.setColor(Color.BLACK);
g.fillOval(coordx,coordy,8,8);
g.drawImage(map,0,0,this);

} catch(IOException e){}
}

//use setters to change the state
void setCoordy( int coordy) {this.coordy = coordy;}
void setCoordx( int coordx) {this.coordx = coordx;}
}


Also, how can I draw something to permanently stay on the image for the entire run?










share|improve this question































    1















    I need help with loading an image of a map and drawing a point on the received location.
    Here is the code of the server:



    import java.awt.Dimension;
    import java.io.IOException;
    import java.net.DatagramPacket;
    import java.net.DatagramSocket;
    import javax.swing.JFrame;
    import javax.swing.SwingUtilities;

    public class Server extends JFrame{

    private static int PACKETSIZE = 100 ;
    private static int WIDTH = 1340;
    private static int HEIGHT = 613;
    public DatagramSocket socket;
    public DrawPoint drawPoint;

    public Server() {

    setDefaultCloseOperation(EXIT_ON_CLOSE);
    drawPoint = new DrawPoint();
    drawPoint.setPreferredSize(new Dimension(WIDTH, HEIGHT));
    add(drawPoint);
    pack();
    setVisible(true);
    }

    //This method converts the lat,lon coordinates to the coordinates of the pixels in the image of the map (which is 1319 by 664)

    public String GPStoCoord( double lat, double lon){

    double latref = 30.631103;
    double lonref = -96.358981;
    double yref = 0.015128;
    double xref = 0.035589;
    int coordx = (int)((latref - lat)/yref*1319);
    int coordy = (int)((lon - lonref)/xref*664);

    return coordx + "," +coordy;
    }

    private void GPSlocdraw() {
    try {
    DatagramPacket packet_GPS1 = new DatagramPacket(new byte[PACKETSIZE], PACKETSIZE);
    socket.receive(packet_GPS1);
    String sGPS1 = new String(packet_GPS1.getData());
    String latlonGPS1 = sGPS1.split(",", 2);
    double lat1 = Double.parseDouble(latlonGPS1[0]);
    double lon1 = Double.parseDouble(latlonGPS1[1]);

    //converting the GPS data to coordinates
    String coord = GPStoCoord(lat1,lon1);
    String latlon = coord.split(",");
    int lat = Integer.parseInt(latlon[0]);
    int lon = Integer.parseInt(latlon[1]);

    drawPoint.setCoordx(lat);
    drawPoint.setCoordy(lon);
    drawPoint.repaint();
    } catch( IOException e){}
    }

    public static void main( String args ) {

    SwingUtilities.invokeLater(() -> new Server().GPSlocdraw());
    }
    }


    Here is the code to the DRawPoint class, where I am trying to draw the image loaded and draw the oval graphic on top of it by it seems that whichever is drawn last erases the other.



    import java.awt.Color;
    import java.awt.Graphics;
    import java.awt.image.BufferedImage;
    import java.io.File;
    import java.io.IOException;
    import javax.imageio.ImageIO;
    import javax.swing.JPanel;

    public class DrawPoint extends JPanel {
    private int coordx, coordy;

    @Override
    public void paintComponent( Graphics g){
    try {
    BufferedImage map = ImageIO.read(new File("CSmap.png"));

    super.paintComponent(g);
    g.setColor(Color.BLACK);
    g.fillOval(coordx,coordy,8,8);
    g.drawImage(map,0,0,this);

    } catch(IOException e){}
    }

    //use setters to change the state
    void setCoordy( int coordy) {this.coordy = coordy;}
    void setCoordx( int coordx) {this.coordx = coordx;}
    }


    Also, how can I draw something to permanently stay on the image for the entire run?










