Cannot use instance member within property initializer





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15















I have written a custom UIView and I found a strange problem. I think this is related to a very fundamental concept but I just do not understand it, sigh.....



class ArrowView: UIView {

override func draw(_ rect: CGRect) {

let arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x:bounds.size.width/2,y:bounds.size.height/3), endPoint: CGPoint(x:bounds.size.width/2, y:bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)

let fillColor = UIColor(red: 0.00, green: 0.59, blue: 1.0, alpha: 1.0)
fillColor.setFill()
arrowPath.fill()
}
}


this code works fine but if I have grabbed this line out of the override draw function it does not compile. The error says I can not use the bounds property.



let arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x:bounds.size.width/2,y:bounds.size.height/3), endPoint: CGPoint(x:bounds.size.width/2, y:bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)



Cannot use instance member 'bounds' within property initializer; property initializers run before 'self' is available




I don not understand why I cannot use this bounds out of the func draw










share|improve this question

























  • Possible duplicate of Error: Cannot use instance member within property initializer - Swift 3

    – Filburt
    Jul 31 '17 at 18:59











  • you can fix this issue by using computed property Example of Computed Property

    – zombie
    Jul 31 '17 at 20:19




















15















I have written a custom UIView and I found a strange problem. I think this is related to a very fundamental concept but I just do not understand it, sigh.....



class ArrowView: UIView {

override func draw(_ rect: CGRect) {

let arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x:bounds.size.width/2,y:bounds.size.height/3), endPoint: CGPoint(x:bounds.size.width/2, y:bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)

let fillColor = UIColor(red: 0.00, green: 0.59, blue: 1.0, alpha: 1.0)
fillColor.setFill()
arrowPath.fill()
}
}


this code works fine but if I have grabbed this line out of the override draw function it does not compile. The error says I can not use the bounds property.



let arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x:bounds.size.width/2,y:bounds.size.height/3), endPoint: CGPoint(x:bounds.size.width/2, y:bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)



Cannot use instance member 'bounds' within property initializer; property initializers run before 'self' is available




I don not understand why I cannot use this bounds out of the func draw










share|improve this question

























  • Possible duplicate of Error: Cannot use instance member within property initializer - Swift 3

    – Filburt
    Jul 31 '17 at 18:59











  • you can fix this issue by using computed property Example of Computed Property

    – zombie
    Jul 31 '17 at 20:19
















15












15








15


3






I have written a custom UIView and I found a strange problem. I think this is related to a very fundamental concept but I just do not understand it, sigh.....



class ArrowView: UIView {

override func draw(_ rect: CGRect) {

let arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x:bounds.size.width/2,y:bounds.size.height/3), endPoint: CGPoint(x:bounds.size.width/2, y:bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)

let fillColor = UIColor(red: 0.00, green: 0.59, blue: 1.0, alpha: 1.0)
fillColor.setFill()
arrowPath.fill()
}
}


this code works fine but if I have grabbed this line out of the override draw function it does not compile. The error says I can not use the bounds property.



let arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x:bounds.size.width/2,y:bounds.size.height/3), endPoint: CGPoint(x:bounds.size.width/2, y:bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)



Cannot use instance member 'bounds' within property initializer; property initializers run before 'self' is available




I don not understand why I cannot use this bounds out of the func draw










share|improve this question
















I have written a custom UIView and I found a strange problem. I think this is related to a very fundamental concept but I just do not understand it, sigh.....



class ArrowView: UIView {

override func draw(_ rect: CGRect) {

let arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x:bounds.size.width/2,y:bounds.size.height/3), endPoint: CGPoint(x:bounds.size.width/2, y:bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)

let fillColor = UIColor(red: 0.00, green: 0.59, blue: 1.0, alpha: 1.0)
fillColor.setFill()
arrowPath.fill()
}
}


this code works fine but if I have grabbed this line out of the override draw function it does not compile. The error says I can not use the bounds property.



let arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x:bounds.size.width/2,y:bounds.size.height/3), endPoint: CGPoint(x:bounds.size.width/2, y:bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)



Cannot use instance member 'bounds' within property initializer; property initializers run before 'self' is available




