If there's an if-constexpr, how come there's no switch-constexpr?
In C++17, if constexpr
was introduced; however, there doesn't seem to be a switch constexpr
(see here). Why is that? That is, if a compiler supports if constexpr
, is it not also trivial for it to support switch constexpr
(at worst as an if-then-else-if-etc. chain, or multiple if's with some flags to control fallthrough)?
c++ c++17 c++20 if-constexpr switch-constexpr
add a comment |
In C++17, if constexpr
was introduced; however, there doesn't seem to be a switch constexpr
(see here). Why is that? That is, if a compiler supports if constexpr
, is it not also trivial for it to support switch constexpr
(at worst as an if-then-else-if-etc. chain, or multiple if's with some flags to control fallthrough)?
c++ c++17 c++20 if-constexpr switch-constexpr
add a comment |
In C++17, if constexpr
was introduced; however, there doesn't seem to be a switch constexpr
(see here). Why is that? That is, if a compiler supports if constexpr
, is it not also trivial for it to support switch constexpr
(at worst as an if-then-else-if-etc. chain, or multiple if's with some flags to control fallthrough)?
c++ c++17 c++20 if-constexpr switch-constexpr
In C++17, if constexpr
was introduced; however, there doesn't seem to be a switch constexpr
(see here). Why is that? That is, if a compiler supports if constexpr
, is it not also trivial for it to support switch constexpr
(at worst as an if-then-else-if-etc. chain, or multiple if's with some flags to control fallthrough)?
c++ c++17 c++20 if-constexpr switch-constexpr
c++ c++17 c++20 if-constexpr switch-constexpr
edited Nov 19 '18 at 19:42
T.C.
107k14219323
107k14219323
asked Nov 19 '18 at 16:42
einpoklumeinpoklum
34.6k27128246
34.6k27128246
add a comment |
add a comment |
3 Answers
3
active
oldest
votes
if constexpr
was ultimately derived from a more sane form of the static if
concept. Because of that derivation, applying the same idea to switch
does not appear to have been considered by the standards committee. So this is likely the primary reason: nobody added it to the paper since it was a restricted form of a syntax where switch
wouldn't have made sense.
That being said, switch
has a lot of baggage in it. The most notable bit being the automatic fallthrough behavior. That makes defining its behavior a bit problematic.
See, one of the powers of if constexpr
is to make the side not taken at compile time be discarded under certain conditions. This is an important part of the syntax. So a hypothetical switch constexpr
would be expected to have similar powers.
That's a lot harder to do with fallthrough, since the case
blocks are not as fundamentally distinct as the two blocks of an if
statement. Especially if you have conditional fallthrough. Now, you could make switch constexpr
not have automatic fallthrough (or fallthrough at all), so that the different sections are distinct. But then you've subtly changed how the syntax works; a non-constexpr
form of switch
behaves differently from the constexpr
form. That's not good.
Yes, you could make it a compile error to not put break;
statements between the labels.
Note that the two main pattern-matching proposals, P1308 and P1260, specifically avoid using switch
, instead inventing a new keyword. They both have constexpr
aspects to them, but they make it abundantly clear that they are not switch/case
.
4
While both proposals are interesting, P1308 introduces syntax that looks very little like current C++. P2160 is quite a fascinating paper.
– Jon Harper
Nov 19 '18 at 20:47
3
@JonHarper: "P1308 introduces syntax that looks very little like current C++." You know, normally I would have responded with "you say that as if it's a bad thing ;)". But after looking at that proposal, it's kinda scary in there.
– Nicol Bolas
Nov 19 '18 at 21:15
1
Excellent explanation and references. Haskell++, anyone?
– cantordust
Nov 20 '18 at 2:15
1
@NicolBolas[.scary true]
– Yakk - Adam Nevraumont
Nov 23 '18 at 19:08
add a comment |
I am not authoritative, but if you look at the selection statements if
has a clear separation between true and false statements, switch
doesn't.
I presume it would be relatively harder to discard unused parts of switch from evaluation, especially since they can fall-through.