    share|improve this question



























      1












      1








      1








      I need help with loading an image of a map and drawing a point on the received location.
      Here is the code of the server:



      import java.awt.Dimension;
      import java.io.IOException;
      import java.net.DatagramPacket;
      import java.net.DatagramSocket;
      import javax.swing.JFrame;
      import javax.swing.SwingUtilities;

      public class Server extends JFrame{

      private static int PACKETSIZE = 100 ;
      private static int WIDTH = 1340;
      private static int HEIGHT = 613;
      public DatagramSocket socket;
      public DrawPoint drawPoint;

      public Server() {

      setDefaultCloseOperation(EXIT_ON_CLOSE);
      drawPoint = new DrawPoint();
      drawPoint.setPreferredSize(new Dimension(WIDTH, HEIGHT));
      add(drawPoint);
      pack();
      setVisible(true);
      }

      //This method converts the lat,lon coordinates to the coordinates of the pixels in the image of the map (which is 1319 by 664)

      public String GPStoCoord( double lat, double lon){

      double latref = 30.631103;
      double lonref = -96.358981;
      double yref = 0.015128;
      double xref = 0.035589;
      int coordx = (int)((latref - lat)/yref*1319);
      int coordy = (int)((lon - lonref)/xref*664);

      return coordx + "," +coordy;
      }

      private void GPSlocdraw() {
      try {
      DatagramPacket packet_GPS1 = new DatagramPacket(new byte[PACKETSIZE], PACKETSIZE);
      socket.receive(packet_GPS1);
      String sGPS1 = new String(packet_GPS1.getData());
      String latlonGPS1 = sGPS1.split(",", 2);
      double lat1 = Double.parseDouble(latlonGPS1[0]);
      double lon1 = Double.parseDouble(latlonGPS1[1]);

      //converting the GPS data to coordinates
      String coord = GPStoCoord(lat1,lon1);
      String latlon = coord.split(",");
      int lat = Integer.parseInt(latlon[0]);
      int lon = Integer.parseInt(latlon[1]);

      drawPoint.setCoordx(lat);
      drawPoint.setCoordy(lon);
      drawPoint.repaint();
      } catch( IOException e){}
      }

      public static void main( String args ) {

      SwingUtilities.invokeLater(() -> new Server().GPSlocdraw());
      }
      }


      Here is the code to the DRawPoint class, where I am trying to draw the image loaded and draw the oval graphic on top of it by it seems that whichever is drawn last erases the other.



      import java.awt.Color;
      import java.awt.Graphics;
      import java.awt.image.BufferedImage;
      import java.io.File;
      import java.io.IOException;
      import javax.imageio.ImageIO;
      import javax.swing.JPanel;

      public class DrawPoint extends JPanel {
      private int coordx, coordy;

      @Override
      public void paintComponent( Graphics g){
      try {
      BufferedImage map = ImageIO.read(new File("CSmap.png"));

      super.paintComponent(g);
      g.setColor(Color.BLACK);
      g.fillOval(coordx,coordy,8,8);
      g.drawImage(map,0,0,this);

      } catch(IOException e){}
      }

      //use setters to change the state
      void setCoordy( int coordy) {this.coordy = coordy;}
      void setCoordx( int coordx) {this.coordx = coordx;}
      }


      Also, how can I draw something to permanently stay on the image for the entire run?










      share|improve this question
















      I need help with loading an image of a map and drawing a point on the received location.
      Here is the code of the server:



      import java.awt.Dimension;
      import java.io.IOException;
      import java.net.DatagramPacket;
      import java.net.DatagramSocket;
      import javax.swing.JFrame;
      import javax.swing.SwingUtilities;

      public class Server extends JFrame{

      private static int PACKETSIZE = 100 ;
      private static int WIDTH = 1340;
      private static int HEIGHT = 613;
      public DatagramSocket socket;
      public DrawPoint drawPoint;

      public Server() {

      setDefaultCloseOperation(EXIT_ON_CLOSE);
      drawPoint = new DrawPoint();
      drawPoint.setPreferredSize(new Dimension(WIDTH, HEIGHT));
      add(drawPoint);
      pack();
      setVisible(true);
      }

