trying to call method I'm getting java.lang.IndexOutOfBoundsException












-1














I am trying to write a game on android, text quest.



I have process called "work" what it does is giving player chance to choose work place and how much time he wants to work, then process this information.



Below is code of two methods "checkWorkPlaces()" that checks if there are places to work in the city player are in, and then it calls "chooseWorkPlace()" method, that gives player chance to choose where he wants to work.





  • tvInfo - TextView, I show all information on it.


  • player - object of my custom class Player, that has such property as location of custom class Place, that has property name and workPlaces - array that contains work places of class WorkPlace, every one of those has definition and name property.


  • answerContainer - just ArrayList that I use to pass some information between methods.


  • btnMainGame - actually just a Button, that I use to save user information


  • hideButtons() - hides some buttons on screen [not important for my question]



    protected void checkWorkPlaces() {

    answerContainer.clear();

    if (player.location.workPlaces.length > 0) {

    tvInfo.setText("In " + player.location.name + " there are a few places to work:");

    for (WorkPlace workPlace : player.location.workPlaces) {
    tvInfo.append("n" + workPlace.defenition);
    }
    tvInfo.append("Where do you want to work?");

    chooseWorkPlace();


    } else {
    tvInfo.setText("There is nowhere to work in " + player.location.name);
    }

    }


    protected void chooseWorkPlace() {

    hideButtons();

    btnMainGame.setText(getString(R.string.save));
    btnMainGame.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View v) {
    if (etInput.getText().toString().isEmpty()){
    Toast.makeText(MainActivity.this, "Please enter something", Toast.LENGTH_SHORT).show();
    chooseWorkPlace();

    } else {
    answerContainer.add(etInput.getText().toString().toLowerCase());

    }
    }
    });

    String choice = answerContainer.get(0).toString().toLowerCase();
    answerContainer.clear();

    if (!Objects.equals(choice, "back")) {

    for (WorkPlace workPlace : player.location.workPlaces) {

    if (Objects.equals(workPlace.name.toLowerCase(), choice)) {

    answerContainer.add(workPlace);
    return;
    }
    }

    tvInfo.append("nnThere is no such work place as: " + choice + ", try again");
    chooseWorkPlace();

    }

    }



So, the problem is, that when program starts to call chooseWorkPlace() method it stops the program with java.lang.IndexOutOfBoundsException



E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.example.griseostrigiformes.textwarrior, PID: 4916
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.get(ArrayList.java:437)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity.chooseWorkPlace(MainActivity.java:521)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity.checkWorkPlaces(MainActivity.java:492)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity$2.onClick(MainActivity.java:124)
at android.view.View.performClick(View.java:6256)
at android.view.View$PerformClick.run(View.java:24701)
at android.os.Handler.handleCallback(Handler.java:789)
at android.os.Handler.dispatchMessage(Handler.java:98)
at android.os.Looper.loop(Looper.java:164)
at android.app.ActivityThread.main(ActivityThread.java:6541)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.Zygote$MethodAndArgsCaller.run(Zygote.java:240)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:767)


How can I fix this problem?










share|improve this question






















  • answerContainer is empty.
    – TheWanderer
    Nov 10 at 20:42










  • Debug the code, you will get the error line number
    – Ankit Demonstrate
    Nov 11 at 4:52










  • @AnkitDemonstrate i debugged my code is says, that problem is in line that calls out chooseWorkPlace()
    – Sergiy Horef
    Nov 11 at 6:15
















-1














I am trying to write a game on android, text quest.



I have process called "work" what it does is giving player chance to choose work place and how much time he wants to work, then process this information.



Below is code of two methods "checkWorkPlaces()" that checks if there are places to work in the city player are in, and then it calls "chooseWorkPlace()" method, that gives player chance to choose where he wants to work.





  • tvInfo - TextView, I show all information on it.


  • player - object of my custom class Player, that has such property as location of custom class Place, that has property name and workPlaces - array that contains work places of class WorkPlace, every one of those has definition and name property.


  • answerContainer - just ArrayList that I use to pass some information between methods.


