Trying to get autoplay to work after the image is clicked












2














Right now it doesn't autoplay after it's clicked:



1.)



https://jsfiddle.net/byw5szgt/200/



This piece here is supposed to work with:



  const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));


This:



  window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
state.player = new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,


I don't know how I would get them to work.



2.) Doing just this doesn't work:



https://jsfiddle.net/byw5szgt/201/



  playerVars: {
autoplay: 1,


Inside firefox, or Chrome, outside of jsfiddle, you can clearly see there that it autoplays before the image is clicked. It starts playing behind the image.



Which is why the code would need to work with how it is set up in 1.), but I can't seem to figure out how I would do it.



html



 <div class="video" data-id="M7lc1UVf-VE"></div>


This is the full javascript code:



(function iife() {
"use strict";
const show = (el) => el.classList.remove("hide");
const hide = (el) => el.classList.add("hide");
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));

function coverClickHandler(evt) {
const cover = evt.currentTarget;
const wrapper = cover.parentNode.querySelector(".wrapg");
hide(cover);
show(wrapper);
autoplay(wrapper);
}
const cover = document.querySelector(".jacketc");
cover.addEventListener("click", coverClickHandler);
}());
(function videoPlayer() {
"use strict";

function onPlayerReady(evt) {
const player = evt.target;
player.setVolume(50); // percent
}
const tag = document.createElement("script");
tag.src = "https://www.youtube.com/player_api";
const firstScriptTag = document.getElementsByTagName("script")[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
controls: 1,
showinfo: 1,
rel: 0,
iv_load_policy: 3,
cc_load_policy: 0,
fs: 0,
disablekb: 1
},
events: {
"onReady": onPlayerReady
}
});
};
}());









share|improve this question
























  • Can you try without using IIFE and calling the function instead.
    – Mayank Parnami
    Nov 12 '18 at 9:48
















2














Right now it doesn't autoplay after it's clicked:



1.)



https://jsfiddle.net/byw5szgt/200/



This piece here is supposed to work with:



  const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));


This:



  window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
state.player = new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,


I don't know how I would get them to work.



2.) Doing just this doesn't work:



https://jsfiddle.net/byw5szgt/201/



  playerVars: {
autoplay: 1,


Inside firefox, or Chrome, outside of jsfiddle, you can clearly see there that it autoplays before the image is clicked. It starts playing behind the image.



Which is why the code would need to work with how it is set up in 1.), but I can't seem to figure out how I would do it.



html



 <div class="video" data-id="M7lc1UVf-VE"></div>


This is the full javascript code:



(function iife() {
"use strict";
const show = (el) => el.classList.remove("hide");
const hide = (el) => el.classList.add("hide");
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));

function coverClickHandler(evt) {
const cover = evt.currentTarget;
const wrapper = cover.parentNode.querySelector(".wrapg");
hide(cover);
show(wrapper);
autoplay(wrapper);
}
const cover = document.querySelector(".jacketc");
cover.addEventListener("click", coverClickHandler);
}());
(function videoPlayer() {
"use strict";

function onPlayerReady(evt) {
const player = evt.target;
player.setVolume(50); // percent
}
const tag = document.createElement("script");
tag.src = "https://www.youtube.com/player_api";
const firstScriptTag = document.getElementsByTagName("script")[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
controls: 1,
showinfo: 1,
rel: 0,
iv_load_policy: 3,
cc_load_policy: 0,
fs: 0,
disablekb: 1
},
events: {
"onReady": onPlayerReady
}
});
};
}());









share|improve this question
























  • Can you try without using IIFE and calling the function instead.
    – Mayank Parnami
    Nov 12 '18 at 9:48














2












2








2







Right now it doesn't autoplay after it's clicked:



1.)



https://jsfiddle.net/byw5szgt/200/



This piece here is supposed to work with:



  const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));


This:



  window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
state.player = new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,


I don't know how I would get them to work.



2.) Doing just this doesn't work:



https://jsfiddle.net/byw5szgt/201/



  playerVars: {
autoplay: 1,


Inside firefox, or Chrome, outside of jsfiddle, you can clearly see there that it autoplays before the image is clicked. It starts playing behind the image.



Which is why the code would need to work with how it is set up in 1.), but I can't seem to figure out how I would do it.



html



 <div class="video" data-id="M7lc1UVf-VE"></div>


This is the full javascript code:



(function iife() {
"use strict";
const show = (el) => el.classList.remove("hide");
const hide = (el) => el.classList.add("hide");
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));

function coverClickHandler(evt) {
const cover = evt.currentTarget;
const wrapper = cover.parentNode.querySelector(".wrapg");
hide(cover);
show(wrapper);
autoplay(wrapper);
}
const cover = document.querySelector(".jacketc");
cover.addEventListener("click", coverClickHandler);
}());
(function videoPlayer() {
"use strict";

function onPlayerReady(evt) {
const player = evt.target;
player.setVolume(50); // percent
}
const tag = document.createElement("script");
tag.src = "https://www.youtube.com/player_api";
const firstScriptTag = document.getElementsByTagName("script")[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
controls: 1,
showinfo: 1,
rel: 0,
iv_load_policy: 3,
cc_load_policy: 0,
fs: 0,
disablekb: 1
},
events: {
"onReady": onPlayerReady
}
});
};
}());









share|improve this question















Right now it doesn't autoplay after it's clicked:



1.)



https://jsfiddle.net/byw5szgt/200/



This piece here is supposed to work with:



  const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));


This:



  window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
state.player = new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,


I don't know how I would get them to work.