      //This method converts the lat,lon coordinates to the coordinates of the pixels in the image of the map (which is 1319 by 664)

      public String GPStoCoord( double lat, double lon){

      double latref = 30.631103;
      double lonref = -96.358981;
      double yref = 0.015128;
      double xref = 0.035589;
      int coordx = (int)((latref - lat)/yref*1319);
      int coordy = (int)((lon - lonref)/xref*664);

      return coordx + "," +coordy;
      }

      private void GPSlocdraw() {
      try {
      DatagramPacket packet_GPS1 = new DatagramPacket(new byte[PACKETSIZE], PACKETSIZE);
      socket.receive(packet_GPS1);
      String sGPS1 = new String(packet_GPS1.getData());
      String latlonGPS1 = sGPS1.split(",", 2);
      double lat1 = Double.parseDouble(latlonGPS1[0]);
      double lon1 = Double.parseDouble(latlonGPS1[1]);

      //converting the GPS data to coordinates
      String coord = GPStoCoord(lat1,lon1);
      String latlon = coord.split(",");
      int lat = Integer.parseInt(latlon[0]);
      int lon = Integer.parseInt(latlon[1]);

      drawPoint.setCoordx(lat);
      drawPoint.setCoordy(lon);
      drawPoint.repaint();
      } catch( IOException e){}
      }

      public static void main( String args ) {

      SwingUtilities.invokeLater(() -> new Server().GPSlocdraw());
      }
      }


      Here is the code to the DRawPoint class, where I am trying to draw the image loaded and draw the oval graphic on top of it by it seems that whichever is drawn last erases the other.



      import java.awt.Color;
      import java.awt.Graphics;
      import java.awt.image.BufferedImage;
      import java.io.File;
      import java.io.IOException;
      import javax.imageio.ImageIO;
      import javax.swing.JPanel;

      public class DrawPoint extends JPanel {
      private int coordx, coordy;

      @Override
      public void paintComponent( Graphics g){
      try {
      BufferedImage map = ImageIO.read(new File("CSmap.png"));

      super.paintComponent(g);
      g.setColor(Color.BLACK);
      g.fillOval(coordx,coordy,8,8);
      g.drawImage(map,0,0,this);

      } catch(IOException e){}
      }

      //use setters to change the state
      void setCoordy( int coordy) {this.coordy = coordy;}
      void setCoordx( int coordx) {this.coordx = coordx;}
      }


      Also, how can I draw something to permanently stay on the image for the entire run?







      java graphics






      share|improve this question















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      share|improve this question




      share|improve this question








      edited Nov 25 '18 at 4:51









      c0der

      9,74651947




      9,74651947










      asked Nov 24 '18 at 20:33









      Taoufik SekkatTaoufik Sekkat

      154




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          1 Answer
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          1














          The following code demonstrates repeatedly drawing a point in different location on an underlying image.

          It can be copy pasted into one file (Server.java) and executed:



          import java.awt.Color;
          import java.awt.Dimension;
          import java.awt.Graphics;
          import java.awt.Image;
          import java.io.IOException;
          import java.net.URL;
          import java.util.Random;
          import javax.imageio.ImageIO;
          import javax.swing.JFrame;
          import javax.swing.JPanel;
          import javax.swing.SwingUtilities;
          import javax.swing.Timer;

          public class Server extends JFrame{

          private DrawPoint drawPoint;

          public Server() {

          setDefaultCloseOperation(EXIT_ON_CLOSE);
          drawPoint = new DrawPoint();
          add(drawPoint);
          pack();
          setVisible(true);
          }