  • btnMainGame - actually just a Button, that I use to save user information


  • hideButtons() - hides some buttons on screen [not important for my question]



    protected void checkWorkPlaces() {

    answerContainer.clear();

    if (player.location.workPlaces.length > 0) {

    tvInfo.setText("In " + player.location.name + " there are a few places to work:");

    for (WorkPlace workPlace : player.location.workPlaces) {
    tvInfo.append("n" + workPlace.defenition);
    }
    tvInfo.append("Where do you want to work?");

    chooseWorkPlace();


    } else {
    tvInfo.setText("There is nowhere to work in " + player.location.name);
    }

    }


    protected void chooseWorkPlace() {

    hideButtons();

    btnMainGame.setText(getString(R.string.save));
    btnMainGame.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View v) {
    if (etInput.getText().toString().isEmpty()){
    Toast.makeText(MainActivity.this, "Please enter something", Toast.LENGTH_SHORT).show();
    chooseWorkPlace();

    } else {
    answerContainer.add(etInput.getText().toString().toLowerCase());

    }
    }
    });

    String choice = answerContainer.get(0).toString().toLowerCase();
    answerContainer.clear();

    if (!Objects.equals(choice, "back")) {

    for (WorkPlace workPlace : player.location.workPlaces) {

    if (Objects.equals(workPlace.name.toLowerCase(), choice)) {

    answerContainer.add(workPlace);
    return;
    }
    }

    tvInfo.append("nnThere is no such work place as: " + choice + ", try again");
    chooseWorkPlace();

    }

    }



So, the problem is, that when program starts to call chooseWorkPlace() method it stops the program with java.lang.IndexOutOfBoundsException



E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.example.griseostrigiformes.textwarrior, PID: 4916
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.get(ArrayList.java:437)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity.chooseWorkPlace(MainActivity.java:521)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity.checkWorkPlaces(MainActivity.java:492)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity$2.onClick(MainActivity.java:124)
at android.view.View.performClick(View.java:6256)
at android.view.View$PerformClick.run(View.java:24701)
at android.os.Handler.handleCallback(Handler.java:789)
at android.os.Handler.dispatchMessage(Handler.java:98)
at android.os.Looper.loop(Looper.java:164)
at android.app.ActivityThread.main(ActivityThread.java:6541)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.Zygote$MethodAndArgsCaller.run(Zygote.java:240)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:767)


How can I fix this problem?










share|improve this question






















  • answerContainer is empty.
    – TheWanderer
    Nov 10 at 20:42










  • Debug the code, you will get the error line number
    – Ankit Demonstrate
    Nov 11 at 4:52










  • @AnkitDemonstrate i debugged my code is says, that problem is in line that calls out chooseWorkPlace()
    – Sergiy Horef
    Nov 11 at 6:15














-1












-1








-1







I am trying to write a game on android, text quest.



I have process called "work" what it does is giving player chance to choose work place and how much time he wants to work, then process this information.



Below is code of two methods "checkWorkPlaces()" that checks if there are places to work in the city player are in, and then it calls "chooseWorkPlace()" method, that gives player chance to choose where he wants to work.





  • tvInfo - TextView, I show all information on it.


  • player - object of my custom class Player, that has such property as location of custom class Place, that has property name and workPlaces - array that contains work places of class WorkPlace, every one of those has definition and name property.


  • answerContainer - just ArrayList that I use to pass some information between methods.


  • btnMainGame - actually just a Button, that I use to save user information


  • hideButtons() - hides some buttons on screen [not important for my question]



    protected void checkWorkPlaces() {

    answerContainer.clear();

    if (player.location.workPlaces.length > 0) {

    tvInfo.setText("In " + player.location.name + " there are a few places to work:");

    for (WorkPlace workPlace : player.location.workPlaces) {
    tvInfo.append("n" + workPlace.defenition);
    }
    tvInfo.append("Where do you want to work?");

    chooseWorkPlace();


    } else {
    tvInfo.setText("There is nowhere to work in " + player.location.name);
    }

    }


    protected void chooseWorkPlace() {

    hideButtons();

    btnMainGame.setText(getString(R.string.save));
    btnMainGame.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View v) {
    if (etInput.getText().toString().isEmpty()){
    Toast.makeText(MainActivity.this, "Please enter something", Toast.LENGTH_SHORT).show();
    chooseWorkPlace();

