Trying to get autoplay to work after the image is clicked
Right now it doesn't autoplay after it's clicked:
1.)
https://jsfiddle.net/byw5szgt/200/
This piece here is supposed to work with:
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));
This:
window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
state.player = new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
I don't know how I would get them to work.
2.) Doing just this doesn't work:
https://jsfiddle.net/byw5szgt/201/
playerVars: {
autoplay: 1,
Inside firefox, or Chrome, outside of jsfiddle, you can clearly see there that it autoplays before the image is clicked. It starts playing behind the image.
Which is why the code would need to work with how it is set up in 1.), but I can't seem to figure out how I would do it.
html
<div class="video" data-id="M7lc1UVf-VE"></div>
This is the full javascript code:
(function iife() {
"use strict";
const show = (el) => el.classList.remove("hide");
const hide = (el) => el.classList.add("hide");
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));
function coverClickHandler(evt) {
const cover = evt.currentTarget;
const wrapper = cover.parentNode.querySelector(".wrapg");
hide(cover);
show(wrapper);
autoplay(wrapper);
}
const cover = document.querySelector(".jacketc");
cover.addEventListener("click", coverClickHandler);
}());
(function videoPlayer() {
"use strict";
function onPlayerReady(evt) {
const player = evt.target;
player.setVolume(50); // percent
}
const tag = document.createElement("script");
tag.src = "https://www.youtube.com/player_api";
const firstScriptTag = document.getElementsByTagName("script")[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
controls: 1,
showinfo: 1,
rel: 0,
iv_load_policy: 3,
cc_load_policy: 0,
fs: 0,
disablekb: 1
},
events: {
"onReady": onPlayerReady
}
});
};
}());
javascript youtube youtube-api
add a comment |
Right now it doesn't autoplay after it's clicked:
1.)
https://jsfiddle.net/byw5szgt/200/
This piece here is supposed to work with:
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));
This:
window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
state.player = new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
I don't know how I would get them to work.
2.) Doing just this doesn't work:
https://jsfiddle.net/byw5szgt/201/
playerVars: {
autoplay: 1,
Inside firefox, or Chrome, outside of jsfiddle, you can clearly see there that it autoplays before the image is clicked. It starts playing behind the image.
Which is why the code would need to work with how it is set up in 1.), but I can't seem to figure out how I would do it.
html
<div class="video" data-id="M7lc1UVf-VE"></div>
This is the full javascript code:
(function iife() {
"use strict";
const show = (el) => el.classList.remove("hide");
const hide = (el) => el.classList.add("hide");
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));
function coverClickHandler(evt) {
const cover = evt.currentTarget;
const wrapper = cover.parentNode.querySelector(".wrapg");
hide(cover);
show(wrapper);
autoplay(wrapper);
}
const cover = document.querySelector(".jacketc");
cover.addEventListener("click", coverClickHandler);
}());
(function videoPlayer() {
"use strict";
function onPlayerReady(evt) {
const player = evt.target;
player.setVolume(50); // percent
}
const tag = document.createElement("script");
tag.src = "https://www.youtube.com/player_api";
const firstScriptTag = document.getElementsByTagName("script")[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
controls: 1,
showinfo: 1,
rel: 0,
iv_load_policy: 3,
cc_load_policy: 0,
fs: 0,
disablekb: 1
},
events: {
"onReady": onPlayerReady
}
});
};
}());
javascript youtube youtube-api
Can you try without using IIFE and calling the function instead.
– Mayank Parnami
Nov 12 '18 at 9:48
add a comment |
Right now it doesn't autoplay after it's clicked:
1.)
https://jsfiddle.net/byw5szgt/200/
This piece here is supposed to work with:
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));
This:
window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
state.player = new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
I don't know how I would get them to work.
2.) Doing just this doesn't work:
https://jsfiddle.net/byw5szgt/201/
playerVars: {
autoplay: 1,
Inside firefox, or Chrome, outside of jsfiddle, you can clearly see there that it autoplays before the image is clicked. It starts playing behind the image.
Which is why the code would need to work with how it is set up in 1.), but I can't seem to figure out how I would do it.
html
<div class="video" data-id="M7lc1UVf-VE"></div>
This is the full javascript code:
(function iife() {
"use strict";
const show = (el) => el.classList.remove("hide");
const hide = (el) => el.classList.add("hide");
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));
function coverClickHandler(evt) {
const cover = evt.currentTarget;
const wrapper = cover.parentNode.querySelector(".wrapg");
hide(cover);
show(wrapper);
autoplay(wrapper);
}
const cover = document.querySelector(".jacketc");
cover.addEventListener("click", coverClickHandler);
}());
(function videoPlayer() {
"use strict";
function onPlayerReady(evt) {
const player = evt.target;
player.setVolume(50); // percent
}
const tag = document.createElement("script");
tag.src = "https://www.youtube.com/player_api";
const firstScriptTag = document.getElementsByTagName("script")[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
controls: 1,
showinfo: 1,
rel: 0,
iv_load_policy: 3,
cc_load_policy: 0,
fs: 0,
disablekb: 1
},
events: {
"onReady": onPlayerReady
}
});
};
}());
javascript youtube youtube-api
Right now it doesn't autoplay after it's clicked:
1.)
https://jsfiddle.net/byw5szgt/200/
This piece here is supposed to work with:
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));
This:
window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
state.player = new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
I don't know how I would get them to work.