Reimplementing switch
as if-else-if
is not so straight forward if you want to maintain all the (exotic) capabilities of it.
I'm sure there is a simple way to transform anyswitch
into a tree ofif
branches, even considering fallthrough.
– Nelfeal
Nov 19 '18 at 17:15
See slight edit regarding the complexity of if
– einpoklum
Nov 19 '18 at 17:17
1
See Duff's device.switch
is a lot less structured than most people think.
– T.C.
Nov 19 '18 at 19:41
@T.C. I am not sure who what were you commenting on, my answer or the 1st comment, but that is exactly my point. Because of such lack of the structure it would be pretty hard to reimplement it. It's way easier to base discarding rules on whole statement - using existing syntax, than coming up with custom rules for something amorphous.
– luk32
Nov 19 '18 at 22:04
add a comment |
Consider the following example from the answer to another question (about optimized if
branches).
struct Cat { void meow() { } };
struct Dog { void bark() { } };
template <typename T>
void pet(T x)
{
if(std::is_same<T, Cat>{}){ x.meow(); }
else if(std::is_same<T, Dog>{}){ x.bark(); }
}
pet(Cat{});
pet(Dog{});
You cannot replicate this with a switch because you would need the case values to actually be types; something like the following, which is impossible for obvious reasons.
template <typename T>
void pet(T x)
{
switch (T) {
case Cat:
x.meow();
break;
case Dog:
x.meow();
break;
}
}
This example is kind of the reason for if constexpr
: comparing types or other things that aren't simply a set of values. So a switch constexpr
does not make much sense to me. If anything, it would need another syntax (kind of like my example), and I'm not sure that it would be beneficial. It certainly isn't necessary.
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53379143%2fif-theres-an-if-constexpr-how-come-theres-no-switch-constexpr%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
if constexpr
was ultimately derived from a more sane form of the static if
concept. Because of that derivation, applying the same idea to switch
does not appear to have been considered by the standards committee. So this is likely the primary reason: nobody added it to the paper since it was a restricted form of a syntax where switch
wouldn't have made sense.
That being said, switch
has a lot of baggage in it. The most notable bit being the automatic fallthrough behavior. That makes defining its behavior a bit problematic.
See, one of the powers of if constexpr
is to make the side not taken at compile time be discarded under certain conditions. This is an important part of the syntax. So a hypothetical switch constexpr
would be expected to have similar powers.
That's a lot harder to do with fallthrough, since the case
blocks are not as fundamentally distinct as the two blocks of an if
statement. Especially if you have conditional fallthrough. Now, you could make switch constexpr
not have automatic fallthrough (or fallthrough at all), so that the different sections are distinct. But then you've subtly changed how the syntax works; a non-constexpr
form of switch
behaves differently from the constexpr
form. That's not good.
Yes, you could make it a compile error to not put break;
statements between the labels.
Note that the two main pattern-matching proposals, P1308 and P1260, specifically avoid using switch
, instead inventing a new keyword. They both have constexpr
aspects to them, but they make it abundantly clear that they are not switch/case
.
4
While both proposals are interesting, P1308 introduces syntax that looks very little like current C++. P2160 is quite a fascinating paper.
– Jon Harper
Nov 19 '18 at 20:47
3
@JonHarper: "P1308 introduces syntax that looks very little like current C++." You know, normally I would have responded with "you say that as if it's a bad thing ;)". But after looking at that proposal, it's kinda scary in there.
– Nicol Bolas
Nov 19 '18 at 21:15
1
Excellent explanation and references. Haskell++, anyone?
– cantordust
Nov 20 '18 at 2:15
1
@NicolBolas[.scary true]
– Yakk - Adam Nevraumont
Nov 23 '18 at 19:08
add a comment |
if constexpr
was ultimately derived from a more sane form of the static if
concept. Because of that derivation, applying the same idea to switch
does not appear to have been considered by the standards committee. So this is likely the primary reason: nobody added it to the paper since it was a restricted form of a syntax where switch
wouldn't have made sense.
That being said, switch
has a lot of baggage in it. The most notable bit being the automatic fallthrough behavior. That makes defining its behavior a bit problematic.