          //This conversion is not essential for the question asked. remove to make it Mcve
          //public String GPStoCoord( double lat, double lon){}

          private void GPSlocdraw() {
          //generate random x,y within an arbitrary range
          Random rnd = new Random(); int maxY = 350, maxX = 250;
          Timer timer = new Timer(1000, e -> { //periodically change coordinates and repaint
          drawPoint.setCoordx(rnd.nextInt(maxX));
          drawPoint.setCoordy(rnd.nextInt(maxY));
          drawPoint.repaint();
          });
          timer.start();
          }

          public static void main( String args ) {
          SwingUtilities.invokeLater(() -> new Server().GPSlocdraw());
          }
          }

          class DrawPoint extends JPanel {

          private int coordx, coordy, width, height;
          private Image map;

          public DrawPoint() {
          try {
          //to make an mcVe always use publicly available resources
          map = ImageIO.read(new URL("http://www.digitalphotoartistry.com/rose1.jpg"));
          height = map.getHeight(this);
          width = map.getWidth(this);
          setPreferredSize(new Dimension(width, height)); //fit panel to image
          } catch ( IOException ex) {ex.printStackTrace(); }
          }

          @Override
          public void paintComponent(Graphics g){
          //read from file once, not every method run BufferedImage map = ImageIO.read(new File("CSmap.png"));
          super.paintComponent(g);
          g.setColor(Color.YELLOW);
          g.drawImage(map,0,0,this);//image first
          g.fillOval(coordx,coordy,8,8); //point on top
          }

          //use setters to change the state
          void setCoordy( int coordy) {this.coordy = coordy;}
          void setCoordx( int coordx) {this.coordx = coordx;}
          }


          As for "how can I draw something to permanently stay on the image for the entire run?" : to get an idea do not change ovals x and y coordinates, and see what happens.






          share|improve this answer
























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            1 Answer
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            active

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            active

            oldest

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            1














            The following code demonstrates repeatedly drawing a point in different location on an underlying image.

            It can be copy pasted into one file (Server.java) and executed:



            import java.awt.Color;
            import java.awt.Dimension;
            import java.awt.Graphics;
            import java.awt.Image;
            import java.io.IOException;
            import java.net.URL;
            import java.util.Random;
            import javax.imageio.ImageIO;
            import javax.swing.JFrame;
            import javax.swing.JPanel;
            import javax.swing.SwingUtilities;
            import javax.swing.Timer;

            public class Server extends JFrame{

            private DrawPoint drawPoint;

            public Server() {

            setDefaultCloseOperation(EXIT_ON_CLOSE);
            drawPoint = new DrawPoint();
            add(drawPoint);
            pack();
            setVisible(true);
            }

            //This conversion is not essential for the question asked. remove to make it Mcve
            //public String GPStoCoord( double lat, double lon){}

            private void GPSlocdraw() {
            //generate random x,y within an arbitrary range
            Random rnd = new Random(); int maxY = 350, maxX = 250;
            Timer timer = new Timer(1000, e -> { //periodically change coordinates and repaint
            drawPoint.setCoordx(rnd.nextInt(maxX));
            drawPoint.setCoordy(rnd.nextInt(maxY));
            drawPoint.repaint();
            });
            timer.start();
            }

            public static void main( String args ) {
            SwingUtilities.invokeLater(() -> new Server().GPSlocdraw());
            }
            }

            class DrawPoint extends JPanel {

            private int coordx, coordy, width, height;
            private Image map;

            public DrawPoint() {
            try {
            //to make an mcVe always use publicly available resources
            map = ImageIO.read(new URL("http://www.digitalphotoartistry.com/rose1.jpg"));
            height = map.getHeight(this);
            width = map.getWidth(this);
            setPreferredSize(new Dimension(width, height)); //fit panel to image
            } catch ( IOException ex) {ex.printStackTrace(); }
            }

            @Override
            public void paintComponent(Graphics g){
            //read from file once, not every method run BufferedImage map = ImageIO.read(new File("CSmap.png"));
            super.paintComponent(g);
            g.setColor(Color.YELLOW);
            g.drawImage(map,0,0,this);//image first
            g.fillOval(coordx,coordy,8,8); //point on top
            }

            //use setters to change the state
            void setCoordy( int coordy) {this.coordy = coordy;}
            void setCoordx( int coordx) {this.coordx = coordx;}
            }


            As for "how can I draw something to permanently stay on the image for the entire run?" : to get an idea do not change ovals x and y coordinates, and see what happens.






            share|improve this answer




























              1














              The following code demonstrates repeatedly drawing a point in different location on an underlying image.