    } else {
    answerContainer.add(etInput.getText().toString().toLowerCase());

    }
    }
    });

    String choice = answerContainer.get(0).toString().toLowerCase();
    answerContainer.clear();

    if (!Objects.equals(choice, "back")) {

    for (WorkPlace workPlace : player.location.workPlaces) {

    if (Objects.equals(workPlace.name.toLowerCase(), choice)) {

    answerContainer.add(workPlace);
    return;
    }
    }

    tvInfo.append("nnThere is no such work place as: " + choice + ", try again");
    chooseWorkPlace();

    }

    }



So, the problem is, that when program starts to call chooseWorkPlace() method it stops the program with java.lang.IndexOutOfBoundsException



E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.example.griseostrigiformes.textwarrior, PID: 4916
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.get(ArrayList.java:437)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity.chooseWorkPlace(MainActivity.java:521)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity.checkWorkPlaces(MainActivity.java:492)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity$2.onClick(MainActivity.java:124)
at android.view.View.performClick(View.java:6256)
at android.view.View$PerformClick.run(View.java:24701)
at android.os.Handler.handleCallback(Handler.java:789)
at android.os.Handler.dispatchMessage(Handler.java:98)
at android.os.Looper.loop(Looper.java:164)
at android.app.ActivityThread.main(ActivityThread.java:6541)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.Zygote$MethodAndArgsCaller.run(Zygote.java:240)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:767)


How can I fix this problem?










share|improve this question













I am trying to write a game on android, text quest.



I have process called "work" what it does is giving player chance to choose work place and how much time he wants to work, then process this information.



Below is code of two methods "checkWorkPlaces()" that checks if there are places to work in the city player are in, and then it calls "chooseWorkPlace()" method, that gives player chance to choose where he wants to work.





  • tvInfo - TextView, I show all information on it.


  • player - object of my custom class Player, that has such property as location of custom class Place, that has property name and workPlaces - array that contains work places of class WorkPlace, every one of those has definition and name property.


  • answerContainer - just ArrayList that I use to pass some information between methods.


  • btnMainGame - actually just a Button, that I use to save user information


  • hideButtons() - hides some buttons on screen [not important for my question]



    protected void checkWorkPlaces() {

    answerContainer.clear();

    if (player.location.workPlaces.length > 0) {

    tvInfo.setText("In " + player.location.name + " there are a few places to work:");

    for (WorkPlace workPlace : player.location.workPlaces) {
    tvInfo.append("n" + workPlace.defenition);
    }
    tvInfo.append("Where do you want to work?");

    chooseWorkPlace();


    } else {
    tvInfo.setText("There is nowhere to work in " + player.location.name);
    }

    }


    protected void chooseWorkPlace() {

    hideButtons();

    btnMainGame.setText(getString(R.string.save));
    btnMainGame.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View v) {
    if (etInput.getText().toString().isEmpty()){
    Toast.makeText(MainActivity.this, "Please enter something", Toast.LENGTH_SHORT).show();
    chooseWorkPlace();

    } else {
    answerContainer.add(etInput.getText().toString().toLowerCase());

    }
    }
    });

    String choice = answerContainer.get(0).toString().toLowerCase();
    answerContainer.clear();

    if (!Objects.equals(choice, "back")) {

    for (WorkPlace workPlace : player.location.workPlaces) {

    if (Objects.equals(workPlace.name.toLowerCase(), choice)) {

    answerContainer.add(workPlace);
    return;
    }
    }

    tvInfo.append("nnThere is no such work place as: " + choice + ", try again");
    chooseWorkPlace();

    }

    }



So, the problem is, that when program starts to call chooseWorkPlace() method it stops the program with java.lang.IndexOutOfBoundsException



E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.example.griseostrigiformes.textwarrior, PID: 4916
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.get(ArrayList.java:437)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity.chooseWorkPlace(MainActivity.java:521)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity.checkWorkPlaces(MainActivity.java:492)
at com.example.griseostrigiformes.textwarrior.MainSystem.MainActivity$2.onClick(MainActivity.java:124)
at android.view.View.performClick(View.java:6256)
at android.view.View$PerformClick.run(View.java:24701)
at android.os.Handler.handleCallback(Handler.java:789)
at android.os.Handler.dispatchMessage(Handler.java:98)
at android.os.Looper.loop(Looper.java:164)
at android.app.ActivityThread.main(ActivityThread.java:6541)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.Zygote$MethodAndArgsCaller.run(Zygote.java:240)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:767)