2.) Doing just this doesn't work:



https://jsfiddle.net/byw5szgt/201/



  playerVars: {
autoplay: 1,


Inside firefox, or Chrome, outside of jsfiddle, you can clearly see there that it autoplays before the image is clicked. It starts playing behind the image.



Which is why the code would need to work with how it is set up in 1.), but I can't seem to figure out how I would do it.



html



 <div class="video" data-id="M7lc1UVf-VE"></div>


This is the full javascript code:



(function iife() {
"use strict";
const show = (el) => el.classList.remove("hide");
const hide = (el) => el.classList.add("hide");
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));

function coverClickHandler(evt) {
const cover = evt.currentTarget;
const wrapper = cover.parentNode.querySelector(".wrapg");
hide(cover);
show(wrapper);
autoplay(wrapper);
}
const cover = document.querySelector(".jacketc");
cover.addEventListener("click", coverClickHandler);
}());
(function videoPlayer() {
"use strict";

function onPlayerReady(evt) {
const player = evt.target;
player.setVolume(50); // percent
}
const tag = document.createElement("script");
tag.src = "https://www.youtube.com/player_api";
const firstScriptTag = document.getElementsByTagName("script")[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
controls: 1,
showinfo: 1,
rel: 0,
iv_load_policy: 3,
cc_load_policy: 0,
fs: 0,
disablekb: 1
},
events: {
"onReady": onPlayerReady
}
});
};
}());






javascript youtube youtube-api






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edited Nov 12 '18 at 9:49

























asked Nov 12 '18 at 9:38









htmlcoding876

135




135












  • Can you try without using IIFE and calling the function instead.
    – Mayank Parnami
    Nov 12 '18 at 9:48


















  • Can you try without using IIFE and calling the function instead.
    – Mayank Parnami
    Nov 12 '18 at 9:48
















Can you try without using IIFE and calling the function instead.
– Mayank Parnami
Nov 12 '18 at 9:48




Can you try without using IIFE and calling the function instead.
– Mayank Parnami
Nov 12 '18 at 9:48












1 Answer
1






active

oldest

votes


















0














el passed in enableAutoplay is



<div class="wrapg hide"><!---//--></div>


You need to modify src attribute for the child iframe in div.wrapg.



Querying div.wrapg for the iframe and making the modification can be accomplished like so:



const enableAutoplay = (el) => {
const widget = el.querySelector("#widget2")
widget.src = widget.src.replace("autoplay=0", "autoplay=1");
};





share|improve this answer





















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    oldest

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    0














    el passed in enableAutoplay is



    <div class="wrapg hide"><!---//--></div>


    You need to modify src attribute for the child iframe in div.wrapg.



    Querying div.wrapg for the iframe and making the modification can be accomplished like so:



    const enableAutoplay = (el) => {
    const widget = el.querySelector("#widget2")
    widget.src = widget.src.replace("autoplay=0", "autoplay=1");
    };





    share|improve this answer


























      0














      el passed in enableAutoplay is



      <div class="wrapg hide"><!---//--></div>


      You need to modify src attribute for the child iframe in div.wrapg.



      Querying div.wrapg for the iframe and making the modification can be accomplished like so:



      const enableAutoplay = (el) => {
      const widget = el.querySelector("#widget2")
      widget.src = widget.src.replace("autoplay=0", "autoplay=1");
      };





      share|improve this answer
























        0












        0








        0






        el passed in enableAutoplay is



        <div class="wrapg hide"><!---//--></div>


        You need to modify src attribute for the child iframe in div.wrapg.



        Querying div.wrapg for the iframe and making the modification can be accomplished like so:



        const enableAutoplay = (el) => {
        const widget = el.querySelector("#widget2")
        widget.src = widget.src.replace("autoplay=0", "autoplay=1");
        };





        share|improve this answer












        el passed in enableAutoplay is



        <div class="wrapg hide"><!---//--></div>


        You need to modify src attribute for the child iframe in div.wrapg.



        Querying div.wrapg for the iframe and making the modification can be accomplished like so:



        const enableAutoplay = (el) => {
        const widget = el.querySelector("#widget2")
        widget.src = widget.src.replace("autoplay=0", "autoplay=1");
        };






        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 18 '18 at 9:55









        Oluwafemi Sule

        10.9k1431




        10.9k1431






























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