              It can be copy pasted into one file (Server.java) and executed:



              import java.awt.Color;
              import java.awt.Dimension;
              import java.awt.Graphics;
              import java.awt.Image;
              import java.io.IOException;
              import java.net.URL;
              import java.util.Random;
              import javax.imageio.ImageIO;
              import javax.swing.JFrame;
              import javax.swing.JPanel;
              import javax.swing.SwingUtilities;
              import javax.swing.Timer;

              public class Server extends JFrame{

              private DrawPoint drawPoint;

              public Server() {

              setDefaultCloseOperation(EXIT_ON_CLOSE);
              drawPoint = new DrawPoint();
              add(drawPoint);
              pack();
              setVisible(true);
              }

              //This conversion is not essential for the question asked. remove to make it Mcve
              //public String GPStoCoord( double lat, double lon){}

              private void GPSlocdraw() {
              //generate random x,y within an arbitrary range
              Random rnd = new Random(); int maxY = 350, maxX = 250;
              Timer timer = new Timer(1000, e -> { //periodically change coordinates and repaint
              drawPoint.setCoordx(rnd.nextInt(maxX));
              drawPoint.setCoordy(rnd.nextInt(maxY));
              drawPoint.repaint();
              });
              timer.start();
              }

              public static void main( String args ) {
              SwingUtilities.invokeLater(() -> new Server().GPSlocdraw());
              }
              }

              class DrawPoint extends JPanel {

              private int coordx, coordy, width, height;
              private Image map;

              public DrawPoint() {
              try {
              //to make an mcVe always use publicly available resources
              map = ImageIO.read(new URL("http://www.digitalphotoartistry.com/rose1.jpg"));
              height = map.getHeight(this);
              width = map.getWidth(this);
              setPreferredSize(new Dimension(width, height)); //fit panel to image
              } catch ( IOException ex) {ex.printStackTrace(); }
              }

              @Override
              public void paintComponent(Graphics g){
              //read from file once, not every method run BufferedImage map = ImageIO.read(new File("CSmap.png"));
              super.paintComponent(g);
              g.setColor(Color.YELLOW);
              g.drawImage(map,0,0,this);//image first
              g.fillOval(coordx,coordy,8,8); //point on top
              }

              //use setters to change the state
              void setCoordy( int coordy) {this.coordy = coordy;}
              void setCoordx( int coordx) {this.coordx = coordx;}
              }


              As for "how can I draw something to permanently stay on the image for the entire run?" : to get an idea do not change ovals x and y coordinates, and see what happens.






              share|improve this answer


























                1












                1








                1







                The following code demonstrates repeatedly drawing a point in different location on an underlying image.

                It can be copy pasted into one file (Server.java) and executed:



                import java.awt.Color;
                import java.awt.Dimension;
                import java.awt.Graphics;
                import java.awt.Image;
                import java.io.IOException;
                import java.net.URL;
                import java.util.Random;
                import javax.imageio.ImageIO;
                import javax.swing.JFrame;
                import javax.swing.JPanel;
                import javax.swing.SwingUtilities;
                import javax.swing.Timer;

                public class Server extends JFrame{

                private DrawPoint drawPoint;

                public Server() {

                setDefaultCloseOperation(EXIT_ON_CLOSE);
                drawPoint = new DrawPoint();
                add(drawPoint);
                pack();
                setVisible(true);
                }