See, one of the powers of if constexpr
is to make the side not taken at compile time be discarded under certain conditions. This is an important part of the syntax. So a hypothetical switch constexpr
would be expected to have similar powers.
That's a lot harder to do with fallthrough, since the case
blocks are not as fundamentally distinct as the two blocks of an if
statement. Especially if you have conditional fallthrough. Now, you could make switch constexpr
not have automatic fallthrough (or fallthrough at all), so that the different sections are distinct. But then you've subtly changed how the syntax works; a non-constexpr
form of switch
behaves differently from the constexpr
form. That's not good.
Yes, you could make it a compile error to not put break;
statements between the labels.
Note that the two main pattern-matching proposals, P1308 and P1260, specifically avoid using switch
, instead inventing a new keyword. They both have constexpr
aspects to them, but they make it abundantly clear that they are not switch/case
.
4
While both proposals are interesting, P1308 introduces syntax that looks very little like current C++. P2160 is quite a fascinating paper.
– Jon Harper
Nov 19 '18 at 20:47
3
@JonHarper: "P1308 introduces syntax that looks very little like current C++." You know, normally I would have responded with "you say that as if it's a bad thing ;)". But after looking at that proposal, it's kinda scary in there.
– Nicol Bolas
Nov 19 '18 at 21:15
1
Excellent explanation and references. Haskell++, anyone?
– cantordust
Nov 20 '18 at 2:15
1
@NicolBolas[.scary true]
– Yakk - Adam Nevraumont
Nov 23 '18 at 19:08
add a comment |
if constexpr
was ultimately derived from a more sane form of the static if
concept. Because of that derivation, applying the same idea to switch
does not appear to have been considered by the standards committee. So this is likely the primary reason: nobody added it to the paper since it was a restricted form of a syntax where switch
wouldn't have made sense.
That being said, switch
has a lot of baggage in it. The most notable bit being the automatic fallthrough behavior. That makes defining its behavior a bit problematic.
See, one of the powers of if constexpr
is to make the side not taken at compile time be discarded under certain conditions. This is an important part of the syntax. So a hypothetical switch constexpr
would be expected to have similar powers.
That's a lot harder to do with fallthrough, since the case
blocks are not as fundamentally distinct as the two blocks of an if
statement. Especially if you have conditional fallthrough. Now, you could make switch constexpr
not have automatic fallthrough (or fallthrough at all), so that the different sections are distinct. But then you've subtly changed how the syntax works; a non-constexpr
form of switch
behaves differently from the constexpr
form. That's not good.
Yes, you could make it a compile error to not put break;
statements between the labels.
Note that the two main pattern-matching proposals, P1308 and P1260, specifically avoid using switch
, instead inventing a new keyword. They both have constexpr
aspects to them, but they make it abundantly clear that they are not switch/case
.
if constexpr
was ultimately derived from a more sane form of the static if
concept. Because of that derivation, applying the same idea to switch
does not appear to have been considered by the standards committee. So this is likely the primary reason: nobody added it to the paper since it was a restricted form of a syntax where switch
wouldn't have made sense.
That being said, switch
has a lot of baggage in it. The most notable bit being the automatic fallthrough behavior. That makes defining its behavior a bit problematic.
See, one of the powers of if constexpr
is to make the side not taken at compile time be discarded under certain conditions. This is an important part of the syntax. So a hypothetical switch constexpr
would be expected to have similar powers.
That's a lot harder to do with fallthrough, since the case
blocks are not as fundamentally distinct as the two blocks of an if
statement. Especially if you have conditional fallthrough. Now, you could make switch constexpr
not have automatic fallthrough (or fallthrough at all), so that the different sections are distinct. But then you've subtly changed how the syntax works; a non-constexpr
form of switch
behaves differently from the constexpr
form. That's not good.
Yes, you could make it a compile error to not put break;
statements between the labels.