I don not understand why I cannot use this bounds out of the func draw







ios swift3






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Jul 31 '17 at 21:03









Ryan Poolos

15.8k35590




15.8k35590










asked Jul 31 '17 at 18:53









BillyBilly

1761116




1761116













  • Possible duplicate of Error: Cannot use instance member within property initializer - Swift 3

    – Filburt
    Jul 31 '17 at 18:59











  • you can fix this issue by using computed property Example of Computed Property

    – zombie
    Jul 31 '17 at 20:19





















  • Possible duplicate of Error: Cannot use instance member within property initializer - Swift 3

    – Filburt
    Jul 31 '17 at 18:59











  • you can fix this issue by using computed property Example of Computed Property

    – zombie
    Jul 31 '17 at 20:19



















Possible duplicate of Error: Cannot use instance member within property initializer - Swift 3

– Filburt
Jul 31 '17 at 18:59





Possible duplicate of Error: Cannot use instance member within property initializer - Swift 3

– Filburt
Jul 31 '17 at 18:59













you can fix this issue by using computed property Example of Computed Property

– zombie
Jul 31 '17 at 20:19







you can fix this issue by using computed property Example of Computed Property

– zombie
Jul 31 '17 at 20:19














1 Answer
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24














So if we decode the error message you can figure out whats wrong. It says property initializers run before self is available so we need to adjust what we're doing since our property depends on bounds which belongs to self. Lets try a lazy variable. You can't use bounds in a let because it doesn't exist when that property is created because it belongs to self. So at init self isn't complete yet. But if you use a lazy var, then self and its property bounds will be ready by the time you need it.



lazy var arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x: self.bounds.size.width/2,y: self.bounds.size.height/3), endPoint: CGPoint(x: self.bounds.size.width/2, y: self.bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)





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    24














    So if we decode the error message you can figure out whats wrong. It says property initializers run before self is available so we need to adjust what we're doing since our property depends on bounds which belongs to self. Lets try a lazy variable. You can't use bounds in a let because it doesn't exist when that property is created because it belongs to self. So at init self isn't complete yet. But if you use a lazy var, then self and its property bounds will be ready by the time you need it.



    lazy var arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x: self.bounds.size.width/2,y: self.bounds.size.height/3), endPoint: CGPoint(x: self.bounds.size.width/2, y: self.bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)





    share|improve this answer






























      24














      So if we decode the error message you can figure out whats wrong. It says property initializers run before self is available so we need to adjust what we're doing since our property depends on bounds which belongs to self. Lets try a lazy variable. You can't use bounds in a let because it doesn't exist when that property is created because it belongs to self. So at init self isn't complete yet. But if you use a lazy var, then self and its property bounds will be ready by the time you need it.



      lazy var arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x: self.bounds.size.width/2,y: self.bounds.size.height/3), endPoint: CGPoint(x: self.bounds.size.width/2, y: self.bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)





      share|improve this answer




























        24












        24








        24







        So if we decode the error message you can figure out whats wrong. It says property initializers run before self is available so we need to adjust what we're doing since our property depends on bounds which belongs to self. Lets try a lazy variable. You can't use bounds in a let because it doesn't exist when that property is created because it belongs to self. So at init self isn't complete yet. But if you use a lazy var, then self and its property bounds will be ready by the time you need it.



        lazy var arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x: self.bounds.size.width/2,y: self.bounds.size.height/3), endPoint: CGPoint(x: self.bounds.size.width/2, y: self.bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)





        share|improve this answer















        So if we decode the error message you can figure out whats wrong. It says property initializers run before self is available so we need to adjust what we're doing since our property depends on bounds which belongs to self. Lets try a lazy variable. You can't use bounds in a let because it doesn't exist when that property is created because it belongs to self. So at init self isn't complete yet. But if you use a lazy var, then self and its property bounds will be ready by the time you need it.



        lazy var arrowPath = UIBezierPath.bezierPathWithArrowFromPoint(startPoint: CGPoint(x: self.bounds.size.width/2,y: self.bounds.size.height/3), endPoint: CGPoint(x: self.bounds.size.width/2, y: self.bounds.size.height/3*2), tailWidth: 8, headWidth: 24, headLength: 18)






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        edited Jul 31 '17 at 21:05

























        answered Jul 31 '17 at 19:02









        Ryan PoolosRyan Poolos

        15.8k35590




        15.8k35590
































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