How can I fix this problem?







java android






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 10 at 20:39









Sergiy Horef

32




32












  • answerContainer is empty.
    – TheWanderer
    Nov 10 at 20:42










  • Debug the code, you will get the error line number
    – Ankit Demonstrate
    Nov 11 at 4:52










  • @AnkitDemonstrate i debugged my code is says, that problem is in line that calls out chooseWorkPlace()
    – Sergiy Horef
    Nov 11 at 6:15


















  • answerContainer is empty.
    – TheWanderer
    Nov 10 at 20:42










  • Debug the code, you will get the error line number
    – Ankit Demonstrate
    Nov 11 at 4:52










  • @AnkitDemonstrate i debugged my code is says, that problem is in line that calls out chooseWorkPlace()
    – Sergiy Horef
    Nov 11 at 6:15
















answerContainer is empty.
– TheWanderer
Nov 10 at 20:42




answerContainer is empty.
– TheWanderer
Nov 10 at 20:42












Debug the code, you will get the error line number
– Ankit Demonstrate
Nov 11 at 4:52




Debug the code, you will get the error line number
– Ankit Demonstrate
Nov 11 at 4:52












@AnkitDemonstrate i debugged my code is says, that problem is in line that calls out chooseWorkPlace()
– Sergiy Horef
Nov 11 at 6:15




@AnkitDemonstrate i debugged my code is says, that problem is in line that calls out chooseWorkPlace()
– Sergiy Horef
Nov 11 at 6:15












1 Answer
1






active

oldest

votes


















0














This line seems to be giving you the error,



String choice = answerContainer.get(0).toString().toLowerCase();


May be you should first check the size of answerContainer before getting element at zero index? OR you should debug why answerContainer is empty.






share|improve this answer

















  • 1




    Thanks, it worked perfectly, just I started to do this game on console and it worked perfectly all the time.
    – Sergiy Horef
    Nov 11 at 6:22











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1 Answer
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1 Answer
1






active

oldest

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active

oldest

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active

oldest

votes









0














This line seems to be giving you the error,



String choice = answerContainer.get(0).toString().toLowerCase();


May be you should first check the size of answerContainer before getting element at zero index? OR you should debug why answerContainer is empty.






share|improve this answer

















  • 1




    Thanks, it worked perfectly, just I started to do this game on console and it worked perfectly all the time.
    – Sergiy Horef
    Nov 11 at 6:22
















0














This line seems to be giving you the error,



String choice = answerContainer.get(0).toString().toLowerCase();


May be you should first check the size of answerContainer before getting element at zero index? OR you should debug why answerContainer is empty.






share|improve this answer

















  • 1




    Thanks, it worked perfectly, just I started to do this game on console and it worked perfectly all the time.
    – Sergiy Horef
    Nov 11 at 6:22














0












0








0






This line seems to be giving you the error,



String choice = answerContainer.get(0).toString().toLowerCase();


May be you should first check the size of answerContainer before getting element at zero index? OR you should debug why answerContainer is empty.






share|improve this answer












This line seems to be giving you the error,



String choice = answerContainer.get(0).toString().toLowerCase();


May be you should first check the size of answerContainer before getting element at zero index? OR you should debug why answerContainer is empty.







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 10 at 20:42









Pushpesh Kumar Rajwanshi

4,8141826




4,8141826








  • 1




    Thanks, it worked perfectly, just I started to do this game on console and it worked perfectly all the time.
    – Sergiy Horef
    Nov 11 at 6:22














  • 1




    Thanks, it worked perfectly, just I started to do this game on console and it worked perfectly all the time.
    – Sergiy Horef
    Nov 11 at 6:22








1




1




Thanks, it worked perfectly, just I started to do this game on console and it worked perfectly all the time.
– Sergiy Horef
Nov 11 at 6:22




Thanks, it worked perfectly, just I started to do this game on console and it worked perfectly all the time.
– Sergiy Horef
Nov 11 at 6:22


















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