Note that the two main pattern-matching proposals, P1308 and P1260, specifically avoid using switch
, instead inventing a new keyword. They both have constexpr
aspects to them, but they make it abundantly clear that they are not switch/case
.
answered Nov 19 '18 at 17:29
Nicol BolasNicol Bolas
287k33478649
287k33478649
4
While both proposals are interesting, P1308 introduces syntax that looks very little like current C++. P2160 is quite a fascinating paper.
– Jon Harper
Nov 19 '18 at 20:47
3
@JonHarper: "P1308 introduces syntax that looks very little like current C++." You know, normally I would have responded with "you say that as if it's a bad thing ;)". But after looking at that proposal, it's kinda scary in there.
– Nicol Bolas
Nov 19 '18 at 21:15
1
Excellent explanation and references. Haskell++, anyone?
– cantordust
Nov 20 '18 at 2:15
1
@NicolBolas[.scary true]
– Yakk - Adam Nevraumont
Nov 23 '18 at 19:08
add a comment |
4
While both proposals are interesting, P1308 introduces syntax that looks very little like current C++. P2160 is quite a fascinating paper.
– Jon Harper
Nov 19 '18 at 20:47
3
@JonHarper: "P1308 introduces syntax that looks very little like current C++." You know, normally I would have responded with "you say that as if it's a bad thing ;)". But after looking at that proposal, it's kinda scary in there.
– Nicol Bolas
Nov 19 '18 at 21:15
1
Excellent explanation and references. Haskell++, anyone?
– cantordust
Nov 20 '18 at 2:15
1
@NicolBolas[.scary true]
– Yakk - Adam Nevraumont
Nov 23 '18 at 19:08
4
4
While both proposals are interesting, P1308 introduces syntax that looks very little like current C++. P2160 is quite a fascinating paper.
– Jon Harper
Nov 19 '18 at 20:47
While both proposals are interesting, P1308 introduces syntax that looks very little like current C++. P2160 is quite a fascinating paper.
– Jon Harper
Nov 19 '18 at 20:47
3
3
@JonHarper: "P1308 introduces syntax that looks very little like current C++." You know, normally I would have responded with "you say that as if it's a bad thing ;)". But after looking at that proposal, it's kinda scary in there.
– Nicol Bolas
Nov 19 '18 at 21:15
@JonHarper: "P1308 introduces syntax that looks very little like current C++." You know, normally I would have responded with "you say that as if it's a bad thing ;)". But after looking at that proposal, it's kinda scary in there.
– Nicol Bolas
Nov 19 '18 at 21:15
1
1
Excellent explanation and references. Haskell++, anyone?
– cantordust
Nov 20 '18 at 2:15
Excellent explanation and references. Haskell++, anyone?
– cantordust
Nov 20 '18 at 2:15
1
1
@NicolBolas
[.scary true]
– Yakk - Adam Nevraumont
Nov 23 '18 at 19:08
@NicolBolas
[.scary true]
– Yakk - Adam Nevraumont
Nov 23 '18 at 19:08
add a comment |
I am not authoritative, but if you look at the selection statements if
has a clear separation between true and false statements, switch
doesn't.
I presume it would be relatively harder to discard unused parts of switch from evaluation, especially since they can fall-through.
Reimplementing switch
as if-else-if
is not so straight forward if you want to maintain all the (exotic) capabilities of it.
I'm sure there is a simple way to transform anyswitch
into a tree ofif
branches, even considering fallthrough.
– Nelfeal
Nov 19 '18 at 17:15
See slight edit regarding the complexity of if
– einpoklum
Nov 19 '18 at 17:17
1
See Duff's device.switch
is a lot less structured than most people think.
– T.C.
Nov 19 '18 at 19:41
@T.C. I am not sure who what were you commenting on, my answer or the 1st comment, but that is exactly my point. Because of such lack of the structure it would be pretty hard to reimplement it. It's way easier to base discarding rules on whole statement - using existing syntax, than coming up with custom rules for something amorphous.
– luk32
Nov 19 '18 at 22:04
add a comment |
I am not authoritative, but if you look at the selection statements if
has a clear separation between true and false statements, switch
doesn't.
