How to scroll to a specific textField element in ScrollRect with Unity scene












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I am Beginner in unity. As I am trying to create a form in the single scene with multiple textField. For keyboard i need to enable the next button also if i select the last textfield in the scene screen should be move to the particular textfield. In iOS we have the TPKeyboardAvoidScrolling framework to reduce the work. Do we have any framework for this or anyone please suggest some examples.










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    I am Beginner in unity. As I am trying to create a form in the single scene with multiple textField. For keyboard i need to enable the next button also if i select the last textfield in the scene screen should be move to the particular textfield. In iOS we have the TPKeyboardAvoidScrolling framework to reduce the work. Do we have any framework for this or anyone please suggest some examples.










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      I am Beginner in unity. As I am trying to create a form in the single scene with multiple textField. For keyboard i need to enable the next button also if i select the last textfield in the scene screen should be move to the particular textfield. In iOS we have the TPKeyboardAvoidScrolling framework to reduce the work. Do we have any framework for this or anyone please suggest some examples.










      share|improve this question













      I am Beginner in unity. As I am trying to create a form in the single scene with multiple textField. For keyboard i need to enable the next button also if i select the last textfield in the scene screen should be move to the particular textfield. In iOS we have the TPKeyboardAvoidScrolling framework to reduce the work. Do we have any framework for this or anyone please suggest some examples.







      unity3d keyboard scrollrect






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      asked Nov 12 '18 at 5:08









      keerthikaitmit

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          If your textview all have same size, you can simply change position of "container".



          Let's say your textviews have a size of 100x50. If you want to go to the 5th element, your localPosition would be Vector3.Up * 50 * 5.






          share|improve this answer























          • I mean "all textviews has same size".
            – smyl
            Nov 12 '18 at 7:48










          • Next option in keyboard how can i enable
            – keerthikaitmit
            Nov 12 '18 at 8:02






          • 1




            @smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
            – Draco18s
            Nov 12 '18 at 16:33











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          1 Answer
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          active

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          1 Answer
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          active

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          oldest

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          active

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          0














          If your textview all have same size, you can simply change position of "container".



          Let's say your textviews have a size of 100x50. If you want to go to the 5th element, your localPosition would be Vector3.Up * 50 * 5.






          share|improve this answer























          • I mean "all textviews has same size".
            – smyl
            Nov 12 '18 at 7:48










          • Next option in keyboard how can i enable
            – keerthikaitmit
            Nov 12 '18 at 8:02






          • 1




            @smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
            – Draco18s
            Nov 12 '18 at 16:33
















          0














          If your textview all have same size, you can simply change position of "container".



          Let's say your textviews have a size of 100x50. If you want to go to the 5th element, your localPosition would be Vector3.Up * 50 * 5.






          share|improve this answer























          • I mean "all textviews has same size".
            – smyl
            Nov 12 '18 at 7:48










          • Next option in keyboard how can i enable
            – keerthikaitmit
            Nov 12 '18 at 8:02






          • 1




            @smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
            – Draco18s
            Nov 12 '18 at 16:33














          0












          0








          0






          If your textview all have same size, you can simply change position of "container".



          Let's say your textviews have a size of 100x50. If you want to go to the 5th element, your localPosition would be Vector3.Up * 50 * 5.






          share|improve this answer














          If your textview all have same size, you can simply change position of "container".



          Let's say your textviews have a size of 100x50. If you want to go to the 5th element, your localPosition would be Vector3.Up * 50 * 5.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Nov 12 '18 at 16:35









          Draco18s

          10.2k31940




          10.2k31940










          answered Nov 12 '18 at 7:47









          smyl

          161




          161












          • I mean "all textviews has same size".
            – smyl
            Nov 12 '18 at 7:48










          • Next option in keyboard how can i enable
            – keerthikaitmit
            Nov 12 '18 at 8:02






          • 1




            @smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
            – Draco18s
            Nov 12 '18 at 16:33


















          • I mean "all textviews has same size".
            – smyl
            Nov 12 '18 at 7:48










          • Next option in keyboard how can i enable
            – keerthikaitmit
            Nov 12 '18 at 8:02






          • 1




            @smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
            – Draco18s
            Nov 12 '18 at 16:33
















          I mean "all textviews has same size".
          – smyl
          Nov 12 '18 at 7:48




          I mean "all textviews has same size".
          – smyl
          Nov 12 '18 at 7:48












          Next option in keyboard how can i enable
          – keerthikaitmit
          Nov 12 '18 at 8:02




          Next option in keyboard how can i enable
          – keerthikaitmit
          Nov 12 '18 at 8:02




          1




          1




          @smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
          – Draco18s
          Nov 12 '18 at 16:33




          @smyl Instead of leaving a comment on your answer, edit your answer. Answers are editable for this reason.
          – Draco18s
          Nov 12 '18 at 16:33


















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