                //This conversion is not essential for the question asked. remove to make it Mcve
                //public String GPStoCoord( double lat, double lon){}

                private void GPSlocdraw() {
                //generate random x,y within an arbitrary range
                Random rnd = new Random(); int maxY = 350, maxX = 250;
                Timer timer = new Timer(1000, e -> { //periodically change coordinates and repaint
                drawPoint.setCoordx(rnd.nextInt(maxX));
                drawPoint.setCoordy(rnd.nextInt(maxY));
                drawPoint.repaint();
                });
                timer.start();
                }

                public static void main( String args ) {
                SwingUtilities.invokeLater(() -> new Server().GPSlocdraw());
                }
                }

                class DrawPoint extends JPanel {

                private int coordx, coordy, width, height;
                private Image map;

                public DrawPoint() {
                try {
                //to make an mcVe always use publicly available resources
                map = ImageIO.read(new URL("http://www.digitalphotoartistry.com/rose1.jpg"));
                height = map.getHeight(this);
                width = map.getWidth(this);
                setPreferredSize(new Dimension(width, height)); //fit panel to image
                } catch ( IOException ex) {ex.printStackTrace(); }
                }

                @Override
                public void paintComponent(Graphics g){
                //read from file once, not every method run BufferedImage map = ImageIO.read(new File("CSmap.png"));
                super.paintComponent(g);
                g.setColor(Color.YELLOW);
                g.drawImage(map,0,0,this);//image first
                g.fillOval(coordx,coordy,8,8); //point on top
                }

                //use setters to change the state
                void setCoordy( int coordy) {this.coordy = coordy;}
                void setCoordx( int coordx) {this.coordx = coordx;}
                }


                As for "how can I draw something to permanently stay on the image for the entire run?" : to get an idea do not change ovals x and y coordinates, and see what happens.






                share|improve this answer













                The following code demonstrates repeatedly drawing a point in different location on an underlying image.

                It can be copy pasted into one file (Server.java) and executed:



                import java.awt.Color;
                import java.awt.Dimension;
                import java.awt.Graphics;
                import java.awt.Image;
                import java.io.IOException;
                import java.net.URL;
                import java.util.Random;
                import javax.imageio.ImageIO;
                import javax.swing.JFrame;
                import javax.swing.JPanel;
                import javax.swing.SwingUtilities;
                import javax.swing.Timer;

                public class Server extends JFrame{

                private DrawPoint drawPoint;

                public Server() {

                setDefaultCloseOperation(EXIT_ON_CLOSE);
                drawPoint = new DrawPoint();
                add(drawPoint);
                pack();
                setVisible(true);
                }

                //This conversion is not essential for the question asked. remove to make it Mcve
                //public String GPStoCoord( double lat, double lon){}

                private void GPSlocdraw() {
                //generate random x,y within an arbitrary range
                Random rnd = new Random(); int maxY = 350, maxX = 250;
                Timer timer = new Timer(1000, e -> { //periodically change coordinates and repaint
                drawPoint.setCoordx(rnd.nextInt(maxX));
                drawPoint.setCoordy(rnd.nextInt(maxY));
                drawPoint.repaint();
                });
                timer.start();
                }

                public static void main( String args ) {
                SwingUtilities.invokeLater(() -> new Server().GPSlocdraw());
                }
                }

                class DrawPoint extends JPanel {

                private int coordx, coordy, width, height;
                private Image map;

                public DrawPoint() {
                try {
                //to make an mcVe always use publicly available resources
                map = ImageIO.read(new URL("http://www.digitalphotoartistry.com/rose1.jpg"));
                height = map.getHeight(this);
                width = map.getWidth(this);
                setPreferredSize(new Dimension(width, height)); //fit panel to image
                } catch ( IOException ex) {ex.printStackTrace(); }
                }

                @Override
                public void paintComponent(Graphics g){
                //read from file once, not every method run BufferedImage map = ImageIO.read(new File("CSmap.png"));
                super.paintComponent(g);
                g.setColor(Color.YELLOW);
                g.drawImage(map,0,0,this);//image first
                g.fillOval(coordx,coordy,8,8); //point on top
                }

                //use setters to change the state
                void setCoordy( int coordy) {this.coordy = coordy;}
                void setCoordx( int coordx) {this.coordx = coordx;}
                }


                As for "how can I draw something to permanently stay on the image for the entire run?" : to get an idea do not change ovals x and y coordinates, and see what happens.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 25 '18 at 5:35









                c0derc0der

                9,74651947




                9,74651947
































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