I presume it would be relatively harder to discard unused parts of switch from evaluation, especially since they can fall-through.
Reimplementing switch
as if-else-if
is not so straight forward if you want to maintain all the (exotic) capabilities of it.
I'm sure there is a simple way to transform anyswitch
into a tree ofif
branches, even considering fallthrough.
– Nelfeal
Nov 19 '18 at 17:15
See slight edit regarding the complexity of if
– einpoklum
Nov 19 '18 at 17:17
1
See Duff's device.switch
is a lot less structured than most people think.
– T.C.
Nov 19 '18 at 19:41
@T.C. I am not sure who what were you commenting on, my answer or the 1st comment, but that is exactly my point. Because of such lack of the structure it would be pretty hard to reimplement it. It's way easier to base discarding rules on whole statement - using existing syntax, than coming up with custom rules for something amorphous.
– luk32
Nov 19 '18 at 22:04
add a comment |
I am not authoritative, but if you look at the selection statements if
has a clear separation between true and false statements, switch
doesn't.
I presume it would be relatively harder to discard unused parts of switch from evaluation, especially since they can fall-through.
Reimplementing switch
as if-else-if
is not so straight forward if you want to maintain all the (exotic) capabilities of it.
I am not authoritative, but if you look at the selection statements if
has a clear separation between true and false statements, switch
doesn't.
I presume it would be relatively harder to discard unused parts of switch from evaluation, especially since they can fall-through.
Reimplementing switch
as if-else-if
is not so straight forward if you want to maintain all the (exotic) capabilities of it.
answered Nov 19 '18 at 17:11
luk32luk32
12.6k2547
12.6k2547
I'm sure there is a simple way to transform anyswitch
into a tree ofif
branches, even considering fallthrough.
– Nelfeal
Nov 19 '18 at 17:15
See slight edit regarding the complexity of if
– einpoklum
Nov 19 '18 at 17:17
1
See Duff's device.switch
is a lot less structured than most people think.
– T.C.
Nov 19 '18 at 19:41
@T.C. I am not sure who what were you commenting on, my answer or the 1st comment, but that is exactly my point. Because of such lack of the structure it would be pretty hard to reimplement it. It's way easier to base discarding rules on whole statement - using existing syntax, than coming up with custom rules for something amorphous.
– luk32
Nov 19 '18 at 22:04
add a comment |
I'm sure there is a simple way to transform anyswitch
into a tree ofif
branches, even considering fallthrough.
– Nelfeal
Nov 19 '18 at 17:15
See slight edit regarding the complexity of if
– einpoklum
Nov 19 '18 at 17:17
1
See Duff's device.switch
is a lot less structured than most people think.
– T.C.
Nov 19 '18 at 19:41
@T.C. I am not sure who what were you commenting on, my answer or the 1st comment, but that is exactly my point. Because of such lack of the structure it would be pretty hard to reimplement it. It's way easier to base discarding rules on whole statement - using existing syntax, than coming up with custom rules for something amorphous.
– luk32
Nov 19 '18 at 22:04
I'm sure there is a simple way to transform any
switch
into a tree of if
branches, even considering fallthrough.– Nelfeal
Nov 19 '18 at 17:15
I'm sure there is a simple way to transform any
switch
into a tree of if
branches, even considering fallthrough.– Nelfeal
Nov 19 '18 at 17:15
See slight edit regarding the complexity of if
– einpoklum
Nov 19 '18 at 17:17
See slight edit regarding the complexity of if
– einpoklum
Nov 19 '18 at 17:17
1
1
See Duff's device.
switch
is a lot less structured than most people think.– T.C.
Nov 19 '18 at 19:41
See Duff's device.
switch
is a lot less structured than most people think.– T.C.
Nov 19 '18 at 19:41
@T.C. I am not sure who what were you commenting on, my answer or the 1st comment, but that is exactly my point. Because of such lack of the structure it would be pretty hard to reimplement it. It's way easier to base discarding rules on whole statement - using existing syntax, than coming up with custom rules for something amorphous.
