How to make a 'right click event for a JavaScript game (for mobile browsers)?
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I am trying to build a 'minesweeper' game which can be played in mobile. In this game, we normally use right click to put a flag where we guess the mine exists. Now as I am building it for the mobile browser, where right click is not available, can you please provide me any suggestion on how to handle this.
I am thinking about using a long touch, is this a good approach? how long touch can be handled well in JavaScript for mobile devices?
javascript html5 html5-canvas mobile-browser
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I am trying to build a 'minesweeper' game which can be played in mobile. In this game, we normally use right click to put a flag where we guess the mine exists. Now as I am building it for the mobile browser, where right click is not available, can you please provide me any suggestion on how to handle this.
I am thinking about using a long touch, is this a good approach? how long touch can be handled well in JavaScript for mobile devices?
javascript html5 html5-canvas mobile-browser
1
maybe this kind of question would maybe more fit for User Experience. Make sure to read their help page to make sure that your question is complete and follow their guidelines. Currently, there is not much code problem in your question to make it fit for Stack Overflow (in my opinion). The part "how long touch can be handled well in JS for mobile devices" is at least on the subject for SO, but probably too broad as it stands.
– Pac0
Nov 8 at 11:37
add a comment |
up vote
0
down vote
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up vote
0
down vote
favorite
I am trying to build a 'minesweeper' game which can be played in mobile. In this game, we normally use right click to put a flag where we guess the mine exists. Now as I am building it for the mobile browser, where right click is not available, can you please provide me any suggestion on how to handle this.
I am thinking about using a long touch, is this a good approach? how long touch can be handled well in JavaScript for mobile devices?
javascript html5 html5-canvas mobile-browser
I am trying to build a 'minesweeper' game which can be played in mobile. In this game, we normally use right click to put a flag where we guess the mine exists. Now as I am building it for the mobile browser, where right click is not available, can you please provide me any suggestion on how to handle this.
I am thinking about using a long touch, is this a good approach? how long touch can be handled well in JavaScript for mobile devices?
javascript html5 html5-canvas mobile-browser
javascript html5 html5-canvas mobile-browser
edited Nov 9 at 8:41
halfer
14.2k758106
14.2k758106
asked Nov 8 at 11:34
habibalsaki
3111518
3111518
1
maybe this kind of question would maybe more fit for User Experience. Make sure to read their help page to make sure that your question is complete and follow their guidelines. Currently, there is not much code problem in your question to make it fit for Stack Overflow (in my opinion). The part "how long touch can be handled well in JS for mobile devices" is at least on the subject for SO, but probably too broad as it stands.
– Pac0
Nov 8 at 11:37
add a comment |
1
maybe this kind of question would maybe more fit for User Experience. Make sure to read their help page to make sure that your question is complete and follow their guidelines. Currently, there is not much code problem in your question to make it fit for Stack Overflow (in my opinion). The part "how long touch can be handled well in JS for mobile devices" is at least on the subject for SO, but probably too broad as it stands.
– Pac0
Nov 8 at 11:37
1
1
maybe this kind of question would maybe more fit for User Experience. Make sure to read their help page to make sure that your question is complete and follow their guidelines. Currently, there is not much code problem in your question to make it fit for Stack Overflow (in my opinion). The part "how long touch can be handled well in JS for mobile devices" is at least on the subject for SO, but probably too broad as it stands.
– Pac0
Nov 8 at 11:37
maybe this kind of question would maybe more fit for User Experience. Make sure to read their help page to make sure that your question is complete and follow their guidelines. Currently, there is not much code problem in your question to make it fit for Stack Overflow (in my opinion). The part "how long touch can be handled well in JS for mobile devices" is at least on the subject for SO, but probably too broad as it stands.
– Pac0
Nov 8 at 11:37
add a comment |
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maybe this kind of question would maybe more fit for User Experience. Make sure to read their help page to make sure that your question is complete and follow their guidelines. Currently, there is not much code problem in your question to make it fit for Stack Overflow (in my opinion). The part "how long touch can be handled well in JS for mobile devices" is at least on the subject for SO, but probably too broad as it stands.
– Pac0
Nov 8 at 11:37