2.) Doing just this doesn't work:
https://jsfiddle.net/byw5szgt/201/
playerVars: {
autoplay: 1,
Inside firefox, or Chrome, outside of jsfiddle, you can clearly see there that it autoplays before the image is clicked. It starts playing behind the image.
Which is why the code would need to work with how it is set up in 1.), but I can't seem to figure out how I would do it.
html
<div class="video" data-id="M7lc1UVf-VE"></div>
This is the full javascript code:
(function iife() {
"use strict";
const show = (el) => el.classList.remove("hide");
const hide = (el) => el.classList.add("hide");
const enableAutoplay = (el) => el.src.replace("autoplay=0", "autoplay=1");
const autoplay = (el) => el.setAttribute("src", enableAutoplay(el));
function coverClickHandler(evt) {
const cover = evt.currentTarget;
const wrapper = cover.parentNode.querySelector(".wrapg");
hide(cover);
show(wrapper);
autoplay(wrapper);
}
const cover = document.querySelector(".jacketc");
cover.addEventListener("click", coverClickHandler);
}());
(function videoPlayer() {
"use strict";
function onPlayerReady(evt) {
const player = evt.target;
player.setVolume(50); // percent
}
const tag = document.createElement("script");
tag.src = "https://www.youtube.com/player_api";
const firstScriptTag = document.getElementsByTagName("script")[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
window.onYouTubePlayerAPIReady = function() {
const video = document.querySelector(".video");
const videoId = video.getAttribute("data-id");
new YT.Player(video, {
width: 606,
height: 344,
videoId: videoId,
playerVars: {
autoplay: 0,
controls: 1,
showinfo: 1,
rel: 0,
iv_load_policy: 3,
cc_load_policy: 0,
fs: 0,
disablekb: 1
},
events: {
"onReady": onPlayerReady
}
});
};
}());
javascript youtube youtube-api
javascript youtube youtube-api
edited Nov 12 '18 at 9:49
asked Nov 12 '18 at 9:38
htmlcoding876
135
135
Can you try without using IIFE and calling the function instead.
– Mayank Parnami
Nov 12 '18 at 9:48
add a comment |
Can you try without using IIFE and calling the function instead.
– Mayank Parnami
Nov 12 '18 at 9:48
Can you try without using IIFE and calling the function instead.
– Mayank Parnami
Nov 12 '18 at 9:48
Can you try without using IIFE and calling the function instead.
– Mayank Parnami
Nov 12 '18 at 9:48
add a comment |
1 Answer
1
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oldest
votes
el
passed in enableAutoplay
is
<div class="wrapg hide"><!---//--></div>
You need to modify src
attribute for the child iframe
in div.wrapg
.
Querying div.wrapg
for the iframe and making the modification can be accomplished like so:
const enableAutoplay = (el) => {
const widget = el.querySelector("#widget2")
widget.src = widget.src.replace("autoplay=0", "autoplay=1");
};
add a comment |
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1 Answer
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active
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
el
passed in enableAutoplay
is
<div class="wrapg hide"><!---//--></div>
You need to modify src
attribute for the child iframe
in div.wrapg
.
Querying div.wrapg
for the iframe and making the modification can be accomplished like so:
const enableAutoplay = (el) => {
const widget = el.querySelector("#widget2")
widget.src = widget.src.replace("autoplay=0", "autoplay=1");
};
add a comment |
el
passed in enableAutoplay
is
<div class="wrapg hide"><!---//--></div>
You need to modify src
attribute for the child iframe
in div.wrapg
.
Querying div.wrapg
for the iframe and making the modification can be accomplished like so:
const enableAutoplay = (el) => {
const widget = el.querySelector("#widget2")
widget.src = widget.src.replace("autoplay=0", "autoplay=1");
};
add a comment |
el
passed in enableAutoplay
is
<div class="wrapg hide"><!---//--></div>
You need to modify src
attribute for the child iframe
in div.wrapg
.
Querying div.wrapg
for the iframe and making the modification can be accomplished like so:
const enableAutoplay = (el) => {
const widget = el.querySelector("#widget2")
widget.src = widget.src.replace("autoplay=0", "autoplay=1");
};
el
passed in enableAutoplay
is
<div class="wrapg hide"><!---//--></div>
You need to modify src
attribute for the child iframe
in div.wrapg
.
Querying div.wrapg
for the iframe and making the modification can be accomplished like so:
const enableAutoplay = (el) => {
const widget = el.querySelector("#widget2")
widget.src = widget.src.replace("autoplay=0", "autoplay=1");
};
answered Nov 18 '18 at 9:55
Oluwafemi Sule
10.9k1431
10.9k1431
add a comment |
add a comment |
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Can you try without using IIFE and calling the function instead.
– Mayank Parnami
Nov 12 '18 at 9:48