– luk32
Nov 19 '18 at 22:04
@T.C. I am not sure who what were you commenting on, my answer or the 1st comment, but that is exactly my point. Because of such lack of the structure it would be pretty hard to reimplement it. It's way easier to base discarding rules on whole statement - using existing syntax, than coming up with custom rules for something amorphous.
– luk32
Nov 19 '18 at 22:04
add a comment |
Consider the following example from the answer to another question (about optimized if
branches).
struct Cat { void meow() { } };
struct Dog { void bark() { } };
template <typename T>
void pet(T x)
{
if(std::is_same<T, Cat>{}){ x.meow(); }
else if(std::is_same<T, Dog>{}){ x.bark(); }
}
pet(Cat{});
pet(Dog{});
You cannot replicate this with a switch because you would need the case values to actually be types; something like the following, which is impossible for obvious reasons.
template <typename T>
void pet(T x)
{
switch (T) {
case Cat:
x.meow();
break;
case Dog:
x.meow();
break;
}
}
This example is kind of the reason for if constexpr
: comparing types or other things that aren't simply a set of values. So a switch constexpr
does not make much sense to me. If anything, it would need another syntax (kind of like my example), and I'm not sure that it would be beneficial. It certainly isn't necessary.
add a comment |
Consider the following example from the answer to another question (about optimized if
branches).
struct Cat { void meow() { } };
struct Dog { void bark() { } };
template <typename T>
void pet(T x)
{
if(std::is_same<T, Cat>{}){ x.meow(); }
else if(std::is_same<T, Dog>{}){ x.bark(); }
}
pet(Cat{});
pet(Dog{});
You cannot replicate this with a switch because you would need the case values to actually be types; something like the following, which is impossible for obvious reasons.
template <typename T>
void pet(T x)
{
switch (T) {
case Cat:
x.meow();
break;
case Dog:
x.meow();
break;
}
}
This example is kind of the reason for if constexpr
: comparing types or other things that aren't simply a set of values. So a switch constexpr
does not make much sense to me. If anything, it would need another syntax (kind of like my example), and I'm not sure that it would be beneficial. It certainly isn't necessary.
add a comment |
Consider the following example from the answer to another question (about optimized if
branches).
struct Cat { void meow() { } };
struct Dog { void bark() { } };
template <typename T>
void pet(T x)
{
if(std::is_same<T, Cat>{}){ x.meow(); }
else if(std::is_same<T, Dog>{}){ x.bark(); }
}
pet(Cat{});
pet(Dog{});
You cannot replicate this with a switch because you would need the case values to actually be types; something like the following, which is impossible for obvious reasons.
template <typename T>
void pet(T x)
{
switch (T) {
case Cat:
x.meow();
break;
case Dog:
x.meow();
break;
}
}
This example is kind of the reason for if constexpr
: comparing types or other things that aren't simply a set of values. So a switch constexpr
does not make much sense to me. If anything, it would need another syntax (kind of like my example), and I'm not sure that it would be beneficial. It certainly isn't necessary.
Consider the following example from the answer to another question (about optimized if
branches).
struct Cat { void meow() { } };
struct Dog { void bark() { } };
template <typename T>
void pet(T x)
{
if(std::is_same<T, Cat>{}){ x.meow(); }
else if(std::is_same<T, Dog>{}){ x.bark(); }
}
pet(Cat{});
pet(Dog{});
You cannot replicate this with a switch because you would need the case values to actually be types; something like the following, which is impossible for obvious reasons.
template <typename T>
void pet(T x)
{
switch (T) {
case Cat:
x.meow();
break;
case Dog:
x.meow();
break;
}
}
This example is kind of the reason for if constexpr
: comparing types or other things that aren't simply a set of values. So a switch constexpr
does not make much sense to me. If anything, it would need another syntax (kind of like my example), and I'm not sure that it would be beneficial. It certainly isn't necessary.
answered Nov 19 '18 at 17:14
NelfealNelfeal
5,1491825
5,1491825
add a comment |
add a comment |
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53379143%2fif-theres-an-if-constexpr-how-come-theres-no-switch-constexpr%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown